|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2379
|
Posted - 2015.02.12 17:03:00 -
[1] - Quote
Spkr4theDead wrote:Pokey Dravon wrote:Spkr4theDead wrote:Breakin Stuff wrote:why should we stop at "drive off?"
No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody use vehicles at all? What's the point of all those vehicles skills then? What's the point that of Rattati trying to bring hulls back? Why have vehicles at all? *facepalm* The reason an AV weapon would cause a vehicle pilot to be driven off IS BECAUSE IT'S ABOUT TO KILL HIM. If a weapon isn't lethal, it's not going to drive off anyone. Otherwise people would just carry around a bag of cotton balls in order to throw to drive off muggers. "Get back or I'll swab you!" Again, what's the point of vehicles if they get destroyed so quickly? Whats the point of AV if it doesn't destroy vehicles?
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2380
|
Posted - 2015.02.12 17:20:00 -
[2] - Quote
Spkr4theDead wrote:Pokey Dravon wrote:Breakin Stuff wrote:Spkr4theDead wrote:Breakin Stuff wrote:why should we stop at "drive off?"
No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody use vehicles at all? What's the point of all those vehicles skills then? What's the point that of Rattati trying to bring hulls back? Why have vehicles at all? why have dropsuits at all? the red dots can kill me in them! Why have LAVs at all? The red dots can kill me in them! Why have... It's a BATTLE SIMULATION! NOT A GODDAMNED TANK LOVER FAIRYLAND! Spkr's ideal AV weapon. The Swab Launcher. Fires harmless cotton balls at enemy vehicles. They don't do damage but the sound of cotton relentlessly bouncing off of the tanks hull will annoy them into submission and cause them to drive off. When have I ever said I want AV to be useless? It is strongly implied in every syllable of every word you contribute to the forums.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2380
|
Posted - 2015.02.12 17:21:00 -
[3] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote: Whats the point of AV if it doesn't destroy vehicles?
Why should infantry so easily solo a vehicle? What's the staying power and purpose of a vehicle if it can't assault or defend a point? Chasing away infantry for 10-15 seconds at a time.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2380
|
Posted - 2015.02.12 18:37:00 -
[4] - Quote
Breakin Stuff wrote:Spkr4theDead wrote:NINEinch WEAPON wrote:The other day we managed to drop a python with a lazor rifle, massdriver and combat rifle,... that was a bad pilot.. Not watching his health. Good pilots however, can hear the swarms before they hit. So my question is.. How do you factor pilot skills into your balancing? We can't always hear them. Experience can't be factored in. Experience leads to nerfs. We get handicapped because we have experience. experience has nothing to do with it. I actually fought a good tanker who supported their squad and was supported by them. gunnlogi surived on fire with a sliver of armor at the EoM. so precisely what difficulty are you having surviving AV if you're as slick as you think you are? He just doesn't want to die or use teamwork, while insisting AVers die to him easily and require teamwork to kill him.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2380
|
Posted - 2015.02.12 18:43:00 -
[5] - Quote
Spkr4theDead wrote:MINA Longstrike wrote:Spkr4theDead wrote:CCP Rattati wrote:Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it.
As an experiment I have had two to three proto AV fits, both a cloak scout plc and/or Minmando swarms, on my main. I am simply terrible with RE's so I don't even run them. I always fit Proto AV grenades, but they are not overly effective.
Against a semi-competent driver that doesn't panic and drive into a wall, there is no way to kill a HAV. They simply harden and rail or blast me, fairly easily.
2 AV scare most HAV's away. Thing is about PLC is that it is very difficult to hit a moving target, the first shot is a hit, 2nd maybe and then you are in dream territory.
Even fitted as I am, the last two week KDR against HAV's is approximately 0-20 on my side.
Against random guys that start shooting me when I am trying to AV, I am probably a 5/30 KDR with my measly scout HP, or screenfilling swarm launcher.
