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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
deezy dabest
2142
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Posted - 2015.02.08 20:00:00 -
[1] - Quote
Aeon Amadi wrote:Viktor Hadah Jr wrote:git gud Don't troll, Viktor, you're really bad at it.
I dont think that was a troll that was just a statement that you need to improve your abilities. |
deezy dabest
2142
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Posted - 2015.02.08 20:05:00 -
[2] - Quote
Derpty Derp wrote:I gotta ask... Are these full matches that people are failing to get over 150 wp?
Even vs protato squads you should be getting more than that. Think about it, your team is dying (probably a lot) just put some useful spawn points down, or sneak about and hack stuff.
I have had matches where solo i only barely hit 150. In a 50 man ambush when the smart deploy is being instanly stomped it is hard to even get a shot out little less drop an uplink that stays alive long enough for a spawn.
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deezy dabest
2142
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Posted - 2015.02.08 20:17:00 -
[3] - Quote
Obliv wrote:Aeon Amadi wrote:Nothing like running ADV/Proto gear against a proto-stomp team in Ambush only to come out with 125 WP and not get any SP for the match. Just shelling out ISK for nothing at this point. Under current mechanics, none of these people would have received SP: http://i.imgur.com/x5zqCs0.pnghttp://i.imgur.com/r1OsMSi.png Uplinks. These forum guys recommended them and I tried and got top 3 in a few matches.
Uplinks are great and all until you go up against a true proto stomp where they are scanning them down and slapping everyone up.
A 50 man ambush gives an average of 3 clones per person. When the enemy is on top of your smart deploy that is almost literally gone in the blink of an eye. |
deezy dabest
2143
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Posted - 2015.02.08 20:32:00 -
[4] - Quote
Sleepy Shadow wrote:You think that's bad? Check this out : / WP requirement should be removed for Ambush. ItGÇÖs fine for Skirmish and Domination which are favoured by the AFK community anyway.
Thats exactly what everyone is talking about. It also happens to be the people that most people are likely referring too. |
deezy dabest
2143
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Posted - 2015.02.08 21:19:00 -
[5] - Quote
Obliv wrote: You can lead a horse to water.....
I am just passing on what I learned yesterday. With one militia uplink I get 500+ wp. That would solve the guys problem, correct?
Unfortunately it does not always solve the problem. Some stomps will prevent links from being any real help to you as they get popped before you get your first spawn on them. If you manage to escape and get a link far away then you are golden and the limit will not be an issue.
Aside from being insta popped by smart deploy being camped there is the issue of other people putting out links negating your ability to get points.
Ambush OMS the 150 WP requirement is fine but the 50 man ambush really should not have any requirement at all. It just ends far too fast in many cases. |
deezy dabest
2145
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Posted - 2015.02.09 02:52:00 -
[6] - Quote
CCP Rattati wrote:I think you just hate ambush?
We tried to fix ambush spawn mechanics, which were random, more like BF/COD, just spawn away in the distance, but then the blob was invincible.
The current mechanic tries to put you close to the hub of your teammates, but if they are being massacred, it's not good either.
Then we get into "if X deaths in area, then not spawn close to friends, just in outer rims", and that isn't easy either.
Any super smart ideas?
For 50 man ambush redlines much smaller and divide the map into 4 quadrants for spawn purposes. These would basically consist of a large socket and a small outer perimeter.
Quadrant selection for spawn would then be totally random. This would make flanks happen and cause stompers to be on their toes while stomped blueberrys would essentially be flanking automatically.
For Ambush OMS I just dont know.
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