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DarthJT5
Random Gunz RISE of LEGION
273
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Posted - 2015.02.19 04:55:00 -
[1] - Quote
HOLY PERFECTION wrote:The past three patches have not been friendly to tanks. Swarms are becoming too powerful, and all the way to common. First of all not all swarms are powerful and OP \. Really the only one is the whycomi. Mostly because of the damage and the rate of fire. Also commandos stacking damage mods and the new warbarage thing adding 5% damage does NOT help. In conclusion it may not just be the swarms ( besides Whycomi ). It seems like it is also the commandos fault and the excessive damage mods.
Basic Rundown of problems
Too fast fire rate To many damage mods To cheap To much of a lock of range overall performance is to high Commando spamming mods To common To cheap
How to fix it
Lower fire rate to every 2.5 - 3 seconds then bumping up clip to 5
Raise the price of AV equipment in general
Damage nerfed because of Commando`s
Lowering every damage mod in the game STA/ADV/PRO 1/2/3
Any comment post below. Will come out with all problems with tanks and Av on forums in a little while. SO READ IT You put "to cheap" there twice btw
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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DarthJT5
Random Gunz RISE of LEGION
274
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Posted - 2015.02.19 05:40:00 -
[2] - Quote
Operative 1174 Uuali wrote:Crimson ShieId wrote:No. People seem to keep forgetting something important. It's prototype AV weaponry... and what are we driving/piloting? Basic/advanced vehicles. What we need is those vehicles added, no more buffs or nerfs. Once we've got advanced and prototype tanks/dropships, everything will fall right into place. Until then, you've just got to learn how to survive like all the tankers/pilots did before 1.7 when AV was even more dangerous and we didn't have modules and recharge rates that remained continually active. Proto vehicles will be and should be side upgrades, not just more and more powerful versions of the same thing. Specialty tanks, with specific strengths. Hence, AV needs to be balanced to the present, standard tank ability for defense. Ummm..... The Proto vehicles will be direct upgrades from their STD counterparts in terms or PG/CPU, which means more HP, better Turrets, more.... Everything. If that isn't a direct upgrade I don't know what is.
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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DarthJT5
Random Gunz RISE of LEGION
274
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Posted - 2015.02.19 05:57:00 -
[3] - Quote
valad II wrote:What are the prices gonna be for these new HAV's?
I hope 1-2 Million easily.
How much fun will it be to Jihadi Jeep it with a bpo lav in a bpo drop suit just paying for the remotes.
The tears are gonna fall. Seeing as how those don't even pop my Gunnys today, I highly doubt I'm going to have trouble with a extra thousand shields. Good luck though.
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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DarthJT5
Random Gunz RISE of LEGION
276
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Posted - 2015.02.19 06:20:00 -
[4] - Quote
HOLY PERFECTION wrote:Echo 1991 wrote:HOLY PERFECTION wrote:I Still don't see how it is OP. DMG mod stacking isn't an AV problem. Lock range is less than Max range of a forge. And if you fit a tank properly a single swarmer won't kill you.
i've used tanks. The only thing that will kill a properly fit gunnlogi is another tank or several AV users. You don't use swarms do you? Ya.. right How long has it been since you went up against an actual Swarm I have never been solo'ed by a swarmer since 1.7 dropped...... Like ever.
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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