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al nize mk2
No Skillz inc.
275
|
Posted - 2015.01.30 11:16:00 -
[1] - Quote
On a scale of 1 to 10, how real are these exploits I keep hearing about?
A) Lag switching - Sometimes games are laggy and sometimes I seem to be hitting well known players who don't lose any HP. Is this real or is this just fantasy? etc..
B) Modded Controllers - I hear you can do this but have never spoken to anyone IRL that's even considered it. What's the deal with so called modded controllers, and do they even help?
C) KBM users - This one is apparently the biggest advantage of all and I've played FPS games on PC but haven't noticed too specific a difference in my performance. Plus I prefer the feel of a controller. Am I really losing out to KBM users or is this the stuff of a madman's dreams?
D) Boosting - I hear the word - but what exactly is boosting? I thought boosters just gave you SP quicker - is there some other dark boosty force that ruins everyone's fun and makes you stronger?
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Supacharjed
Storm Wind Strikeforce Caldari State
230
|
Posted - 2015.01.30 11:21:00 -
[2] - Quote
al nize mk2 wrote:On a scale of 1 to 10, how real are these exploits I keep hearing about?
A) Lag switching - Sometimes games are laggy and sometimes I seem to be hitting well known players who don't lose any HP. Is this real or is this just fantasy? etc..
B) Modded Controllers - I hear you can do this but have never spoken to anyone IRL that's even considered it. What's the deal with so called modded controllers, and do they even help?
C) KBM users - This one is apparently the biggest advantage of all and I've played FPS games on PC but haven't noticed too specific a difference in my performance. Plus I prefer the feel of a controller. Am I really losing out to KBM users or is this the stuff of a madman's dreams?
D) Boosting - I hear the word - but what exactly is boosting? I thought boosters just gave you SP quicker - is there some other dark boosty force that ruins everyone's fun and makes you stronger?
Boosting is a real thing. And a dangerous one for the game,
Boosting is where you and another dude, usually on another team, work together to ***** WP for max SP.
Commando CK.0 Proto Combat Rifle
Commando MK.0 Proto Rail Rifle
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Jack Boost
Zarena Family
607
|
Posted - 2015.01.30 11:23:00 -
[3] - Quote
Moded controlers - easy to get. Hard to forget autofire on Tactical AR
Not much time left...
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Arkena Wyrnspire
Fatal Absolution
21462
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Posted - 2015.01.30 11:26:00 -
[4] - Quote
A: -10, lag switching does nothing but screw over the user. B: 2-3. They're not nearly as common as people like to think. A lot of people complain about getting killed by a modded controller as an excuse to cover their terribadness. C: 2. KBM is only better in a couple of ways - sniping is one of them. In most other ways it's worse than controllers TBH. D: 8. Very real problem. Boosting is where groups of people deliberately attempt to farm WP doing cheesemode things to get SP and ISK without actually participating in matches. It hurts the game because you have deadweight players and it siphons the ISK income off honest players. It's a bannable offence, though, and it's easily reportable. If you see someone mysteriously going 0/0 with 8000 WP and you never saw them in the combat zone, be suspicious.
Vote 'Keshava' for a new Gallente vehicle name!
Gallente Guide to DUST
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al nize mk2
No Skillz inc.
275
|
Posted - 2015.01.30 11:37:00 -
[5] - Quote
Arkena Wyrnspire wrote:A: -10, lag switching does nothing but screw over the user. B: 2-3. They're not nearly as common as people like to think. A lot of people complain about getting killed by a modded controller as an excuse to cover their terribadness. C: 2. KBM is only better in a couple of ways - sniping is one of them. In most other ways it's worse than controllers TBH. D: 8. Very real problem. Boosting is where groups of people deliberately attempt to farm WP doing cheesemode things to get SP and ISK without actually participating in matches. It hurts the game because you have deadweight players and it siphons the ISK income off honest players. It's a bannable offence, though, and it's easily reportable. If you see someone mysteriously going 0/0 with 8000 WP and you never saw them in the combat zone, be suspicious.
