Tesfa Alem
Death by Disassociation
807
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Posted - 2015.02.05 08:59:00 -
[1] - Quote
Godin Thekiller wrote:And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is highly unreasonable and needs to get fixed (a raise in turret elevation would help).
BLUB
I'm not going to rage back you, i'm going to edumacate you.
You want AAA defense? Thats what small turrets are for. Top turret gives excellent elevation and protection against Dropships, and can be just as powerful as the weapon the dropship is firing at you with.
If you don't want to fit some Anti air defense, tanks still have cover from the air with buldings and and sockets to drive under and around, friendly turret installations are enough to drive away any ADS, and a massive eHP buffer to find recover from any alpha damageand get away.
I've never had a problem in a tank vs Dropships because i know how they (dropships) move. Python are inefecctual, and even rail incubus are not a problem, once you get into an area that forces the pilot to manuever around you, he's lunch meat. Killed far more dropships with tanks than ever having being killed by a dropship in a tank.
Redline for Thee, but no Redline for Me.
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Tesfa Alem
Death by Disassociation
807
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Posted - 2015.02.05 11:52:00 -
[2] - Quote
Godin Thekiller wrote:Tesfa Alem wrote:Godin Thekiller wrote:And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is highly unreasonable and needs to get fixed (a raise in turret elevation would help).
BLUB
I'm not going to rage back you, i'm going to edumacate you. You want AAA defense? Thats what small turrets are for. Top turret gives excellent elevation and protection against Dropships, and can be just as powerful as the weapon the dropship is firing at you with. If you don't want to fit some Anti air defense, tanks still have cover from the air with buldings and and sockets to drive under and around, friendly turret installations are enough to drive away any ADS, and a massive eHP buffer to find recover from any alpha damageand get away. I've never had a problem in a tank vs Dropships because i know how they (dropships) move. Python are inefecctual, and even rail incubus are not a problem, once you get into an area that forces the pilot to manuever around you, he's lunch meat. Killed far more dropships with tanks than ever having being killed by a dropship in a tank. So force teamwork onto the HAV, but not the ADS. No Already refuted the buildings thing, it just doesn't work. If you can't do basic manuvers like fly sideways, Then you shouldn't really be telling me how to fly. Also, going into cities is a trap for HAV's due to AV (as I've said at least 3 times here). I usually ignore turrets, or kill them with my ADS in spare time (also broken). You must fight against ****** pilots, a ADS can easily outmaneuver any HAV. You know, absolute advantage due to height.
Teamwork is already required for an ADS to score tank kills. I can solo some crap fit tanks, but almost all of my tank kills are making a straffing past on a heavily weakened tank. Regen on a shield tank is high enough that by the time i cool down from rail overheat, their shields are already back up.
The cities are far more dangerous for dropships than tanks. A direct AV hit wil not send a tank into the side of a building, especially shield tanks can take hard corners and break line of sight from infantry.
Every map that has sockets that provide cover from the air, theres only a few maps that has reall good open fields to catch a tank out in thats Border Gulch, and the northern roads on Skim Junction. Every other map has ample cover, close enough to get too considering the TTK under fire from a dropship. We are talking in the minutes here.
Well if your the kind of pilot that ignores large blasters shooting at you to try to nail a tank, yeah, i'm going to educate you on how to fly, because that large blaster will have killed your DS long before you killed the tank. If you are focusing on killing the turret before the tank, then the tank gets away and can reposition to have a shot at you wile you are hovering trying to kill the installation.
ADS can obviously out manuever a tank. The tanker has to use his own strengths and exploit the DS weakness. Small turrets are an effective counter against dropships. 9/10 times the dropship is reacting to the tankers movements, dancing back and forth will force the majority of pilots to lower into your Large turret elevation angle as the tend to overshoot. Terrain can give solo tanks the elevation angle they need.
Worst case scenario, the redline will save a tankers butt because there is no way for a dropship to do enough damage in our current build to kill a redline tank and escape before exploding.
There are counters that involve using your head more, and asking for nerfs less.
Redline for Thee, but no Redline for Me.
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