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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Apex Flowchart
 Banished Mercenaries
 
 10
 
 
      | Posted - 2015.02.24 06:00:00 -
          [1] - Quote 
 Hear me out before yall say no it will not work.
 
 With all the players in battle are fighting on the wrong sides and teams like, Roden Shipyards are for Gallente Federation and Zumari Force Projection are for Caldari State it would only be players from those races to fight in that battle. In every battles you see mixed-up races on the wrong places to fight under. I think this will really help out the player-base but also help players getting into battles on the side your race is on.
 
 It can be (Caldari vs Gallente players) not Caldari w/ Amarr, Gallente, Minmatar (Caldari side) and Gallente w/ Caldari, Minmatar, Amarr.
 
 So this is what I always do when I find a battle to get into:
 
 I just look in the starmap find the "YOU ARE HERE" where I'm located on the starmap and just fight battles that are adjacent to my location of the regions, constellations, star systems, planets and districts on the planets on both Public and Factional Contracts.
 
 Doing this would help out A) Finding a battle quicker, B) Help out from players not getting into an end of battle match, C) stop making mix races in a battle, and D) Help out to finding players that are new to get into a not so hard battle
 
 Which I thought Amarr/Caldari are at war with Minmatar/Gallente
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        |  Apex Flowchart
 Banished Mercenaries
 
 11
 
 
      | Posted - 2015.02.24 23:40:00 -
          [2] - Quote 
 I think no one understand what I mean by this...
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        |  Godin Thekiller
 The Corporate Raiders
 
 2935
 
 
      | Posted - 2015.02.24 23:48:00 -
          [3] - Quote 
 **** no. Do you want to make match finding times to go through the roof?
 
 click me  Blup Blub Bloop. Translation: Die -_- | 
      
      
        |  Apex Flowchart
 Banished Mercenaries
 
 11
 
 
      | Posted - 2015.02.25 00:02:00 -
          [4] - Quote 
 
 Godin Thekiller wrote:**** no. Do you want to make match finding times to go through the roof? No, what I mean is like if a battle come up I just hit circle to cancel it cause that battle is not happening adjacent to "You Are Here" of where I'm at, I would only get into battles that are happening adjacent to me in the starmap. I don't think doing this would make match finding go through the roof. like I said on my first post it will make it easier for player to find a battle and not get into a "End of battle" like players are having if you look at the [Bugs] that are happening.
 
 I write down the main starmap names that are adjacent to my "You Are Here" location and just fight on them if they don't come up I just cancel that battle and find one that is on my location I do this so I don't get the end of battle log.
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        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 17246
 
 
      | Posted - 2015.02.25 00:38:00 -
          [5] - Quote 
 He want's locality to be a factor in the game. If only it were.
 
 "This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty." | 
      
      
        |  Apex Flowchart
 Banished Mercenaries
 
 12
 
 
      | Posted - 2015.02.25 00:58:00 -
          [6] - Quote 
 
 True Adamance wrote:He want's locality to be a factor in the game. If only it were. Yea thanks this is just what I mean, like what they have in eve online they fly to different area in space and fight, they can do this but have us move to battle that are in adjacent to us.
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        |  Talos Vagheitan
 Ancient Exiles.
 
 1030
 
 
      | Posted - 2015.02.25 04:59:00 -
          [7] - Quote 
 Good idea, but not enough players for it... yet
 
 Who cares what some sniper has to say. CCP, let's push for the license of Dust/Legion on both current Gen consoles! | 
      
      
        |  Apex Flowchart
 Banished Mercenaries
 
 12
 
 
      | Posted - 2015.02.25 05:04:00 -
          [8] - Quote 
 
 Talos Vagheitan wrote:Good idea, but not enough players for it... yet Yea it is all you need is 16 man on each side of the same race, what do you mean it's not enough players for it yet. Have you seen how much players are log-in, when you first log in yourself?
 
 EX: Amarr w/ Caldari vs Minmatar w/Gallente or just a Amarr vs Minmatar / Caldari vs Gallente
 
 This can happen if players would stop fighting in any battles just fight only on the locations that is adjacent to your "You Are Here" spot.
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        |  Apex Flowchart
 Banished Mercenaries
 
 12
 
 
      | Posted - 2015.02.25 21:56:00 -
          [9] - Quote 
 Does anyone has anything to add on about how we can help the player-base to fight with the right races in the right battles?
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        |  Blind Cat
 Algintal Core
 Gallente Federation
 
 16
 
 
      | Posted - 2015.02.25 23:16:00 -
          [10] - Quote 
 if this happens i would have to change races
 
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        |  Apex Flowchart
 Banished Mercenaries
 
 12
 
 
      | Posted - 2015.02.25 23:56:00 -
          [11] - Quote 
 
 Blind Cat wrote:if this happens i would have to change races
 How come? well if this do happen what race would you change to?
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        |  Starlight Burner
 ROGUE RELICS
 VP Gaming Alliance
 
 141
 
 
      | Posted - 2015.02.26 06:09:00 -
          [12] - Quote 
 Because not EVE like.
 
 Thank god for CCP Rattati!! Rogue Relics is my home away from home. | 
      
      
        |  Apex Flowchart
 Banished Mercenaries
 
 12
 
 
      | Posted - 2015.02.26 06:19:00 -
          [13] - Quote 
 
 Starlight Burner wrote:Because not EVE like. what your talking about not EVE like, it's connected to EVE "not EVE like" please
  have you even played EVE Online this game has the name "EVE" for a reason. The starmap we are in is EVE like. So.... This is a sandbox game they update this game from the ground up like they did EVE Online they are going to do to this game and also Legion what that comes. | 
      
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