|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Talos Vagheitan
Ancient Exiles.
983
|
Posted - 2015.02.20 20:40:00 -
[1] - Quote
Give bonuses for squadding up.
For each squad member, give:
- +1% to SP, ISK, Warbarge Component Salvage
Each bonus would be up to a maximum 5% in a full squad.
Encourage players to not run solo.
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
984
|
Posted - 2015.02.20 21:42:00 -
[2] - Quote
Adipem Nothi wrote:When in a full squad, I often find myself very bored and the enemy very red-lined. I fail to see what is inherently wrong with running solo.
Running solo is why 99% of blueberries are so ineffective. This is one of the largest factors in why games are so unbalanced.
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
984
|
Posted - 2015.02.20 22:21:00 -
[3] - Quote
One Eyed King wrote:Talos Vagheitan wrote:Adipem Nothi wrote:When in a full squad, I often find myself very bored and the enemy very red-lined. I fail to see what is inherently wrong with running solo.
Running solo is why 99% of blueberries are so ineffective. This is one of the largest factors in why games are so unbalanced. I run solo all the time. Have for 2 years. I know of other long time vets who do the same. I still end up towards the top 5 of the leaderboard, because I still support my team. Squadding up will not automatically confer knowledge upon new players nor provide incentive to play differently. Many of us have our reasons for not squadding, and we shouldn't be further penalized for doing so. You already get a bonus to play because of communication, teamwork and OB support, I don't think adding more of a bonus needs to be implemented.
This isn't about you.
Having one player at the top of the leaderboard doesn't necessarily effect the outcome of the match one bit. Also, no one has suggested any sort of penalty for running solo.
In regards to squadding, being in a full squad actually will confer knowledge to the new players just through communication. You are also wrong in the fact that there is actually no greater incentive to play differently than being in a squad. Scanning is the perfect example, although all types of equipment are better coordinated in squads, along with vehicles, different suit types, strategies etc.
If anyone has a legitimate reason why this shouldn't be done I'd be happy to hear it
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
985
|
Posted - 2015.02.20 23:01:00 -
[4] - Quote
Adipem Nothi wrote:Talos Vagheitan wrote: If anyone has a legitimate reason why this shouldn't be done I'd be happy to hear it
I'll give it a go ... Dust has a long history of catering to the whims of very same "L33T" whose incessant stomping since Uprising has run off large contingents of the player base and killed any semblance of NPE. This recommendation rings of "a pat on the back" to those very same pubstompers.
The "pat on the back" goes to anyone who decides to be in a squad. Protostompers will be in full squads regardless.
The point of this is to encourage people to squad up who wouldn't have already been otherwise squadded, which helps everyone but protostompers.
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
991
|
Posted - 2015.02.21 19:00:00 -
[5] - Quote
I really don't see what's so confusing about this post. I'll try again to clarify.
Squads are the key. Coordinated teamwork is the biggest factor in winning battles. I really don't care if some of you are able to reach the top of the kill board running solo: that has very little to do with the outcome of a match.
This community is not willing to sacrifice balance for your antisocial tendencies. Sorry.
Before a game look at team chat. If nobody in your team is in a squad, you are going to lose. End of story.
And could someone please show me who suggested "penalizing solo players", I'm curious who said that, because I certainly haven't been able to find it.
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
993
|
Posted - 2015.02.21 20:41:00 -
[6] - Quote
One Eyed King wrote:
YOU want to force something upon them that they may not want themselves, and further penalize them for not being like you.
Like your other posts, you couldn't be more wrong. I really don't know if I can explain this clearer for you, but I'll try.
To explain this in more simpler terms, could you please show me where I suggested "forcing something upon" anyone? And also tell me where I suggested "penalizing people", as I have no idea what you're talking about.
I'll try to break it down
-Players are much more effective in squads. -Games are unbalanced when full squads go up against solo players -Providing more incentive to squad up would help to make games more balanced.
One Eyed King wrote:
Games need to be designed for BOTH kinds of players to be viable and have a place in the game, and the problem ISN'T squading solo players.
