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XxBlazikenxX
Y.A.M.A.H
106
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Posted - 2015.02.04 01:26:00 -
[1] - Quote
The quicker you don't question how people play the game, the less you will be butthurt.
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XxBlazikenxX
Y.A.M.A.H
107
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Posted - 2015.02.04 01:42:00 -
[2] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:The quicker you don't question how people play the game, the less you will be butthurt. so just say "**** it, the game should be broken. Why should I care?" and I'll feel better? No.
No, not at all, the game shouldn't be broken and CCP should work hard on fixing its numerous bugs.
Let me do an analogy for you.
Regular Dropships = Futuristic Army Black hawk These have turrets on the side much as the Dropship is, and has the purpose of ferrying troops in and out of battle
Assault Dropships = Futuristic Apache These are meant to be offensive powerhouses and support the infantry by directly influencing the battle. While it is able to carry troops on the side, this is not its main purpose.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.04 01:44:00 -
[3] - Quote
THUNDERGROOVE wrote:Godin Thekiller wrote: No, I'm saying that a DS shouldn't be a ******* gunship, that shouldn't be its role.
Assault isn't support. The dropship supports. We had logistics dropships for a reason. Yes the dropship does support, the Assault Dropship engages the enemy.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.04 01:51:00 -
[4] - Quote
Godin Thekiller wrote:Foundation Seldon wrote:From the in game description : "The Assault Class (Dropship) is a low level aerial attack craft. Its light frame makes it highly maneuverable while the front mounted pilot controlled turret gives it a significant advantage in aerial engagements" Seems like it's working as intended to me. Stop trying to shoehorn the vehicle into a role that you think its supposed to be and embrace the intended use of the vehicle. If they weren't meant to attack **** their skill bonus wouldn't relate to the rate of fire of the turret that they're able to equip. If I'm a tank pilot with knowledge that an ADS is out on the field I can do the following to make sure my **** isn't wrecked :
- Pilot with a beefy suit equipped with either swarms or forges
- Am aware of the places on the map where I can get cover from aerial forces
- Might even equip turrets so that my gunners can better protect my blind spots.
I don't give a **** what a desc. says, they can be reworded (and they have). They are broken as Gunships, and either they need fixing to where they can't just hover over HAV's, or a role change, and as DS's they REALLY need a role change, as a DS isn't made to go pew pew at every ******* thing in the game. Also, read the above on why using AV and hopping out the suit is a stupid idea. There's little to no ariel cover on ANY map. Name 10 places per map, and I'll change my mind. That isn't a option for Maddies, future solo HAV's, and Enforcers.
Do you know how much skill it takes to pilot a ADS? If you see someone in an ADS that is getting kills regularly, then they earned those kills fair and square and probably spent hours trying to figure out how to fly the thing.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.04 01:54:00 -
[5] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:Godin Thekiller wrote:XxBlazikenxX wrote:The quicker you don't question how people play the game, the less you will be butthurt. so just say "**** it, the game should be broken. Why should I care?" and I'll feel better? No. No, not at all, the game shouldn't be broken and CCP should work hard on fixing its numerous bugs. Let me do an analogy for you. Regular Dropships = Futuristic Army Black hawk These have turrets on the side much as the Dropship is, and has the purpose of ferrying troops in and out of battle Assault Dropships = Futuristic Apache These are meant to be offensive powerhouses and support the infantry by directly influencing the battle. While it is able to carry troops on the side, this is not its main purpose. That would be a gunship Does a Apache have seats? Also, does modern day tanks have defenses against gunships? Sorry, the Apache isn't a good analogy, the Mil Mi-24 is a better equivalent.
Also, is this frickin' modern day, or is this 20000 years in the future? Maybe the Caldari were too stupid to figure out how to stop ADS's. Oh wait, did someone say swarm launchers?
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.04 02:03:00 -
[6] - Quote
Godin Thekiller wrote: Sorry, the Apache isn't a good analogy, the Mil Mi-24 is a better equivalent.
Also, is this frickin' modern day, or is this 20000 years in the future? Maybe the Caldari were too stupid to figure out how to stop ADS's. Oh wait, did someone say swarm launchers?
So humans creating pretty much similar craft to the modern day can't make countermeaures to other things?
And In other games, does tanks have countermeasures to gunships, since you don't like reality?[/quote] Yes, it is called the Trophy system used by Israeli. But it is not meant as counter to aerial vehicles, but as a counter to aerial launched rockets and this would not be possible in Dust since rockets are not actually a solid entity.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.04 02:07:00 -
[7] - Quote
Alena Ventrallis wrote: To add to this, ADS should have been a light vehicle from the start. Not a lot of health, very maneuverable, uses speed and agility to survive, as opposed to withstanding the hits. Since this will never become a reality, we must make do.
This is exactly what it does, ADS's have small health in the first place, only slightly higher than LAVs, and have speed and agility much like the LAVs, but they are screwed over in terms of taking hits, an ADS should go down in 4-6 swarm launches and a little more with dual hardeners.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.04 02:24:00 -
[8] - Quote
Alena Ventrallis wrote:XxBlazikenxX wrote:Alena Ventrallis wrote: To add to this, ADS should have been a light vehicle from the start. Not a lot of health, very maneuverable, uses speed and agility to survive, as opposed to withstanding the hits. Since this will never become a reality, we must make do.
