Luis rules 1st
Valor Coalition
54
|
Posted - 2015.02.11 23:32:00 -
[1] - Quote
Francois Sanchez wrote:Izlare Lenix wrote:This isn't the days of old where we stand still in a field and take turns shooting each other.
In a real life battlefield you constantly move or you get flanked or a grenade/rpg lands in your lap and you die.
In a futuristic game where I'm a super soldier and have enhanced speed/ mobility you can be damn sure I will take advantage of it. Even if you're a super soldier, there are some basic physics laws that should be respected, NOTHING can instantly change direction without passing by zero speed. You can't have an infinite acceleration.
Wait, wait.... who taught you physics? This is way better explained in Spanish and Latin, but here it comes. A vector, to be a vector needs to fulfill some stuff: 1.- Magnitude. In this case, speed. Which will determinate how fast the object moves. (Usually the longer the line, the greater the magnitude) 2.- Direction. Usually represented by a straight line. 3.- "sense" In Spanish is called "Sentido", in English is sometimes referred as "arrow". Or a mark to determinate where is the force applied to, or the speed in this matter.
Implying that an object can ONLY move in one direction, and one only, without passing from "zero speed" means that circular movement is a myth. And many, many objects change direction without stopping first in order to do so. Examples are many. A car in the highway taking a curve, a freaking mosquito flying around you, the Earth itself is moving changing direction constantly.
And there are many ways to achieve what you believe it's impossible. Someone mentioned a rabbit, which can strafe. Not only with a lighter (Or less) mass, but with a greater magnitude/force applied (Legs). So as some mentioned, a suit with a greater force applied in the legs could easily achieve what you mark as impossible. Yes, it passes from "zero speed", but that moment is just to short for you to notice, so it can be considered as if it didn't exist in first place.
And having a greater force in the legs wouldn't imply that it can move at the speed of light. It'd be like a car with more horse power (HP). And as people know, a car that has more HP than another doesn't imply it can move at a higher speed.
Physics are OP XD
Some links, just for reference. http://en.wikipedia.org/wiki/Circular_motion http://es.wikipedia.org/wiki/Vector
Getting back to the original post, someone already mentioned it: Dust is Dust. Don't try to make it fit where it doesn't belong. Crappy games like BF, CoD, MoH and so, will stay as crappy as ever because of what they are. (Hope you get a chance to get into last BF beta) I've played plenty shooters, and in everyone you can strafe. It's most used in close combats. Either you receive the bullet or you move, your call.
L8er!
Edit: In this video you can hear about the magnitude, direction and the "arrow" https://www.youtube.com/watch?v=GKQdkS0qG3g
Even when it's orientated for little kids XD |
Luis rules 1st
Valor Coalition
56
|
Posted - 2015.02.13 22:13:00 -
[2] - Quote
gustavo acosta wrote: The players who strafe with a k/bm don't use circular motion, they keep a constant speed going opposite directions without any deceleration. No matter how hard you try you can't go <---that way, and then go ----> that way without stopping to change the direction of force applied. The force required to do that would have to be greater than the force that initiates and maintains that motion, but as you can see from the stats of dropsuits, all suits run at a fixed constant rate.
Even circular motion requires a greater amount of force to be applied to go against the angle of the motion. Both forms of motion cannot allow for an object going at a constant rate to change directions, suddenly and against it's original direction.
That's just silly.
Ok, so physics again. Strictly toalking, changing from --> to <-- is not a "direction change". You only change the little arrow which could be described as "sentido", "Sense", "Way", "Arrow".
Again, it need 3 things. Magnitude: ---> -------> Both are vectors with the same direction and arrow.
Direction: ------>
+« | |
Two vectors with about the same magnitude, but different direction.
Arrow (Sentido, sense, way): <----- -----> Both vectors have the exact same magnitude and direction. They change the arrow.
But forget about that.
gustavo acosta wrote:The players who strafe with a k/bm don't use circular motion What is a k/bm?
gustavo acosta wrote:They keep a constant speed going opposite directions without any deceleration. Have you actually tried to do that? If you do it as fast as you thing, the character will remain almost still, because it stops before going the other way. And I'm guessing that by "speed" you mean it's velocity, but what about acceleration? (Deceleration is a negative acceleration) The acceleration and the velocity are related, but they describe different things. The original posts said infinite acceleration, but that's even more stupid, as not even the light has an infinite acceleration. In fact light, even when it moves that fast, it has 0 acceleration. But when the movement starts, the acceleration is huge. Mathematically you could describe any movement that starts as an infinite acceleration in an infinitesimal time. Meaning a huge force applied in a fraction of time. And all systems have responses to the "impulse". Anyway, getting outta subject here. But keep in mind, you, as a person have "infinite" acceleration when you start walking. Or could be considered that way. And you don't increase the walking speed gradually over time.
gustavo acosta wrote: The force required to do that would have to be greater than the force that initiates and maintains that motion, but as you can see from the stats of dropsuits, all suits run at a fixed constant rate.
Yes, but the fact that the suits might have a superior strength (Legs in this case) doesn't imply they would run at non-constant rate. This could only mean that they reach its top speed in a fraction of time. As well, that's why I mentioned HP. A car with 1000HP doesn't necessarily go "faster" (Higher velocity) than a car with 800HP. And yes, a car with 1000HP would have greater force than one with 800HP. At the end this just means how easily it can maintain its top speed. And how fast it can reach it.
Physics are OP! XD
L8er!
John Psi wrote: ...my dear planet, could you change the direction of flight and change orbit slightly closer to Venus? I froze in my latitude... Lol I'm OK at this distance n.n You should move to a warmer location :P |