Thanks for the answers. Very interesting. Boosters do indeed sound creepy...
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Ghosts Chance
New Eden Headhunters
2865
|
Posted - 2015.01.30 12:01:00 -
[6] - Quote
you cannot lag swtich dust... BUT
at one point players figured out how to control with region hosted a PC match and so foregn teams were causeing the PC matches to be hosted on eu/asia servers against NA teams then causing lag via the memory problems that certain types of equipment spam caused to ensure they had a lag advantage.
modded controllers are quite common, people just dont admit to using them to just anyone. that said the amoount of people that actually use one is ALOT less than the amount of people accused of it.
KB/M - the strength here lies in several places, the first being high end gaming mouse and keyboards are fully programmable, meaning you can create and execute scrips and macros for them "modded controller" style. the second being that you can change directions when strafing ALOT faster with a keyboard creating "super strafing" wich causes problems if you have aim assist activated ass the aim assist trows off your aim as it is constatnyl trying and failing to correct against that extreme strafe speed wich was the origin of the "omg cal scouts dont take damage" problem as they have really high strafe speeds + at the time had walhax)
as for boosting ive personally witnessed people buying into empty PC matches to the sake of farming KD/R WPs coming out with 40000+WPs 300+ kills, this is a regular occurance and is oftin used by PC teams to cap out their SP for the week fresh after reset so that they dont have to play public matches unless they feel like it.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1158
|
Posted - 2015.01.30 12:03:00 -
[7] - Quote
Lag switching is only possible on player hosted or p2p servers
Modded controllers only effect 3 weapons that I can think of
Kbm is subpar in Dust, I use it to snipe, forge, laser and occasionally drive tanks.
I have however been running across more and more boosters, and taking names and photos.
Mark a$$ tricks, and bags of dicks....
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Ghosts Chance
New Eden Headhunters
2865
|
Posted - 2015.01.30 12:10:00 -
[8] - Quote
Reign Omega wrote:Lag switching is only possible on player hosted or p2p servers
Modded controllers only effect 3 weapons that I can think of
Kbm is subpar in Dust, I use it to snipe, forge, laser and occasionally drive tanks.
I have however been running across more and more boosters, and taking names and photos.
kbm is supirior but only for the highest level of play, to play against it you CANNOT of aiim assist turned on with a controller and you STILL cant match the strafe speed, giving KB/M the advantage
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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MINA Longstrike
Kirjuun Heiian
2043
|
Posted - 2015.01.30 12:12:00 -
[9] - Quote
Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.)
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Ghosts Chance
New Eden Headhunters
2865
|
Posted - 2015.01.30 12:16:00 -
[10] - Quote
MINA Longstrike wrote:Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.)
the real boosting is done inside hour+ long PC matches consisting of a single team :P
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Alena Ventrallis
Intara Direct Action Caldari State
2497
|
Posted - 2015.01.30 12:26:00 -
[11] - Quote
Can someone explain to me what a lag switch is, and how it isn't possible on Dust?
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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al nize mk2
No Skillz inc.
275
|
Posted - 2015.01.30 12:32:00 -
[12] - Quote
MINA Longstrike wrote:
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.)
So the only real way to identify an evil booster is to actually see them doing it right?
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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pumping up
Crux Special Tasks Group Gallente Federation
117
|
Posted - 2015.01.30 12:33:00 -
[13] - Quote
Ghosts Chance wrote:MINA Longstrike wrote:Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.) the real boosting is done inside hour+ long PC matches consisting of a single team :P How would that work? I mean WP can only be generated if there is an opponent right?
