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Edau Skir2
Nefantar Raiders
350
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Posted - 2015.02.03 12:51:00 -
[1] - Quote
When firing, the sound plays, the gun kicks, but no projectile flies out. However, the explosion goes off wherever said invisible projectile lands.
Resident pasty smasher
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Flint Beastgood III
Dead Man's Game RUST415
1352
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Posted - 2015.02.03 12:59:00 -
[2] - Quote
Yep
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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TooMany Names AlreadyTaken
Going for the gold
671
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Posted - 2015.02.03 15:19:00 -
[3] - Quote
Actually I can see a tiny black dot, but there's no smoke trail.
Hidden in the dark, I sit still, polishing my knife, waiting for you to walk by.
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Edau Skir2
Nefantar Raiders
350
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Posted - 2015.02.03 16:06:00 -
[4] - Quote
Also, a lot of rounds just aren't even exploding. Massively bugged atm.
Resident pasty smasher
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Megaman Trigger
Ready to Play
215
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Posted - 2015.02.04 15:03:00 -
[5] - Quote
The MD round is still there, you can barely see it. It just seems that the glow and trail are missing.
Purifier. First Class.
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Edau Skir2
Nefantar Raiders
356
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Posted - 2015.02.04 16:25:00 -
[6] - Quote
Megaman Trigger wrote:The MD round is still there, you can barely see it. It just seems that the glow and trail are missing. The lighting effect under the round is still there, but the actual round itself isn't. It's merely a graphics issue
Resident pasty smasher
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Maken Tosch
DUST University Ivy League
10964
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Posted - 2015.02.04 16:29:00 -
[7] - Quote
I got the same problem. Sound and animation plays along with the lighting effect that is cast onto any nearby surface, but the trail is missing. It's very hard to tell what the trajectory of the round is right now.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Edau Skir2
Nefantar Raiders
356
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Posted - 2015.02.04 17:25:00 -
[8] - Quote
Maken Tosch wrote:I got the same problem. Sound and animation plays along with the lighting effect that is cast onto any nearby surface, but the trail is missing. It's very hard to tell what the trajectory of the round is right now. Exactly, I'm using it a lot less than I was. Pain in the rear, I just specced into my Agimus' officers as well  Plus the occasional round not exploding is a real problem
Resident pasty smasher
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