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Heimdallr69
Negative-Feedback. Negative-Feedback
4666
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Posted - 2015.02.20 18:33:00 -
[1] - Quote
Every caldari suit but scout needs a buff. Right now 85% of cal ass dual tank it..
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Heimdallr69
Negative-Feedback. Negative-Feedback
4666
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Posted - 2015.02.20 19:32:00 -
[2] - Quote
Cat Merc wrote:If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to get us anywhere at any decent speed.
Get over it. Everytime someone comes with "shields are UP", they never back it up with fits, they only look at one or two modules or system in the game and make that claim, without looking at the bigger picture. Armor suits should have like 5 recharge to shields not 20. That'd be like caldari starting with 10 reps/s. Doing 1 DMG at 80m stopping my recharge is kinda stupid too, armor can rep 33/s and not have it stop while taking DMG
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Heimdallr69
Negative-Feedback. Negative-Feedback
4676
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Posted - 2015.02.21 17:33:00 -
[3] - Quote
Get rid of DMG mods.. Armor suits even min can use DMG mods without losing anything.. 591 armor 24 reps 200 shields and 3 complex DMG mods, also movement speed 5 so I'm just as fast as caldari..526 shields 82 recharge 2 seconds, why the hell can't I have DMG mods too? That breaks TTk. Long range battles are won by armor cuz they rep through it whereas shields have to hide for at least 2 seconds of taking 0 DMG before they even start to recharge.
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Heimdallr69
Negative-Feedback. Negative-Feedback
4677
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Posted - 2015.02.21 18:03:00 -
[4] - Quote
Cat Merc wrote:Heimdallr69 wrote:Get rid of DMG mods.. Armor suits even min can use DMG mods without losing anything.. 591 armor 24 reps 200 shields and 3 complex DMG mods, also movement speed 5 so I'm just as fast as caldari..526 shields 82 recharge 2 seconds, why the hell can't I have DMG mods too? That breaks TTk. Long range battles are won by armor cuz they rep through it whereas shields have to hide for at least 2 seconds of taking 0 DMG before they even start to recharge. 2 seconds. 2 bloody seconds. Do you even know how slow this game is? In a long range engagements, you can afford to wait 2 seconds, especially when you have 82hp/s lmao In 2 seconds you've already repped 48 but if it's my normal gal ass it'd repped 68 soo not much a difference if you actually think about it
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Heimdallr69
Negative-Feedback. Negative-Feedback
4677
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Posted - 2015.02.21 18:48:00 -
[5] - Quote
Cat Merc wrote:Heimdallr69 wrote:Cat Merc wrote:Heimdallr69 wrote:Get rid of DMG mods.. Armor suits even min can use DMG mods without losing anything.. 591 armor 24 reps 200 shields and 3 complex DMG mods, also movement speed 5 so I'm just as fast as caldari..526 shields 82 recharge 2 seconds, why the hell can't I have DMG mods too? That breaks TTk. Long range battles are won by armor cuz they rep through it whereas shields have to hide for at least 2 seconds of taking 0 DMG before they even start to recharge. 2 seconds. 2 bloody seconds. Do you even know how slow this game is? In a long range engagements, you can afford to wait 2 seconds, especially when you have 82hp/s lmao In 2 seconds you've already repped 48 but if it's my normal gal ass it'd repped 68 soo not much a difference if you actually think about it Yeah, for the first pulse. Then the Cal Assault pulses again and completely blows your rep out of the water lol Armor rep is great for short term (1-5 seconds), Shield rep is great for long term (5+ seconds). TTk is too low to last more than 5 seconds unless you sit at like 80m the whole match. Some people do but usually commandos or a proto Amarr heavy with RR
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