Please help me on my quest to get the Recruiter C-II Dropsuit!
https://dust514.com/recruit/S5kDan/ <3
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Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 12:33:00 -
[14] - Quote
Alena Ventrallis wrote:Can someone explain to me what a lag switch is, and how it isn't possible on Dust?
lag switch is where you host a game on YOUR computer, at the same time you use a literal switch to rapidly turn off/on the internet connection other people are using to connect to your computer to play with you causing massive packet loss to them and lag while leaving you without any problems whatsoever due to it being hosted on your computer and for you it doesnt require an internet connection. this works becuase since you host the game it treats your actions on a higher priority than anyone elses whereas if the game is hosted on a nautral server no player holds priority over another.
needless to say you cant do it in dust since all games are on the singularity server and not a single persons PS3
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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pumping up
Crux Special Tasks Group Gallente Federation
117
|
Posted - 2015.01.30 12:37:00 -
[15] - Quote
Alena Ventrallis wrote:Can someone explain to me what a lag switch is, and how it isn't possible on Dust? A lag switch is really ambiguous... in essence you limit your bandwidth by such a margin that not all data can be send in a timely manner. Depending on the game's netcode (who's host, how is lag compensation handled) you might get an actual advantage.
Please help me on my quest to get the Recruiter C-II Dropsuit!
https://dust514.com/recruit/S5kDan/ <3
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bolsh lee
Ahrendee Mercenaries
1346
|
Posted - 2015.01.30 12:50:00 -
[16] - Quote
Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller. CQC with kb/m is like taking the controller and using your palm to aim... Strafing is naturally easier but not necessarily quicker because of the emulation.. |
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 12:51:00 -
[17] - Quote
pumping up wrote:Ghosts Chance wrote:MINA Longstrike wrote:Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.) the real boosting is done inside hour+ long PC matches consisting of a single team :P How would that work? I mean WP can only be generated if there is an opponent right?
a single corp on both teams rather my apologies aka a full 32 PC match consisting of just one corp.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
pumping up
Crux Special Tasks Group Gallente Federation
117
|
Posted - 2015.01.30 12:52:00 -
[18] - Quote
Ghosts Chance wrote:pumping up wrote:Ghosts Chance wrote:MINA Longstrike wrote:Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.) the real boosting is done inside hour+ long PC matches consisting of a single team :P How would that work? I mean WP can only be generated if there is an opponent right? a single corp on both teams rather my apologies aka a full 32 PC match consisting of just one corp. Gotcha.... sheesh I wanna do that :P that 4x booster would be worth it.
Please help me on my quest to get the Recruiter C-II Dropsuit!
https://dust514.com/recruit/S5kDan/ <3
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Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 12:53:00 -
[19] - Quote
bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim...
KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off.
so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive)
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Francois Sanchez
Prima Gallicus
228
|
Posted - 2015.01.30 12:54:00 -
[20] - Quote
- Lag switch : 0 because the player needs hosting the game to make it work - Modded controller : 3, only a few weapons can be affected by this and honestly I met a guy using that only twice since June 2013. Probably 90% of the accusations are wrong - KB/M : 7, it's hard to use at the beginning but once you get it, it really gives an edge if you want to aim accurately at long range or if you want to strafe like a mofo. To me using KB/M is really unfair. - Boosting : 10, you can find people doing that pretty easily |
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bolsh lee
Ahrendee Mercenaries
1349
|
Posted - 2015.01.30 12:58:00 -
[21] - Quote
Ghosts Chance wrote:bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim... KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off. so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive)
false look at my edited post and try to do your magic super strafe and it has been confirmed numerous times kb/m is emulated. Hence why the weapon selection wheel acts like an analog stick...
Edit: I love people that l claim the KB/M is so OP but don't actually use it.. |
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 13:06:00 -
[22] - Quote
bolsh lee wrote:Ghosts Chance wrote:bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim... KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off. so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive) false look at my edited post and try to do your magic super strafe and it has been confirmed numerous times kb/m is emulated. Hence why the weapon selection wheel acts like an analog stick... Edit: I love people that l claim the KB/M is so OP but don't actually use it..
i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful.
im talking from experiance and im not making this **** up, i break games as a form of entertainment.
my experiance comes from memory editing (hacking), building complex macro control schemes to control multiple characters simultaniously (multiboxing) and creating automated Bots for use in real money trading schemes.
i dont do any of that with dust hoever due to the ps3 platform and all but im vary aware of what can be acomplised with programable KB/M on their own and have done it myself for ***** and giggles on occasion.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
al nize mk2
No Skillz inc.
