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Aeon Amadi
Chimera Core
8376
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Posted - 2015.02.04 14:42:00 -
[1] - Quote
Legit question, I want to hear what your thoughts are.
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![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Chimera Core
8376
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Posted - 2015.02.04 15:02:00 -
[2] - Quote
LT SHANKS wrote:MinAssault - Second only to the GalScout in "do everything and more" suit.
Starting to believe that as well. There's nothing that my Gal Assault can do that the Min Assault can't do better. Speed, utility, tank, regeneration, damage output... Only thing I even use the Gal Assault for is this fluff 'black ops' fit with the profile dampeners and cloaking device but I know that the Min Assault could still do better with that just because it'd be faster.
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Aeon Amadi
Chimera Core
8378
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Posted - 2015.02.04 16:26:00 -
[3] - Quote
John ShepardIII wrote:Aeon Amadi wrote:LT SHANKS wrote:MinAssault - Second only to the GalScout in "do everything and more" suit. Starting to believe that as well. There's nothing that my Gal Assault can do that the Min Assault can't do better. Speed, utility, tank, regeneration, damage output... Only thing I even use the Gal Assault for is this fluff 'black ops' fit with the profile dampeners and cloaking device but I know that the Min Assault could still do better with that just because it'd be faster. Then you using your Gk.0 wrong
Easy to say that without posting fits and suggestions
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Aeon Amadi
Chimera Core
8380
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Posted - 2015.02.04 17:21:00 -
[4] - Quote
John ShepardIII wrote:Aeon Amadi wrote:John ShepardIII wrote:Aeon Amadi wrote:LT SHANKS wrote:MinAssault - Second only to the GalScout in "do everything and more" suit. Starting to believe that as well. There's nothing that my Gal Assault can do that the Min Assault can't do better. Speed, utility, tank, regeneration, damage output... Only thing I even use the Gal Assault for is this fluff 'black ops' fit with the profile dampeners and cloaking device but I know that the Min Assault could still do better with that just because it'd be faster. Then you using your Gk.0 wrong Easy to say that without posting fits and suggestions I always post fittings but here's a suggestion don't suck :)
Mmkay. Automatically dismissing any feedback, suggestions, or anything you have to say from this point on. But thanks for playing.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Chimera Core
8386
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Posted - 2015.02.04 17:44:00 -
[5] - Quote
Tesfa Alem wrote:Aeon Amadi wrote:John ShepardIII wrote:Aeon Amadi wrote:LT SHANKS wrote:MinAssault - Second only to the GalScout in "do everything and more" suit. Starting to believe that as well. There's nothing that my Gal Assault can do that the Min Assault can't do better. Speed, utility, tank, regeneration, damage output... Only thing I even use the Gal Assault for is this fluff 'black ops' fit with the profile dampeners and cloaking device but I know that the Min Assault could still do better with that just because it'd be faster. Then you using your Gk.0 wrong Easy to say that without posting fits and suggestions Here you go, my go to gal fit and minmatar fit. My rep adv gallente fit has 862 ehp and reps at 21.25 per second, sprints 6.84 2 comp reps 1 enh plates, 1 basic plate 2 enh shield extendersMy max tank adv Minmatar fit has 907 ehp reps at 8.25 hp per second, sprints 7.18 3 enh shield extenders, 1 enh rep, 2 enh plates.Behind by 45 ehp on the tank, but 13 more reps per second than the minmatar. If i switch out the repper for a plate on my gal assault though 1 enh rep, 3 enh plate, 2 enh shieldsGal gets 1010 ehp, reps at 8.75 sprints at 6.5 The only real advatage the minmatar has over the gallente is speed. Which in dust counts for alot. But with 4 low slots to play with at ADV you can make up for some of that speed with a kin cat. It really depends on how creative you are with the fit. The min is a powerful suit, but so is the gallente in many respects.
That much armor you might as well just run Commando though...
