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Billi Gene
528
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Posted - 2015.02.24 12:21:00 -
[1] - Quote
basically this
Takahiro Kashuken wrote:
You reap what you sow
here's a little test for you proto stompers:
make a new character. do not tell your corp or any chat channels about it, do not identify yourself to someone you might know ie: telling them your main. blaze your way thru academy, no cheating like quitting matches to prolong newberry agony. join up with the main community and roll into some pubs solo or with a random group from the squad finder.
Now you might think that given what you know about the mechanics, that you will do well regardless.
but inevitably you will run into bad matchmaking and get proto stomped. Your new character can run militia gear of almost all kinds, but ultimately SP will go into places to either specialise or increase QoL or survival. You'll find kills harder to get and living temporary. Specialisation will net better results but only in situations that favor your chosen specialisation, without a large lifetime SP total your newberry merc will lack the ability to respond to 90% of what is thrown at them, and will continue to live that way until around 27+ million, and even then will have holes in their SP build.
If you try to run anything over 15k you'll start running losses, unless you play it safe of course, perhaps its time to start redline sniping to slowly crawl out of that hole so kindly provided to you via the Pub Stomping Proto's of the community?
I reserve the right to my opinion that Pub Stomping is a large factor in the lack of new player retention, leading to skewed matchmaking further exasperating the situation for newberries. but hey, you should get on the forums call em out for not living up to your bitter vet standards!
PS: I play with random newberries at least once a week, people with less than 15m SP, what you are griping about is the only way they can cope with the game, and even for them it isnt much fun when it happens. I see "I remember..." threads on the forums, yet no one ever remembers that once upon a time most of the corps didnt advocate redlining (because its boring), and alot of players would hack a CPU or shoot an Uplink rather than watch blueberries spawn camp.
I remember those days :P.... or maybe that was just Oceanic server :P
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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Billi Gene
541
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Posted - 2015.02.25 08:12:00 -
[2] - Quote
xxwhitedevilxx M wrote: I'd rather see much lower prizes for losing and much higher prizes for winning. This way people would be "forced" to play to win. Unfortunately, I already see a problem here: people leaving matches based on the enemy team... That's why in my first online shooter, there was a very important statistic: it was the % of matches left.
CCP tried this... and it resulted in new players having no isk to buy skill books...
GG :P
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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Billi Gene
541
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Posted - 2015.02.25 08:23:00 -
[3] - Quote
KingBabar wrote: Well, normally yes.
Of course I am not gonna waste 20 clones running in like a headles chicken. Yesterday I had a battle where our team lost, I ended 17-10, thats a loss off about 1.7 M isk. Off course, I could always run cheaper stuff if I wasn't loaded with isk.
And again, I think the general mentality of this community is really bad, just look at all the replies in this thread:
"Its your fault that people don't organize themselves, play as a team and try to fight back, you should put in less effort so that its fun for the rest of us to play."
So blame the guys playing the game as intended? Not the guys who more or less refuse to play?
So the holy mantra off "Adapt or die" are just some silly words? It should perhaps be:
"When the game gets though, don't even try to win, stay static out of harms reach for the rest of the game"?
Its sad, it really is.
its a matter of scale, calculate 1% of your total wealth, then imagine losing that each death and you might have a closer notion of how it is for the newberries.
the guys refusing to play are called afkers......
"adapt or die" doesnt refer to redline sniping when the other team is you?
as for your last statement, only a masochist would enjoy flashfire TTK spawn camps or trying to win the game solo when around every corner is a group of hand holders in proto, spanking to the glow of their own self approval.
it isnt hard to look at a situation from the Other Guys PoV, but it does require you to drop your agendas manage your ego.
/just_saying :P
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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Billi Gene
545
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Posted - 2015.02.25 12:04:00 -
[4] - Quote
1. CCP reduced the payout disparity for win/loss for a reason.... 2. usually i play to win, but then i remind myself that DUST was Supposed to be a sandbox (yeah...lol) so i change the rules. I'll spend entire matches trying to kill the same redberry over and over, or only hack stuff from under their noses without killing anyone, some games i'll spend the entire time just wandering around looking for sniping positions or just clearing out uplinks and nano hives.
You can say what you want about it, but at the end of the day, it's me refusing to play by Your rules that gives me the edge-so all your talk about teams not fighting out of a redlined position means naught, when the match starts and i see the map and which side I am spawning from- I have already decided what kind of game i want to play.
Lifetime SP gives me these options, and I am cogent enough to understand that they are indeed choices. hopefully you'll see your way to recognising your own...
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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Billi Gene
545
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Posted - 2015.02.25 13:53:00 -
[5] - Quote
Mad Syringe wrote:
I would prefer if the guys who can run Proto all day would be pushed into their own little corner where they could duke it out against each other... Oh wait that corner is called PC, and that's where you guys should go with your shiny suits, so that the average player can have fun in pubs.
PC in its current state is not optimal for people who want to play with proto 24/7. It is too intermittent and piecemeal, and you cannot spam it randomly.
Ideally there should be enough population to feed scotty, but really there isn't (or scotty is indeed broken). Like i said earlier, try rolling an alt, it doesnt take long to find that every match has [sargent], [Lieutenant] and [General] in them. Some of these are from large Aur purchases, but many are names i've seen around for a long time. Characters with 100,000>WP or 10m>SP* should not be playing against those characters unless they are squadded with vets themselves.
just my opinions i guess, as much as i might want other players to embrace some sort of honorable fair play attitude, I know that I also don't want to limit freedom of choice to play how you want to. If DUST is to grow, however, then something needs to be done to allow new players Time to Grow, and more importantly, Grow at a rate that is encouraging and fun.
*numbers are arbitrary
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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