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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
118
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Posted - 2015.02.22 15:27:00 -
[1] - Quote
Breakin Stuff wrote: To all the redline rails:
JLAV FOR YOU...
JLAV FOR YOU...
JLAV FOR YOU...
and for you dear child... JLAV FOR YOU!
I jihad with extreme prejudice for redrails. Especially if the enemy team has control over the field.
Only if they are preventing me from doing my job though.
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
119
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Posted - 2015.02.22 17:40:00 -
[2] - Quote
Now that i think about it. Why not make compromise.
1: ADS says, "we have to travel far closer to engage, it's only fair if we got that close. We're flying coffins, we had a ROF nerf, and you can hop out and AV us to death. RDV's magically spawn and instagib us if you call it, now imagine a RDV and AV combo! "
2. Tank says, "So what if I have higher eHP? I'm slow moving, have huge hit box, and I can barely squeeze into spaces. Once you've reached out blind spot, I'm playing chicken until you slip up and get into my elevation. We use cheap tactics like this simply because we can't reach you with our turrets! "
So i came to the conclusion: Coaxial small turret that can go up to 60/70-¦ (just a number to work with)
HAVs have a unused button correct? Just hit that and it switches to the small turret. The large turret will stop at it's maximum elevation, while the small turret will continue. You simply need to change the turret by hitting the unused button. Still can drive and all.. But just a small turret instead of a large until you switch.
How's that? Win win. Dropships can still enter blind zone and engage while tanks have a larger counter window. Compromise?
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
119
|
Posted - 2015.02.22 17:43:00 -
[3] - Quote
Godin Thekiller wrote:Shamarskii Simon wrote:Breakin Stuff wrote: To all the redline rails:
JLAV FOR YOU...
JLAV FOR YOU...
JLAV FOR YOU...
and for you dear child... JLAV FOR YOU!
I jihad with extreme prejudice for redrails. Especially if the enemy team has control over the field. Only if they are preventing me from doing my job though. They're both broken, and although I don't like balancing broken **** with broken ****, I'll let JLAV's slide for these circumstances Still want them removed or fixed to where they aren't cheap one shot machines though.
-DOUBLE POST-
I usually park beside the tank and hop out W/ militia swarms. They back up into the LAV often lol. The best one is when i let the redline timer count down or they shoot the jeep while I'm beside them. That's the funniest way to jihad, I've gotten some crazy mail doing that.
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
120
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Posted - 2015.02.23 22:22:00 -
[4] - Quote
Godin Thekiller wrote:Shamarskii Simon wrote:Now that i think about it. Why not make compromise.
1: ADS says, "we have to travel far closer to engage, it's only fair if we got that close. We're flying coffins, we had a ROF nerf, and you can hop out and AV us to death. RDV's magically spawn and instagib us if you call it, now imagine a RDV and AV combo! "
2. Tank says, "So what if I have higher eHP? I'm slow moving, have huge hit box, and I can barely squeeze into spaces. Once you've reached out blind spot, I'm playing chicken until you slip up and get into my elevation. We use cheap tactics like this simply because we can't reach you with our turrets! "
So i came to the conclusion: Coaxial small turret that can go up to 60/70-¦ (just a number to work with)
HAVs have a unused button correct? Just hit that and it switches to the small turret. The large turret will stop at it's maximum elevation, while the small turret will continue. You simply need to change the turret by hitting the unused button. Still can drive and all.. But just a small turret instead of a large until you switch.
How's that? Win win. Dropships can still enter blind zone and engage while tanks have a larger counter window. Compromise?
That honestly would depend. Say it was put in place, how would it work? How would we make it to where it's not used as a way for HAV's to farm infantry? If this was balanced though, I'd say this would work better than the large turret idea.
Large turret rotation = Small turret rotation.
Fix infantry profiles 63/77 rail, 79/119 missile, 110/90 blaster.
Fix vehicle profiles 90/110 rail, 79/119 missile, 77/63 blaster.
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
121
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Posted - 2015.02.24 03:11:00 -
[5] - Quote
2 ideas.
new turret group: micro turret. Less fitting cost, less ammo, smaller clip, less damage. Fits into small/micro slot (coaxial turret = micro... Keeps ADS v Tank balanced TTK wise) micro turret joins small turret skill, OR make new SP sink?
-Cannot switch while reloading/over heated. It'll affect HAV on HAV if you can. (missiles with micro rail *cough cough*) -Manual switching, far more free will with the turret nevertheless.
As for jumping out w/ AV... I don't know how to fix that...
These are just some thoughts though. Comment as you please
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
135
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Posted - 2015.02.25 15:48:00 -
[6] - Quote
Okkkaaaaay. Can we just drop it? Make compromise... If my micro turret idea is good, no need for AV tank pilots. It's good for us ADS pilots because they don't need to jump out and "boom." (aka shouldnt be able to) And good for tanks cause they have the angle (aka not playing chicken)
No lower flight ceiling. AV *WILL* take us all over the place... Just take a rooftop and it's over. Missile turrets have the momentum to flip over dropships. AT turrets do enough to kill before using all missiles. We can't assume, we can only work with numbers. "I" and opinion doesn't work. Just facts, so stop the bickering Please
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
140
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Posted - 2015.02.26 03:43:00 -
[7] - Quote
Godin Thekiller wrote:Shamarskii Simon wrote:Okkkaaaaay. Can we just drop it? Make compromise... If my micro turret idea is good, no need for AV tank pilots. It's good for us ADS pilots because they don't need to jump out and "boom." (aka shouldnt be able to) And good for tanks cause they have the angle (aka not playing chicken)
No lower flight ceiling. AV *WILL* take us all over the place... Just take a rooftop and it's over. Missile turrets have the momentum to flip over dropships. AT turrets do enough to kill before using all missiles. We can't assume, we can only work with numbers. "I" and opinion doesn't work. Just facts, so stop the bickering Please I'm not the one who's trying to stop progress (rather push it), but compromise is great. And with this change, a lower flight ceiling isn't needed, although, something occurred to me: how would you have the turret turn at a reasonable pace, but not make the actual turret turn so fast? Maybe It not be a coaxial, but another top turret?
Depends. Infantry slaying for one will come w/ faster rotation. Also, switching will get disorienting if it's up top and off center AND turns faster ANND you'll be moving. (too lazy for comma's...) it also stays w/ your original idea of just increasing elevation and could satisfy the opposition by making it a smaller, slightly weaker turret. You get the shots in, we have long TTK, more fun than just mk.0'in to death, too.
Voting would be nice to have atm.
EDIT: between small and large rotation. I see what you mean. Put it like ontop of the turret's barrel or something? Lol positioning will be weird.
-off topic- yknow what i mean? I've been wondering if we Could meet in the middle since your last forum topic on this, and well... it feels achievable here.
Entering the void and becoming wind.
Message for 1v1 air to air
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