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devjo88
ScReWeD uP InC Smart Deploy
0
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Posted - 2015.02.10 02:45:00 -
[31] - Quote
i don't know what your talking about my advanced gallente can kill proto amarrs no problem |
Sgt Kirk
Fatal Absolution
9520
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Posted - 2015.02.10 02:47:00 -
[32] - Quote
If they wanted the Gallente heavy to be more of a Repair heavy they should have increased the reps on it by a considerable amount. As much as I want to like the Gallente Sentinel the Amarr is better in a overwhelming number of areas.
~New Eden's #1 Gallente Arm's Dealer
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Sgt Kirk
Fatal Absolution
9521
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Posted - 2015.02.10 02:49:00 -
[33] - Quote
Vesta Opalus wrote:Bahirae Serugiusu wrote:Everything outclasses Caldari Sentinel but no everyone has to talk about Gallente and Amarr Cal Sent still best at forge gunning, and try rep tanking it instead of whatever you are doing (shield energizers + regulator) Yeah Caldari Sentinel is best as staying back and providing "Artillery" at a distance and keeping vehicles away.
~New Eden's #1 Gallente Arm's Dealer
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Alex-ZX
Valor Coalition Red Whines.
244
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Posted - 2015.02.10 03:29:00 -
[34] - Quote
True Adamance wrote:Reign Omega wrote:True Adamance wrote:Alex-ZX wrote:I don't know from whom was the great idea to change the gallente sentinel 2/3 from 1/4 I didn't like that move, after all Gallentians are supposed to be rep tanked, but 30 rep is garbage because freaking amarrians with 1300 stacked armor.. Well they sux they still dying. CCP swaps back to 1/4 we see Gallente Plate Stacking........ Plus there seem to be a fair few examples of the Amarr simply having more low slots than the Gallente in exchange for High Slots (Medium in EVE) and some instances to the contrary. In the end there's not really a manner by which CCP could suggest the Amarr generate their proper play style without modifying the bonuses that come with the suit. Contrary to Dust players rather misinformed opinion the Amarr have bonuses to damage resistances rather than stack plates. Even still, at max hp with gal at 1/4 there was only about 100 or so Hp difference between the two. I forget the exact numbers its been so long but it was a negligible difference coupled with the resists and the higher base hp of Amarr. Now the gap is like 200 or more coupled with resists and higher base HP leaves a much less balanced Model. That being said. I still lean like a cholo in my GK.0 (any of the 5) But that doesn't resolve the issue that in a 1/4 scenario a Gallente Sentinel would not simply "plate stack" pretending otherwise is rather silly. Sadly I can't really play Amarr properly in Dust because there are no resistance modules so I rock a speedy, light armour, Slicer Assault.
If u want something balance, make the Amarr sentinel 2/3 they won't be able to nooby stack hp
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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LUGMOS
Corrosive Synergy
2009
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Posted - 2015.02.10 04:42:00 -
[35] - Quote
devjo88 wrote:i don't know what your talking about my advanced gallente can kill proto amarrs no problem Yeah, and my Plasma Cannon kills proto anything and vehicles.
Its pretty OP
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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