Stryker Syx Vector
D3ATH CARD RUST415
111
|
Posted - 2015.02.24 21:02:00 -
[1] - Quote
Why would I keep pushing when I only have 10 mil idk so running in a dying to a proto squad (like yours) that would love to have more targets to shoot at to pad their kdr. I'm not wasting 1mil just to die constantly. The amount of isk I get for trying and losing will not cover the amount of isk I lose. ****** you for even thinking you have the right to try and punish players that don't want to waste all they have, get frustrated, and quit. You're the problem not us. You don't want a fight, you want to have a constant supply of kills. You're definition "pushing" might as well be get in a single file line so we can kill you over and over again. |
Stryker Syx Vector
D3ATH CARD RUST415
112
|
Posted - 2015.02.24 22:16:00 -
[2] - Quote
1e 3peat wrote:Thor Odinson42 wrote:Operative 1174 Uuali wrote:KingBabar wrote:I see it in way too many battles, a team loses the intial push for the objective and 20 minutes of utter boredom follows.
"Lets place our links on this tall building close to our redline and try to snipe and FG for the rest of the game, that'll show them who can play!"
This is a game mode with 1 , let me repeat: 1 objective. And you can't even be bothered to try, not even a little.
If desperately trying to survive on some rooftop is your goal for this game, please do so in Ambush. Then atleast we can kill you all off, end the game and hope we face someone better the next game.
The same scenario in Skirmish is not quite so bad, at least the game will end fairly quick.
After playing Warhawk for some years, followed by MAG, Dust clearly has the worst playerbase of the 3 games. What is your reasoning for this behavior? Is it really any fun for you? Do you really think you will improve your gungame or indeed your tactical play by virtually doing nothing?
Can anyone make sence of it? I really try to inderstand but I fail misserably... It's called not giving that much of sh*t about a video game as you so. You sound like you need to train for something important. Mismatched matchmaking leads to instant stomp and no reason to play beyond that. Afk, grab a beer and on to the next. This game is dead, CCP isn't going to make it THAT much better. If that's true then wouldn't you throw yourself in there more? "I don't care, so I'm going to spend a bunch of time half a$$ playing." That doesn't register as something sane in my head. It's not a cerebral response it's an emotional and (rarely) an economic response. I have found most players in this game to be cowards. It's true. Ccp designed the game with loss involved, to a lot of people that creates cowardice in them because they lack the mental fortitude to play with intent. In short the game plays them. I have found a few who truly listen to their teammates to help them and who have a disposition suitable to the sadist reward of slaughter and the masochistic f*** fest that is this game under lag conditions.
Once again. It's not cowardly to not constantly throw yourself into an endless slaughter. That's not fun and never will be. If I don't have the isk I'm not going to pad the other teams ego by giving them free kills, which equals warpoints, which equals isk for them. |