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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 16:07:00 -
[1] - Quote
Atiim wrote:Making vehicles > AV makes Anti-Vehicle weapons useless in a competitive match, as nobody will field the 8-10 players it would require under your model to deal with them as opposed to a vehicle.
We're getting tank destroyers. /end your complaints
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 16:11:00 -
[2] - Quote
TheSneakyDolphin wrote: Most of all, don't call in a vehicle if you don't want it destroyed. So then we shouldn't use vehicles at all?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 16:17:00 -
[3] - Quote
Lorhak Gannarsein wrote:so...
how many AV = HAV, then? Or, more pertinently, 'MAV' = HAV?
Also, I want to point out that DSes are a pain in the arse to kill, probably harder than tanks, to be honest - the difference between dropships and tanks, though, is that everyone tries to kill a dropship. I've soloed a few tanks today, not managed to solo a single dropship. But I was involved in killing every single one I saw. Double complex damage mod tank with a particle cannon = dead ship.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 16:24:00 -
[4] - Quote
Sinboto Simmons wrote:3: As a tank, where's your infantry?
We more faster, we don't always like small turrets, and we move faster.
As a dropship, why are you so close?
What are we supposed to do, stay at the flight cap the whole game?
4: I agree, needs to be more expensive to AV isk wise.
IAFG used to cost 117k ISK. Now it's a drop in the bucket.
No, dropships do not need more HP.
Logi ships will.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 16:25:00 -
[5] - Quote
DeadlyAztec11 wrote:Nope, things aren't fine but they are the best since Chromosome. You don't use vehicles, so how can you say that?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 16:26:00 -
[6] - Quote
Cody Sietz wrote: People running around in armour LAVs with particle accelerators are impossible to take down with AV because they out run your swarms/PLC round every damn time.
Intelligence is OP.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2892
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Posted - 2015.02.10 17:01:00 -
[7] - Quote
Joel II X wrote:It shouldn't take one player to control an MAV, either. Then logis should have to take out each others' equipment.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
2894
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Posted - 2015.02.10 18:45:00 -
[8] - Quote
Sinboto Simmons wrote:Spkr4theDead wrote:Sinboto Simmons wrote:3: As a tank, where's your infantry?
We more faster, we don't always like small turrets, and we move faster.
As a dropship, why are you so close?
What are we supposed to do, stay at the flight cap the whole game?
4: I agree, needs to be more expensive to AV isk wise.
IAFG used to cost 117k ISK. Now it's a drop in the bucket.
No, dropships do not need more HP.
Logi ships will.
You move faster, that's the excuse you're going with, right then. I asked why he was so close that he had no evasion chance against even AV grenades. Logi, yes, ADS/DS: no. Pilot's fault for getting that close.
Small missile doesn't have 250m range. We need to get close to ensure hits.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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