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Aeon Amadi
Chimera Core
8401
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Posted - 2015.02.04 19:38:00 -
[6] - Quote
Shutter Fly wrote:IMO, the Gal Assault actually represents what the assault role should be. I've never even used a GalAss, but I know the basics of fitting it, it's not some enigmatic trade secret: Highs: Shield Extenders and Damage Mods w/ a bias towards damage Weapons BuAR/TAR/ARR BrScP/IP/BP Lows: Some combination of Reps and Ferroscales or Ferroscales and Reactives Equipment: Nanohives/Scanner It has:
- Enough tank to take some damage
- Good reps to eliminate any significant down time
- Excellent damage dealing potential in its optimal (CQC w/ sparse cover for Gal w/ AR)
- Can still perform outside of its primary circumstances (can kill at range and can kill in dense CQC)
- Not fast, but still mobile
It's an all-around balanced suit, fit to utilize its weapon and damage type, and is good at dealing damage in a variety of situations. The varying racial assault suits should have a similar model, with shifting weight towards different areas. The other assault suits have issues due to breaking this model: The Minmatar Assault gets ridiculous mobility, while still maintaining decent HP, decent regen, and multiple optimal areas of engagement. The Amarr can dominate at almost any range, it can deal massive damage, but it is barely more mobile than a Commando or even a Sentinel, has much less HP, and can't regen well. The Caldari is close to being a differently weighted model of the Gallente, but it gets a mediocre weapon bonus and isn't quite mobile enough for its tanking ability. The solution: TTK needs to be higher. Having a larger possible distribution of survivability and killing potential would open up a much needed niche for the Assault class. Currently, the Minmatar dominates because anything under 1000eHP gets wrecked in very little time, so the only solution is to GTFO faster than the other guy. Assaults were made to fill a niche of infantry with the tank to post up, bonuses and slots to deliver high damage, and enough mobility to move on to the next objective. Currently, they can't do that, because the TTK is too low for anything other than a Sentinel to stand and deliver. Instead of moving from post to post, they have to resort to Scout ganking tactics, just with a bit more HP and a bit less mobility, which the Minmatar is the best at.
The only thing I got from that is that Assault's are apparently well-balanced, I think
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Aeon Amadi
Chimera Core
8405
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Posted - 2015.02.04 21:56:00 -
[7] - Quote
Louis Domi wrote:Jack McReady wrote:Zene Ren wrote:or slayer scout sadly, IMO ofc... I have yet to see a slayer scout that can run around with 800 hp along with complex damage mods and 20 armor repair or 40 shield regen per second along with proto weapons. Saw a scout yesterday with like 600+ armor and i think 150 or more shields with proto shotty, don't know about that armor rep though
Would still be faster and have better EWAR. Not to mention the ability to actually fit a cloaking device as well as one other piece of equipment.
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![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Chimera Core
8429
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Posted - 2015.02.05 04:52:00 -
[8] - Quote
Imp Smash wrote:Well, hang on. Assaults are by far the most flexible suits in the game. They have the most slots so can be outfitted to the most situations.
They can tank almost as good as a heavy.
Move almost as fast as a scout.
Damp like crazy.
BE AV monsters.
And anything in between. This is, again, simply due to the fact that they have the most module slots.
Just like Logis can farm the most WP (most equipment)
Assaults will never come close to the tanking capability of a Sentinel because Sentinels can achieve 1000+ EHP without even trying as well as having resistances across the board. Commandos, maybe, but not Sentinels.
Almost move as fast as a scout, but a Scout can get similar EHP while still moving faster in extreme fits.
Damp like crazy, but still not nearly as good as a Scout (who can do that without having to sacrifice fitting).
AV Monsters... Depends. Commandos are good as well (Swarm MinMando especially) but if you like AV Grenades, it's a plus. Only downside is by doing that you pretty much lose against other infantry.
And they do -not- have the most equipment because Scouts still take the cake there with two equipment slots, albeit one is usually dedicated toward a cloaking device.
"Versatility" isn't a role. It's a perk. Being able to be anything while not necessarily the best isn't a functional battlefield role that sets it apart from anything else.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Chimera Core
8429
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Posted - 2015.02.05 05:34:00 -
[9] - Quote
gustavo acosta wrote:Aeon Amadi wrote: Assaults will never come close to the tanking capability of a Sentinel because Sentinels can achieve 1000+ EHP without even trying as well as having resistances across the board. Commandos, maybe, but not Sentinels.
Almost move as fast as a scout, but a Scout can get similar EHP while still moving faster in extreme fits.
Damp like crazy, but still not nearly as good as a Scout (who can do that without having to sacrifice fitting).
AV Monsters... Depends. Commandos are good as well (Swarm MinMando especially) but if you like AV Grenades, it's a plus. Only downside is by doing that you pretty much lose against other infantry.
And they do -not- have the most equipment because Scouts still take the cake there with two equipment slots, albeit one is usually dedicated toward a cloaking device.
"Versatility" isn't a role. It's a perk. Being able to be anything while not necessarily the best isn't a functional battlefield role that sets it apart from anything else.
Assaults can do the same with a faster movement and sprint speed. No, a scout cannot do that. Scouts, at least half of them, get a role bonus to dampening and have way less slots for it. That's like a sentinel complaining that their heavy weapon fits too well compared to their rail rifle. The assault is meant to be good at CCP Rattati wrote:Killing dudes Simple as that.
And what's the average KDR of Assault suits compared to other suits in like tiers, one wonders
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Founder of AIV
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