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Echo 1991
State of Purgatory General Tso's Alliance
721
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Posted - 2015.02.15 23:28:00 -
[1] - Quote
So every scout can avoid scans with one damp? No thanks. Scouts need a counter, and I shouldn't have to use a scout to see a scout. I'm sorry but a triple damped scout cannot be picked up by any scanner except a duvolle focused, And if cloaked it will not detect you (hardest to do on min scout though) you also will Not be detected for 10 seconds by that scanner. Max is 7.5 seconds. |
Echo 1991
State of Purgatory General Tso's Alliance
725
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Posted - 2015.02.16 15:00:00 -
[2] - Quote
Adipem Nothi wrote:Cat Merc wrote:Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? 1. In the instance where that would make a Gal Logi scanner useless? 2. 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. 3. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. 4. Assert's suggestion is a bandaid that would hurt just as much as it would help. How about this, you charge your scan and then release it over the area you want to scan? 1 pulse, can't do 360 scans. That was what I expected CCP to do, but instead they just reduced the scan duration by a ton lol 1. Not being able to scan a small percentage of units would not make the GA Logi scanner useless. 2. The 2-damp GA Scout was OP following 1.8. Since 1.8, we've observed sweeping series of Scout nerfs (including falloff, cloak blind, decloak delay, strafe penalty, etc.) not to mention a round of major Assault buffs. 3. CPM Zatara Rought writes: "it's 1/8 the map around you.....45 of 360 degrees". Did he not know that spin-scanning was still a problem, Cat Merc? Why didn't tell him then, Cat Merc, that spin-scanning was still a problem? 4. I've a better idea. Replace AM Scout Precision perk with current GA Logi Active Scan perk. Give the GA Logi something else which it cannot break, mouse-controlled or otherwise. The AM Scout could then serve the role of a "Scouting" Scout, with one-quarter to one-half the spam potential of 4 EQ slots. Wouldn't 1-2 periodic 15dB scans be better than 4? Edit: Alternatively, we could dramatically increase fitting req'ts of the Duvolle Focused Scanner and/or increase its base scan precision. So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken. |
Echo 1991
State of Purgatory General Tso's Alliance
726
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Posted - 2015.02.16 16:13:00 -
[3] - Quote
Adipem Nothi wrote:Echo 1991 wrote: So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken.
Gimped beyond useless? Build for me a competitive MinScout with straight damps in his lows and a proto cloak. What is the TTK of your MinScout under fire by Boundless HMG or Viziam ScR? On the topic of gimped, note how your MinScout lacks codebreakers or kincats; you're subject to insta-gib without the benefit of speed or utility. Now let's compare the above risk/reward profile to that of your "gimped beyond useless" GA Logi, who is tucked safe-and-sound within a blob of 3-5 heavies all the while spin scanning. What Rewards accompany this MinScout's Risks? And what Risks (if any) accompany this GalLogi's Rewards? http://www.protofits.com/fittings/shared/112/11746 if you have the skills at 5 you hack with an inherent codebreaker all the time and you still move faster at base than every other suit in the game. You can't say scans are OP just because one suit with a very good scanner an detect you. every scanner can pick up heavies and i dont see them complaining. |
Echo 1991
State of Purgatory General Tso's Alliance
727
|
Posted - 2015.02.16 18:30:00 -
[4] - Quote
Adipem Nothi wrote:Echo 1991 wrote:You can't say scans are OP just because one suit with a very good scanner an detect you. Did we not declare that CA Scout and later AM Scout scans were OP "wallhacks"? Did we not come to the conclusion that they exerted too much pressure on units which were trying to dampen? How are scans from these units any different from those of a spin-scan spamming GA Logi? Active scanner isn't permanent, gives the enemy a warning and short of a stupid DPI mouse only works in one direction. Don't compare an active scanner to a 360 degree perma-scan scout. |
Echo 1991
State of Purgatory General Tso's Alliance
728
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Posted - 2015.02.16 20:17:00 -
[5] - Quote
DDx77 wrote:I know scouts used to be the most complained about thing but I really wish they could go back back to what scanning used to be two or three updates ago.
They should at least remove scans from the team and limit to squads only
The constant "you've been scanned" is very annoying Team scans do exacerbate the problem, I wouldn't mind them being removed. I just think that anyone complaining that one suit can scan them for 7.5 seconds every 40 seconds is having a laugh. Flux has too wide an angle and the quantum has a way to long up time, but if up time is lowered cool down should be too. |
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