This is exactly what it does, ADS's have small health in the first place, only slightly higher than LAVs, and have speed and agility much like the LAVs, but they are screwed over in terms of taking hits, an ADS should go down in 4-6 swarm launches and a little more with dual hardeners. The problem is how huge they are. I'm talking a LAV in the sky. I mean hard to hit. I see your point there, but it is also hard for your average ADS pilot to hit things as well. 5% of the ADS population can actually hit stuff while 95% are just there to intimidate the enemy team.
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XxBlazikenxX
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Posted - 2015.02.04 05:55:00 -
[9] - Quote
Juno Tristan wrote:Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended role.
Dropping off passengers is for the normal DS, the ADS doesn't have enough tank.
A tanks counter to an ADS if directly above should be the use of small turrets, which should be given higher elevation
But Assault Dropship just sounds cool.
I totally agree with taking the seats off the ADS though, but if that were to happen I would like there to be a slight buff to the upgrade to ROF.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.05 03:32:00 -
[10] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:Juno Tristan wrote:Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended role.
Dropping off passengers is for the normal DS, the ADS doesn't have enough tank.
A tanks counter to an ADS if directly above should be the use of small turrets, which should be given higher elevation
But Assault Dropship just sounds cool. I totally agree with taking the seats off the ADS though, but if that were to happen I would like there to be a slight buff to the upgrade to ROF. At that point it's not a Dropship. Do you not know what a Dropship is?
I'm trying to have a decent conversation here okay.
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XxBlazikenxX
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Posted - 2015.02.05 18:15:00 -
[11] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:Godin Thekiller wrote:XxBlazikenxX wrote:Juno Tristan wrote:Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended role.
Dropping off passengers is for the normal DS, the ADS doesn't have enough tank.
A tanks counter to an ADS if directly above should be the use of small turrets, which should be given higher elevation
But Assault Dropship just sounds cool. I totally agree with taking the seats off the ADS though, but if that were to happen I would like there to be a slight buff to the upgrade to ROF. At that point it's not a Dropship. Do you not know what a Dropship is? I'm trying to have a decent conversation here okay. I'm trying to have a balanced game. Well at least you have a game in the first place.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.07 17:39:00 -
[12] - Quote
iKILLu osborne wrote:you claim too have killed 37 havs the other day with an ads but i don't see no proof i went 120/0 the other day........see what i did there? I call BS
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.10 18:07:00 -
[13] - Quote
Godin Thekiller wrote:
You seem to think HAV's can easily counter pretty much everything when it's known that said things can in fact counter the counter.
A counter is supposed to be countered so one thing isn't too OP. Its like pokemon.
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XxBlazikenxX
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Posted - 2015.02.11 01:19:00 -
[14] - Quote
Derpty Derp wrote:Godin Thekiller wrote: You seem to think HAV's can easily counter pretty much everything when it's known that said things can in fact counter the counter.
They can... Infantry - Small blaster beats swarms and forgers. Scout tries to run around you, you reverse, switch and fire. Multiple AV - You see something coming at you, you harden and you run keeping as much terrain between you and them as you can, small mounds in the ground will soak up swarms and a forge has a lot less to aim at. Come back later and try to take them from cover with range. JLAV - You move directly away from them, the jeep doesn't detonate, they can't jump out and detonate before you're out of range and it also leaves them as easy prey. When they try to go around the side and get behind you change direction. All the while looking for the opportune moment to blast them to oblivion, 1 hit on a remote does it, failing that it's a friggin' LAV they don't have decent hp. Large Turret Installation - Anything other than rails, you keep a distance. Unmanned rails are useless, manned rails are useless because you go round to where the dropsuit is and pop it. Enemy Tank - Take 'em from behind to deal stupid damage. Expect a hardener (if they don't have one they're screwed anyway) make them waste it, then avoid using yours as long as you can dodge the shots. Always try to out maneuver them, the harder you are to hit the more ammo they'll waste. Damage avoided is better than damage tanked. Or be a rail ***** and shoot from out of their range with easy escape to the redzone, this is for the unskilled. This is the big one! Dropship - So many ways... Blow them out of they sky before they see you coming. Use Large turret installations to your advantage, position yourself so either you or the turret is able to hit them. Use buildings and such to force them to one side or limit their effective locations. Be unpredictable, yes back and forward is easy to hit, but not if you have to guess when and where the tank is chosing to move, you can taunt them into flying too far forward, then they fly up and by the time they've got you back in the sights your shields are back at full, you can buy time to get to a turret, hide under something, get to the redzone, or just bore them to death/maybe they run out of ammo, there are sooooooo many ways to deal with a dropship depending on the map. Sorry for the wall 'o' text, but people never seem to use things that are really quite obvious... Feel free to come at me with a dropship, if you don't have backup, you wont do much. Yes things can be countered and double countered, that's where the 'out-thinking' an opponent comes in. *Clap
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.11 01:20:00 -
[15] - Quote
Godin Thekiller wrote:Blah Blah Blah Blah Blah Blah Blah Blah Assault Dropships are OP blah blah blah.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.11 15:53:00 -
[16] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:Godin Thekiller wrote:
You seem to think HAV's can easily counter pretty much everything when it's known that said things can in fact counter the counter.
