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Pokey Dravon
OSG Planetary Operations Covert Intervention
4921
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Posted - 2015.02.11 22:03:00 -
[1] - Quote
Well the issue with the 1 av = 1 pilot argument is that it's overly simplistic. There are SO many factors involved such as
-Range between AV and Tank -Elevation difference -Position/Availability of cover -Damage Profile -Hardened or Unhardened state -Speed of vehicle -Vehicle weak points -Differences in SP -Turret Type/Range -AV Suit's fit
An AV standing out in the open, on the ground, should get his/her teeth kicked in easily by the tank. At the same you can't have a system where AV does so much damage that a single player can blap a tank as its driving by without even engaging the AVer.
There is a lot at play so its difficult to make generalized statements, but if I had to I'd put it like this "A solo AV player should be able to kill a solo piloted vehicle of equal tier if their position is advantageous and the vehicle stays within the AV weapon's firing range for a reasonable amount of time."
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4921
|
Posted - 2015.02.11 22:34:00 -
[2] - Quote
Breakin Stuff wrote:Pokey Dravon wrote:Well the issue with the 1 av = 1 pilot argument is that it's overly simplistic. There are SO many factors involved such as
-Range between AV and Tank -Elevation difference -Position/Availability of cover -Damage Profile -Hardened or Unhardened state -Speed of vehicle -Vehicle weak points -Differences in SP -Turret Type/Range -AV Suit's fit
An AV standing out in the open, on the ground, should get his/her teeth kicked in easily by the tank. At the same you can't have a system where AV does so much damage that a single player can blap a tank as its driving by without even engaging the AVer.
There is a lot at play so its difficult to make generalized statements, but if I had to I'd put it like this "A solo AV player should be able to kill a solo piloted vehicle of equal tier if their position is advantageous and the vehicle stays within the AV weapon's firing range for a reasonable amount of time." my argument is 400 reps/second negates any tactical advantage you can have as an AV gunner. At that point your tactical positioning means jack all.
Im not arguing your numbers, I'm just saying that people like to toss around "Oh it should be 1 vs 1" (particularly a certain CPM member) without fully understanding what that actually is supposed to mean.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4921
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Posted - 2015.02.11 22:44:00 -
[3] - Quote
Gabriel Ceja wrote:Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is almost impossible to achieve even if there was a Cpu buff the only way to fit three complex heavy reps to reach that much rep is to be a solo tank with nothing but rep mods and the only turret you can put is a basic and with the dispersion it shouldn't be too tough for your IAFG to blast it to pieces
I think Breakin is speaking in a general sense. He knows very well how ******** the Madrugar's fittings are.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4921
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Posted - 2015.02.11 22:51:00 -
[4] - Quote
Breakin Stuff wrote:Gabriel Ceja wrote:Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is almost impossible to achieve even if there was a Cpu buff the only way to fit three complex heavy reps to reach that much rep is to be a solo tank with nothing but rep mods and the only turret you can put is a basic and with the dispersion it shouldn't be too tough for your IAFG to blast it to pieces IAFG takes slightly under 3 seconds to do 1500 base damage. in three seconds 400 reps nullifies 1200 of that 1500. for an effective DPS of... 75. calculators are OP, yo.
Well thats why Passive Reps need to die in a fire.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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