Vulpes Dolosus
Molon Labe. General Tso's Alliance
2954
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Posted - 2015.02.09 15:35:00 -
[1] - Quote
Only changes I want to see to AV:
1) Remove swarm bonus to Minmando.
2) Reduce AV effectiveness against STD LAVs (note: not BPOs; increased lock time for swarms and/or decreased damage from forges and swarms, AV nades the same though).
3) Smaller swarm lock box, decrease lock-break time once out of the box. (Just enough time to angle shots)
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2954
|
Posted - 2015.02.09 16:38:00 -
[2] - Quote
Breakin Stuff wrote:Vulpes Dolosus wrote:Only changes I want to see to AV:
1) Remove swarm bonus to Minmando.
2) Reduce AV effectiveness against STD LAVs (note: not BPOs; increased lock time for swarms and/or decreased damage from forges and swarms, AV nades the same though).
3) Smaller swarm lock box, decrease lock-break time once out of the box. (Just enough time to angle shots) 1. It's not a swarm bonus, explosive applies to the mass driver. plus the Minmando TTK is the same as a galassault with three damage mods unless reloads come into play. learn math. the difference between a max-modded minmando and a max-modded galassault is less than 5% DPS. Math is awesome. I've tested TTK to death, and minmandos don't have the advantage you claim they do. 2: Get out. No. 3. eh. I don't use swarms unless I'm trolling so I can't comment here. 1) First off, it doesn't make sense lore-wise. Cal should get it, if anyone, and even Amarr have almost as many missile ships in Eve. Gal assault need to be proto to match Minmando, where a Minmando can be maxed at ADV. Minmando also gets a bonus and shares the damage mod application with the CR, making it much more viable against infantry (at least moreso than an assault w/ swarms). I just think it's too good at too many things at the same time.
2) All AV does tank level damage, and unless you're in a Saga II, you're going to get wrecked. The only things affected will be swarms and forges; AV nades and proxies will still be more than viable. Also BPOs will be mainly for transport and won't be affected, I even want their highs and lows removed.
3) the goal here is to try and make swarms a little more "avoidable," if that makes sense. Kind of like flying over a forger in a ADS. It shouldn't affect tank engagements, but targeting a strafing LAV or ADS up close should require a bit more skill, imo.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2954
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Posted - 2015.02.09 16:58:00 -
[3] - Quote
Bahirae Serugiusu wrote:The main term in Assault Dropship is Dropship not gunship You seem to be missing the whole, "Assault" adjective. It's meant to support ground forces, in transport and firepower.
Sadly, no one uses them for transport much, but that's not the pilot's fault (at least not mine).
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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