275
|
Posted - 2015.01.30 13:11:00 -
[23] - Quote
Ghosts Chance wrote:
i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful.
Very informative. I was about to start skilling into Minmatar based solely on the improved speed of the race. It's a long term project for my character.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Jebus McKing
Nos Nothi
1338
|
Posted - 2015.01.30 13:12:00 -
[24] - Quote
KB/M is inferior to controller in Dust in most cases. I don't exactly know the specifics of how KB/M works in Dust but it is a fact that there is an input delay when aiming with a mouse which is the most horrible thing ever for a shooter.
There also is pixel-skipping which sometimes will make your aim jump right over a far away target and since KB/M doesn't have any aim assist you will completely miss your shots.
Advantages at strafing are debateable. In any case the horrible mouse controls don't make it worth using KB even for the slightest strafing advantage.
I was using KB/M since they introduced in during closed beta but switched to controller instead in mid 2013 because I couldn't stand all the technical issues anymore.
Jebus still hates scans.
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Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 13:15:00 -
[25] - Quote
al nize mk2 wrote:Ghosts Chance wrote:
i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful.
Very informative. I was about to start skilling into Minmatar based solely on the improved speed of the race. It's a long term project for my character.
its not optimal outside of super strafing, yull notice folks from top tier PC corps use the suit ALOT differently than everyone else.
aka they usee it exactly like they used the cal scouts they all speced out of instead of teh hit and run speed/stam style that everyone else uses with it. (with the exception of that one crazy bastered with the speed shotgunner fit.... hes just got skills.)
the reason is so potent is becuase it causes a bug inn aim assist... wich the cal scout previously abused to obtain domanance (remember all the hitbox shield flair complaints? yup caused by aim assist bugs, turning off aim assist eliminated that problem against them :P)
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
3079
|
Posted - 2015.01.30 13:20:00 -
[26] - Quote
The sky is falling down, everything is the end of the world! The moon and the planets are going to crash into the server, in Iceland..... physically. Its all the fault of those KB/M players.
Boosting is legit, CCP confirmed. DUST 514 is going offline 1 week after warlords drops. Romans boat is not a boat. Melee is OP as f**k. The Amarr love freedom for all creatures.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1158
|
Posted - 2015.01.30 13:20:00 -
[27] - Quote
Ghosts Chance wrote:bolsh lee wrote:Ghosts Chance wrote:bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim... KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off. so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive) false look at my edited post and try to do your magic super strafe and it has been confirmed numerous times kb/m is emulated. Hence why the weapon selection wheel acts like an analog stick... Edit: I love people that l claim the KB/M is so OP but don't actually use it.. i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful. im talking from experiance and im not making this **** up, i break games as a form of entertainment. my experiance comes from memory editing (hacking), building complex macro control schemes to control multiple characters simultaniously (multiboxing) and creating automated Bots for use in real money trading schemes. i dont do any of that with dust hoever due to the ps3 platform and all but im vary aware of what can be acomplised with programable KB/M on their own and have done it myself for ***** and giggles on occasion.
What country you from?
Mark a$$ tricks, and bags of dicks....
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Ghosts Chance
New Eden Headhunters
2867
|
Posted - 2015.01.30 13:22:00 -
[28] - Quote
Reign Omega wrote:Ghosts Chance wrote:bolsh lee wrote:Ghosts Chance wrote:bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim... KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off. so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive) false look at my edited post and try to do your magic super strafe and it has been confirmed numerous times kb/m is emulated. Hence why the weapon selection wheel acts like an analog stick... Edit: I love people that l claim the KB/M is so OP but don't actually use it.. i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful. im talking from experiance and im not making this **** up, i break games as a form of entertainment. my experiance comes from memory editing (hacking), building complex macro control schemes to control multiple characters simultaniously (multiboxing) and creating automated Bots for use in real money trading schemes. i dont do any of that with dust hoever due to the ps3 platform and all but im vary aware of what can be acomplised with programable KB/M on their own and have done it myself for ***** and giggles on occasion. What country you from?
one with a high enough standard of living that ensure real money trading never amounts to anything more than coffee money (or in my case more computer parts)
i did it for fun rather than profit
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1972
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Posted - 2015.01.30 14:24:00 -
[29] - Quote
al nize mk2 wrote:On a scale of 1 to 10, how real are these exploits I keep hearing about?
