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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Buwaro Draemon
WarRavens Capital Punishment.
941
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Posted - 2015.02.03 22:40:00 -
[1] - Quote
That's the thing. Every pilot treats it like a Gunship. When in reality, CCP made them so pilots could transport units around AND still manage to defend themselves do to Dropship QQ back in beta plus a "temporary" place holder for jets.
In my opinion ADSs should have never existed.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
941
|
Posted - 2015.02.03 23:30:00 -
[2] - Quote
Godin Thekiller wrote:Buwaro Draemon wrote:That's the thing. Every pilot treats it like a Gunship. When in reality, CCP made them so pilots could transport units around AND still manage to defend themselves do to Dropship QQ back in beta plus a "temporary" place holder for jets.
In my opinion ADSs should have never existed. I like the idea of a ADS (not as a gunship, but as a platform where you can dropoff a small fireteam and give them some tempoary support fire against either infantry and maybe lightly armored vehicles, such as a LAV). Taking them away wouldn't really do anything but hurt the game. However, I don't believe them acting as gunships is a good thing. Hell, I don't think gunships acting as ADS do is a good thing. You shouldn't be able to hover and kill anything with impunity; that's just broken. Me too. But if almost every pilot wants to treat it like Gunship, then they should have never existed.
Almost every ADS thread I have read on the forums have been from wither pilots wanting to be able to hover above infantry and farm them, or ADS nerf threads (the nerf threads are gone now) but even back in their glory days, pilots still wanted more tank in order to hover and kill infantry.
When the ADS was meant for that. A fast troop transport with frontal defensive capabilities.
Nowadays you are lucky if you find an ADS carrying troops around since most pilots use them to farm infantry. Which was never their intended role.
I use mine to clear up rooftops with the help of a friend (I drop him and give him cover fire) or for taking out that annoying ADS pilot trying to farm my teammates. Funny enough when I engage most pilots in a duel, they go back to the redline and call back the ADS. Makes you wonder who truly has skills to use them (because farming infantry isn't really that hard when no one is fighting back at you)
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
941
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Posted - 2015.02.04 00:57:00 -
[3] - Quote
Alena Ventrallis wrote:If they aren't being gunships now, then we should modify them to where they can be gunships. Buff that front turret and remove the side ones. We need an Apache-type vehicle. No. They were never meant to be Gunships.
And if you want to have an Apache style vehicle, then the frontal turret should be manned by another person.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
971
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Posted - 2015.02.08 17:29:00 -
[4] - Quote
Bottom line is.
Assault Dropships are NOT gunships. Simply because they have a frontal turret for the pilot to use does not make it a gunship. Which is why it was nerfed. It was never meant to fill the role of a gunship and never will. A gunship would have more offensive capabilities than an ADS. And if you go out, treating that fragile ADS like a Gunship expecting to get massive amounts of kills and tank damage. Well you are wrong.
The ADS is a dropship first, Assault thingy later. You are meant to use that frontal turret to protect the guys you dropped in a hot zone, or clear up an area before dropping your guys off.
Like I said, my thoughts are that the ADS should have never existed. It brings some AV vs Vehicle issues, pilots won't stop crying that it is a weak POS while wanting it to behave like a moving gun platform.
If the Gunship role ever comes to Dust. I would expect it to behave like this bad boy but without the ability to carry troops around.
Until then, do not treat the ADS like a gunship. Do NOT go to that huge pile of infantry so that you can easily farm kills. You are weak, you do not have your old offensive and defensive capabilites. Stopp treating the ADS like a gunship and they will survive more often. I
If you decide to treat it like a gunship, prepare to be forged by me, I will make you run to your redline bringing out my ADS as well. Or be prepared to have volleys upon volleys of swarms at your tail.
With love, ADS Pilot since Uprising 1.0
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
972
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Posted - 2015.02.08 21:33:00 -
[5] - Quote
Jason1 Black wrote:Buwaro Draemon wrote:That's the thing. Every pilot treats it like a Gunship. When in reality, CCP made them so pilots could transport units around AND still manage to defend themselves do to Dropship QQ back in beta plus a "temporary" place holder for jets.
In my opinion ADSs should have never existed. But they are ASSAULT dropships, they are meant for ASSAULTING. Yeah no. Treat it like a hovering death machine and you are sure to loose it or have 5+ swarms aiming at you.
It works first as a DROPSHIP and later as an Assault thingy.
That turret was meant for you, the pilot to help clear out areas for you to leave your troops on or to give them cover while leaving them in a hot zone.
And if we are going by names, I believe Scouts should have little to no offensive capabilitie. Because a Scout is supposed to be for reconnaissance and not like assassins, the way almost everyone use them now.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
995
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Posted - 2015.02.12 04:03:00 -
[6] - Quote
Did he seriously just said that an ADS is not that faster than a tank? Okay this guy clearly has been flying an ADS for about a few days.
Changes to Damage mods!
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