This is why I suggested 4 man squads for regular ambush (not OMS).
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
1001
|
Posted - 2015.02.22 02:46:00 -
[7] - Quote
Glitch116 wrote:Talos Vagheitan wrote:I really don't see what's so confusing about this post. I'll try again to clarify.
Squads are the key. Coordinated teamwork is the biggest factor in winning battles. I really don't care if some of you are able to reach the top of the kill board running solo: that has very little to do with the outcome of a match.
This community is not willing to sacrifice balance for your antisocial tendencies. Sorry.
Before a game look at team chat. If nobody in your team is in a squad, you are going to lose. End of story.
And could someone please show me who suggested "penalizing solo players", I'm curious who said that, because I certainly haven't been able to find it. you really seem to be confusing squad work with teamwork squads are only 6 man groups there are 16 people on the feild we need to forces not on squads but making all 16 players work together and be on the same table forcing squads does nothing to help in this matter
I'm surprised people are having such a hard time with this.
I thought I broke this down enough for anyone to understand, but I suppose I'll try to dumb it down a bit more.
- Being in a squad increases teamwork; a 6 man squad is far more effective than 6 equally skilled individuals; putting more individuals into squads increases team effectiveness - Being solo decreases teamwork. - A squad of "only 6 individuals" (as you say) in a squad are often able to "stomp" the enemy team completely through sheer teamwork. (In A.E.'s hayday we coordinated periodic "basic stomps", where we stomped pubs in basic gear, to prove it wasn't all due to proto) - Pubs are easiest to stomp when none of the reds are coordinating. More players squadding up would reduce that. - Can you please tell me where I suggested "forcing squads", and how people are forced to do so.
I don't think I can break this down any further, so I hope you understand this.
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
1002
|
Posted - 2015.02.22 05:33:00 -
[8] - Quote
One Eyed King wrote:
- Being in a squad increases teamwork; a 6 man squad is far more effective than 6 equally skilled individuals; putting more individuals into squads increases team effectiveness
THIS is an assumption, not a statement of fact.
I disagree with this statement, and have already expressed my reasons, as did several others. It is not a matter of "not getting it" it is a matter of disagreement with you needing to provide some sort of significant data that says otherwise.
If the statement were true, squads of new players could run around doing just as well. Six players of any skill will not automatically be better in a squad than they would be alone. Period. If they wouldn't communicate via team chat they are not going to communicate and coordinate elsewhere.[/quote]
Talos Vagheitan wrote: - Being solo decreases teamwork.
Also an assumption.
You do not need to hear verbal commands or see other commands in order to analyze the situation and react. I have had many Logis pick me up and rep me without being in their squad, which is teamwork, without needing to be in their squad.
I have had random blues look out for me while I hack something without me needing to direct them to do so.
Both are examples of teamwork, and do not need anyone to be squadded together in order to understand.
Talos Vagheitan wrote: - A squad of "only 6 individuals" (as you say) in a squad are often able to "stomp" the enemy team completely through sheer teamwork. (In A.E.'s hayday we coordinated periodic "basic stomps", where we stomped pubs in basic gear, to prove it wasn't all due to proto)
You can't throw 6 new players together, or 6 random players together, and expect them to work on the same level. Another assumption.
Talos Vagheitan wrote: - Pubs are easiest to stomp when none of the reds are coordinating. More players squadding up would reduce that. - Can you please tell me where I suggested "forcing squads", and how people are forced to do so.
I don't think I can break this down any further, so I hope you understand this.
I am beginning to think YOU are the one who can't understand.
Squadding does not guarantee teamwork.
One Eyed King wrote:
You are advocating benefits for squads that only further the divide between new and veteran players. Placing 6 new/random players together against 6 experienced veterans will not automatically even the playing field.
If you want to facilitate and encourage squad use, find other ways of doing so without further creating disadvantages for those that do not want to play in squads and have no need to do so in order to play as a team.
Lol
I give up
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
Talos Vagheitan
Ancient Exiles.
1013
|
Posted - 2015.02.22 17:17:00 -
[9] - Quote
^^^ This guy gets it
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
|
|
|
|