A) Lag switching - Sometimes games are laggy and sometimes I seem to be hitting well known players who don't lose any HP. Is this real or is this just fantasy? etc..
B) Modded Controllers - I hear you can do this but have never spoken to anyone IRL that's even considered it. What's the deal with so called modded controllers, and do they even help?
C) KBM users - This one is apparently the biggest advantage of all and I've played FPS games on PC but haven't noticed too specific a difference in my performance. Plus I prefer the feel of a controller. Am I really losing out to KBM users or is this the stuff of a madman's dreams?
D) Boosting - I hear the word - but what exactly is boosting? I thought boosters just gave you SP quicker - is there some other dark boosty force that ruins everyone's fun and makes you stronger?
I actually wondered on lag switching in Dust until the other day.
I was having packet loss issues with my router and tho it was annoying I was able to rack up an amazing amount of kills with minimal deaths. I believe some one could replicate this issue and take advantage of it. |
OliX PRZESMIEWCA
Academy Inferno E-R-A
255
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Posted - 2015.01.30 14:53:00 -
[30] - Quote
Francois Sanchez wrote:- Lag switch : 0 because the player needs hosting the game to make it work - Modded controller : 3, only a few weapons can be affected by this and honestly I met a guy using that only twice since June 2013. Probably 90% of the accusations are wrong - KB/M : 7, it's hard to use at the beginning but once you get it, it really gives an edge if you want to aim accurately at long range or if you want to strafe like a mofo. To me using KB/M is really unfair. - Boosting : 10, you can find people doing that pretty easily
Haha look at your corp name, You should be prohibited in this conversation Players don't host ccp's game. Your game client is connecting with their server. That's why there was possible to ping all servers EU/US... Call of Duty or any other PS3 shooter findes best host with best connection, that's why You can't use lag switching perfectly. In dust we all send and receive info from their server so if specific port is blocked by traffic and it's outgoing port You are gambeling now with "ghost". Blue tags and other s.... Look, that game start lagging when U meet specific guy during game. I've played many games on lagolatory map without lag when there was eq on eq seariously
Dust is a computer type game which somehow was placed on ps3. With decent gaming mouse and kb that can use macro you can get some advantage over others. I've pluged Razer mouse and found best sensitivity so the move was almost like on PC game. Keyboard has been known as advantage due it's hardware limitations. Stick on DS3 need two things to reach it's maximum: time when stick is moved from pos 0 to the edge and actually move itself. When U press kb's key it moves with max speed. it's well known even for tankers.
I will not give You advice about modded ones, people already explained it for You.
Peace
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Freccia di Lybra
Maphia Clan Corporation
440
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Posted - 2015.01.30 15:00:00 -
[31] - Quote
al nize mk2 wrote:On a scale of 1 to 10, how real are these exploits I keep hearing about?
A) Lag switching - Sometimes games are laggy and sometimes I seem to be hitting well known players who don't lose any HP. Is this real or is this just fantasy? etc..
B) Modded Controllers - I hear you can do this but have never spoken to anyone IRL that's even considered it. What's the deal with so called modded controllers, and do they even help?
C) KBM users - This one is apparently the biggest advantage of all and I've played FPS games on PC but haven't noticed too specific a difference in my performance. Plus I prefer the feel of a controller. Am I really losing out to KBM users or is this the stuff of a madman's dreams?
D) Boosting - I hear the word - but what exactly is boosting? I thought boosters just gave you SP quicker - is there some other dark boosty force that ruins everyone's fun and makes you stronger?
A) 0 B) 8 C) 4 D) 5
There is almost no "real" exploit. 80% of 1 vs 1 are decided by connection + framerate.