A counter is supposed to be countered so one thing isn't too OP. Its like pokemon. How ironic how you don't understand that is what I'm asking for HAV is supposed to counter infantry and other GROUND vehicles. As in other HAVs and LAVs. If you somehow manage to get a potshot on a DS, than good for you.
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XxBlazikenxX
Y.A.M.A.H
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Posted - 2015.02.13 04:14:00 -
[17] - Quote
I'm willing to bet that this guy has only ever been killed by an ADS maybe once or twice, and as soon as he did he came to the forums to whine and complain.
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XxBlazikenxX
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Posted - 2015.02.13 23:10:00 -
[18] - Quote
CCP Frame wrote:Guys. Please keep it civil and constructive. Otherwise I will have to lock this down. Thank you. Please lock it down, this argument is pointless in the first place. This guy is just to stubborn to see otherwise.
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XxBlazikenxX
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Posted - 2015.02.13 23:12:00 -
[19] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:I'm willing to bet that this guy has only ever been killed by an ADS maybe once or twice, and as soon as he did he came to the forums to whine and complain. About 17 times. I've so far killed about 90.
WHY THE HECK ARE YOU COMPLAINING THEN?!
Your argument is invalid.
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XxBlazikenxX
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Posted - 2015.02.13 23:20:00 -
[20] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:CCP Frame wrote:Guys. Please keep it civil and constructive. Otherwise I will have to lock this down. Thank you. Please lock it down, this argument is pointless in the first place. This guy is just to stubborn to see otherwise. Yes, silence the person speaking reason. I see you're talking to yourself again. It's a bad habit you know.
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XxBlazikenxX
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Posted - 2015.02.13 23:23:00 -
[21] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:Godin Thekiller wrote:XxBlazikenxX wrote:I'm willing to bet that this guy has only ever been killed by an ADS maybe once or twice, and as soon as he did he came to the forums to whine and complain. About 17 times. I've so far killed about 90. WHY THE HECK ARE YOU COMPLAINING THEN?! Your argument is invalid. Why? Because I hate broken ****? It's only broken because you hate being wrong. You have to be right, you will not see reason so you try to warp other people's minds to your view.
Everyone has a voice, and your voice is the only voice asking for this, so man up, or keep complaining.
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XxBlazikenxX
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Posted - 2015.02.13 23:36:00 -
[22] - Quote
Godin Thekiller wrote:
So if I own a invisible unicorn that only I can detect, I say it is real and everyone else says it's not, I'm wrong? Using your logic, I am.
Just because a trillion people believe your warped opinion, that doesn't make your warped opinion right you fool. PROVE IT'S RIGHT.
Not before you prove that you're right.
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XxBlazikenxX
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Posted - 2015.02.13 23:44:00 -
[23] - Quote
Jammeh McJam wrote:Godin Thekiller wrote:XxBlazikenxX wrote:Godin Thekiller wrote:
So if I own a invisible unicorn that only I can detect, I say it is real and everyone else says it's not, I'm wrong? Using your logic, I am.
Just because a trillion people believe your warped opinion, that doesn't make your warped opinion right you fool. PROVE IT'S RIGHT.
Not before you prove that you're right. I've given my evdience I've been able to easily kill HAV's. I've not seen blaster and Rocket HAV's able to reasonably able to defend against ADS's. Provide otherwise. You didn't give evidence, you told us you can easily take out tanks in ADS, that's just your word. There are ADS pilots and other tankers in this thread that all disagree with you, why are you so convinced that you're right? Just because it happened in your experience doesn't mean that it's the same for everyone else, atm it just makes you seem like a terrible player. I was about to say something like this so I won't even bother now. I totally support this post.
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XxBlazikenxX
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Posted - 2015.02.13 23:46:00 -
[24] - Quote
Everyone, let's all whenever you see Godin Thekiller in a match, immediately get an ADS out and try to kill him with it as much as possible.
YOU DUG YOU OWN GRAVE
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XxBlazikenxX
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Posted - 2015.02.13 23:48:00 -
[25] - Quote
I can not wait until CCP Frame locks this forum post, than I won't have to deal with this stupidity.
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XxBlazikenxX
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Posted - 2015.02.13 23:51:00 -
[26] - Quote
Godin Thekiller wrote:XxBlazikenxX wrote:Everyone, let's all whenever you see Godin Thekiller in a match, immediately get an ADS out and try to kill him with it as much as possible.
YOU DUG YOU OWN GRAVE Not really, I don't actually care. It's still broken however. Since apparently you've been killed by ADSs so many times, you're the only one that's 'broke' here.
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Posted - 2015.02.13 23:55:00 -
[27] - Quote
Godin Thekiller wrote:A question to all: Why is it bad to not want to have to rely on teamwork? Because this is a tactical shooter. You know what tactics are? Well it sure isn't lone wolfing.
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