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Tyjus Vacca
Crux Special Tasks Group Gallente Federation
319
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Posted - 2015.02.20 21:42:00 -
[1] - Quote
Cat Merc wrote:If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to get us anywhere at any decent speed.
Get over it. Everytime someone comes with "shields are UP", they never back it up with fits, they only look at one or two modules or system in the game and make that claim, without looking at the bigger picture.
if we compare fully tanked out Proto Gal/Cal assault fits and put them in a fire fight gal always always wins..... if we add team work into the equation aka logi's w/rep tools gal literally has no disadvantages... even you gal fan boys must admit this
sniper changes !!? O_o
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Tyjus Vacca
Crux Special Tasks Group Gallente Federation
319
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Posted - 2015.02.20 21:47:00 -
[2] - Quote
Darken-Soul wrote:That said, I've come to the same conclusion as you have concerning AV -- shields are best for that role -- and I run my AV fit on a Cal Scout. I like it when they try to close the gap. My RR eats them for breakfast.
We usually work in pairs or small fireteams. I can be regen and reloading while Truck holds the block down. Visa versa. Minja and I were actually using eachother for cover. Sheilds are so dirty if you are not a complete moron.[/quote]
Accept for the fact that there is always a hard counter for Shield suits..... A ScR makes all shield suits null and void at all ranges
sniper changes !!? O_o
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Tyjus Vacca
Crux Special Tasks Group Gallente Federation
319
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Posted - 2015.02.20 23:52:00 -
[3] - Quote
Cat Merc wrote:Tyjus Vacca wrote:Cat Merc wrote:If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to get us anywhere at any decent speed.
Get over it. Everytime someone comes with "shields are UP", they never back it up with fits, they only look at one or two modules or system in the game and make that claim, without looking at the bigger picture. if we compare fully tanked out Proto Gal/Cal assault fits and put them in a fire fight gal always always wins..... if we aand dd team work into the equation aka logi's w/rep tools gal literally has no disadvantages... even you gal fan boys must admit this Fully tanked both? The Gallente Assault would have 4.5HP/s, the Caldari would have 30hp/s. One would be able to fight once every lol knows when, the other would be back into the fight in no time.
I mean in their most effective setups...... i could have made that more clear
sniper changes !!? O_o
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Tyjus Vacca
Crux Special Tasks Group Gallente Federation
320
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Posted - 2015.02.23 05:18:00 -
[4] - Quote
Cat Merc wrote:
I mean in their most effective setups...... i could have made that more clear
Most effective setup? My main suit I run all the time is a Gal Assault, I have 540 armor with 20hp/s (one kin cat). The average amount of shields a PRO Cal Assault has is 620 shields, with 50hp/s and 2/3 delays, with a kin cat.
Try again.[/quote]
I said most effective setup how you personally choose to run it is your preference....... 620 shields with 50 reps and 2/3 delay is using 7/8 slots for tank compared to the gals 5..... not a fair comparison considering those 3 Dmg mods you have in your highslots :D........ btw 20 continuous reps/s is much greater than 50 reps/s with 2/3 delay
sniper changes !!? O_o
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