Lag switching: It's unbelievable how many people think that you can lagswitch on a dedicated server. Anyway, you can't.
Modded Controllers: They exist, and there are many people using them. Still, it's not really that big exploit; there's nothing that you can't do manually.
KBM: here on Dust is awful, BUT if you use dedicated KB/M converter ( eagle eye for example) you may have an advantage over your enemies.
Boosting: it does exist, but boosters are usually quickly spotted, and by the way, if you go with the definition of "booster", almost 3/4 of Dust community is a booster. Still, it does "only" give you more SP at once.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Bethhy
Ancient Exiles.
3317
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Posted - 2015.01.30 17:29:00 -
[32] - Quote
al nize mk2 wrote:On a scale of 1 to 10, how real are these exploits I keep hearing about?
A) Lag switching - Sometimes games are laggy and sometimes I seem to be hitting well known players who don't lose any HP. Is this real or is this just fantasy? etc..
B) Modded Controllers - I hear you can do this but have never spoken to anyone IRL that's even considered it. What's the deal with so called modded controllers, and do they even help?
C) KBM users - This one is apparently the biggest advantage of all and I've played FPS games on PC but haven't noticed too specific a difference in my performance. Plus I prefer the feel of a controller. Am I really losing out to KBM users or is this the stuff of a madman's dreams?
D) Boosting - I hear the word - but what exactly is boosting? I thought boosters just gave you SP quicker - is there some other dark boosty force that ruins everyone's fun and makes you stronger?
-lag Switching is impossible in DUST 514 Here is kinda a breif explanation of a Lag switch ---> https://www.youtube.com/watch?v=5gE-ihY_EG0
In Order for a lag switch to work... The entire way server hosting works would have to be changed.
However DUST's performance is largely ran off a select grouping of ports that pass through your ISP, Depending on how they have traffic setup and what ports are used for what... Certain ISP's can massively affect game performance even though you have amazing connection speeds.
-Modded controllers are a problem... The Limited Recoil and Bloom mechanics(Dynamic crosshairs) Are negated by a Turbo controller... Allowing guns to fire faster then would be possible from human interaction and without any recoil...
Mix this with how DUST's Hit detection works.. When crosshairs turn "Red" you pretty much have a GTA 5 90-100% accuracy rating.... Then add Aim assist in the mix keeping you locked on for longer periods of time and expanding the hitzone area...
And Modded controllers + Aim assist become ridiculous.....
Keyboard and mouse in DUST, Isn't a keyboard and mouse... It is an emulation and overlay of the DS3... So the mouse is emulating a joystick... They keyboard is emulating Pressing the D-pad buttons and X, Traingle etc....
This makes using a Mouse and Keyboard in a classical sense impossible...
With current Hit detection problems and DS3 having Aim assist... The KB/M has been made obsolete for nearly 2 years..
However this created a problem when they added Aim assist into DUST.....
CCP Knew that EVE online has a collection of hardcore PC gamers... And that these players would come to play DUST and want to play with a mouse and keyboard... They knew that players could just go buy a M&KB emulator then use Aim assist on Mouse and be ridiculously OP...
So CCP Balanced the peripherals.. Adding limitations on Mouse use while buffing the ability of the DS3.... To create an even playing field... Where buying a Mouse and Keyboard emulator made no difference then just plugging in your USB cables into your PS3...
However with the addition of Aim assist.... And terrible hit detection that exists on Mouse... Players have gone out and bought a KB&M emulator and are now using a Mouse with DUST's DS3's Aim assist and hit detection buffs... ---> http://xim4.com/
People use the Emulator with Destiny.. And with that Aim assist... -----> https://www.youtube.com/watch?v=Ips9qF3CYpg
-Boosting is bullshit.... The average player has never even seen someone do this. It has been known to happen... But when someone submits a ticket to CCP.... It doesn't goto a CCP Shanghai developer... It goes to a CCP GM that works with the tranquility server cluster everyday.... They will take action against players quickly and swiftly for this. |
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