The situation is not even close to what you are describing, for me at least. I can be on at midnight Friday night my time. I can show you what a tank can do to enemies. Like get wrecked by malleus? I wasn't soloed. What part about that don't you understand? It takes 2 or more to take me out in most cases: 2 tanks, 2 AV, combo of the two. You just don't accept that I have extensive experience. Then why do you always cry about vehicles being underpowered when, from your own mouth, it usually takes 2+ people to kill you? I don't get where you are coming from here.
Are you a skilled player that 1v2s regularly, or a whiner? You can't be both without being an *******.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2380
|
Posted - 2015.02.12 20:07:00 -
[6] - Quote
Mary Sedillo wrote: Guys, tanks aren't that hard to run off if you work as a team. Also consider the price of a well-fit tank. They aren't meant to lose as many of them per game as a dropsuit.
1 player = 1 player A single AVer should be able to stand toe to toe with any single vehicle.
Stop with all this "teamwork for thee, but not for me" bullshit. Accept that 1 player should be able to kill you without too much trouble, because that's just how good FPSs work.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2382
|
Posted - 2015.02.12 20:13:00 -
[7] - Quote
Mary Sedillo wrote:True Adamance wrote:Mary Sedillo wrote:True Adamance wrote:Mary Sedillo wrote:Swarm Launchers do NOT need a buff. I repeat, they are fine as they are. Work as a TEAM. You should NOT be able to easily lone wolf a tank. I need teamwork to survive, and AV should have the same weight on their shoulders. However that doesn't change as Vesta said that a Gunnlogi and a mild case of competency makes you effectually invincible on the field unless the JLAV'c come rolling in. That's not right. Hell I never felt like more of a scrub than when I picked up the Shield HAV...... made everything so easy and boring. Also one of your previous statements has me concerned when you talk about Railguns and skill...... you fire a round every 1.8 seconds and have very fair turret tracking values and stability. To put it into perspective you should try getting used to tanks that fire every 10.4 seconds and can't accurately be fired while on the move..... I am a ******* competent tanker and I use the Gunnlogi and I can confidently say they are NOT invincible if you use teamwork! For fucks sake, use your head when engaging! I have a whole squad who can spot for me as well, and I still get caught occasionally. If not caught, suppressed all to hell. What you want is a return to tanks being ******* easy to kill by just about anything. Well, return our ******* rail range and I'll chill in the back when you break the Gunnlogi like you guys broke the ******* Madrugar with your infantry bitching. Dude you need to get YOUR head around this. Vesta I'm pretty sure tanks. I drive tanks. I switched from the Madrugar to the Gunnlogi when I couldn't delude myself any further that the Shield HAV was statistically better in every sense than its armour counter part and that while using it could essentially be invincible. Yes I am a tanker and I am saying that I almost have to try to **** up to have AV destroy me while I use a Gunnlogi...... oddly for me I do better Anti Infantry in a Sica for some reason but that's besides the point. For what the Gunnlogi is, that being a standard or T1 tank hull, it is too cheap and too effective to justify the level of power it puts me on, especially in that it naturally has, with the current AV of Dust, great natural resistances and additional 15% more effecient resistances than its armour counter part allowing it to have the following. -Superior eHP values -165 regen sec after a manable 3-4 second cool down without the requirements of a module. -40% hardeners which are currently the cause of the superior eHP values -Better fitting stats -Better mobility attributes Putting all of these things together has yielded a tank that is understandably rather over powered. Buff up the Madrugar, more PG, CPU, and that should do fine. Used to use Maddy for busting shields but with the removal of slots, CPU and the like, much harder to fit. Do you mean all you do is chill in redline? I mean, I could do that too if I wanted to be invincible. I've got a solid Gunnlogi, but if I roam, I can die.Makes me think you just chill near the back. This makes me think that you just suck. I have absolutely no SP into vehicles at all, and I can easily survive an entire match in a Sica while roaming around. Only once 2-3 AVers ambush me does my tank get destroyed. I don't die, because I just pop out with a MLT HMG fit and kill them all.
Vehicles are OP.
Home at Last <3
|
|
|
|