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Ghosts Chance
New Eden Headhunters
2865
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Posted - 2015.01.30 12:01:00 -
[1] - Quote
you cannot lag swtich dust... BUT
at one point players figured out how to control with region hosted a PC match and so foregn teams were causeing the PC matches to be hosted on eu/asia servers against NA teams then causing lag via the memory problems that certain types of equipment spam caused to ensure they had a lag advantage.
modded controllers are quite common, people just dont admit to using them to just anyone. that said the amoount of people that actually use one is ALOT less than the amount of people accused of it.
KB/M - the strength here lies in several places, the first being high end gaming mouse and keyboards are fully programmable, meaning you can create and execute scrips and macros for them "modded controller" style. the second being that you can change directions when strafing ALOT faster with a keyboard creating "super strafing" wich causes problems if you have aim assist activated ass the aim assist trows off your aim as it is constatnyl trying and failing to correct against that extreme strafe speed wich was the origin of the "omg cal scouts dont take damage" problem as they have really high strafe speeds + at the time had walhax)
as for boosting ive personally witnessed people buying into empty PC matches to the sake of farming KD/R WPs coming out with 40000+WPs 300+ kills, this is a regular occurance and is oftin used by PC teams to cap out their SP for the week fresh after reset so that they dont have to play public matches unless they feel like it.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghosts Chance
New Eden Headhunters
2865
|
Posted - 2015.01.30 12:10:00 -
[2] - Quote
Reign Omega wrote:Lag switching is only possible on player hosted or p2p servers
Modded controllers only effect 3 weapons that I can think of
Kbm is subpar in Dust, I use it to snipe, forge, laser and occasionally drive tanks.
I have however been running across more and more boosters, and taking names and photos.
kbm is supirior but only for the highest level of play, to play against it you CANNOT of aiim assist turned on with a controller and you STILL cant match the strafe speed, giving KB/M the advantage
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghosts Chance
New Eden Headhunters
2865
|
Posted - 2015.01.30 12:16:00 -
[3] - Quote
MINA Longstrike wrote:Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.)
the real boosting is done inside hour+ long PC matches consisting of a single team :P
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 12:33:00 -
[4] - Quote
Alena Ventrallis wrote:Can someone explain to me what a lag switch is, and how it isn't possible on Dust?
lag switch is where you host a game on YOUR computer, at the same time you use a literal switch to rapidly turn off/on the internet connection other people are using to connect to your computer to play with you causing massive packet loss to them and lag while leaving you without any problems whatsoever due to it being hosted on your computer and for you it doesnt require an internet connection. this works becuase since you host the game it treats your actions on a higher priority than anyone elses whereas if the game is hosted on a nautral server no player holds priority over another.
needless to say you cant do it in dust since all games are on the singularity server and not a single persons PS3
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 12:51:00 -
[5] - Quote
pumping up wrote:Ghosts Chance wrote:MINA Longstrike wrote:Lag switching is impossible in games with an actual server hosting matches. Only possible in peer-to-peer or player hosted games. To 'lag/switch in dust you'd have to DDoS.
Modded controllers are possible but not exactly common. Keyboard and mouse players are extremely uncommon, the most frequent kb/m players are actually tank users as it lets them control more nicely, you lose the advantage of aim assist with kb/m.
Anyone complaining about these three things is usually compensating with dunning-kruger tier excuses.
Boosting however is a very real thing, and while not exactly common is pretty easy to identify. There'll be players on opposite teams with >6000wp (usually earned from some exploited mechanic) and usually no kills or deaths (until they drop ob's), the rest of the players in the game are often down at ~2000wp. Don't be too quick to call boosting though as a good logi can earn insane amounts of wp through triage, revives and team spawns - some if my highest wp games as a logi I've gone 0-5 with 6k wp,(certainly take a picture and report them if you're suspicious ccp will examine their in game actions to determine what they've been doing.) the real boosting is done inside hour+ long PC matches consisting of a single team :P How would that work? I mean WP can only be generated if there is an opponent right?
a single corp on both teams rather my apologies aka a full 32 PC match consisting of just one corp.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 12:53:00 -
[6] - Quote
bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim...
KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off.
so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive)
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 13:06:00 -
[7] - Quote
bolsh lee wrote:Ghosts Chance wrote:bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim... KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off. so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive) false look at my edited post and try to do your magic super strafe and it has been confirmed numerous times kb/m is emulated. Hence why the weapon selection wheel acts like an analog stick... Edit: I love people that l claim the KB/M is so OP but don't actually use it..
i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful.
im talking from experiance and im not making this **** up, i break games as a form of entertainment.
my experiance comes from memory editing (hacking), building complex macro control schemes to control multiple characters simultaniously (multiboxing) and creating automated Bots for use in real money trading schemes.
i dont do any of that with dust hoever due to the ps3 platform and all but im vary aware of what can be acomplised with programable KB/M on their own and have done it myself for ***** and giggles on occasion.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Ghosts Chance
New Eden Headhunters
2866
|
Posted - 2015.01.30 13:15:00 -
[8] - Quote
al nize mk2 wrote:Ghosts Chance wrote:
i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful.
Very informative. I was about to start skilling into Minmatar based solely on the improved speed of the race. It's a long term project for my character.
its not optimal outside of super strafing, yull notice folks from top tier PC corps use the suit ALOT differently than everyone else.
aka they usee it exactly like they used the cal scouts they all speced out of instead of teh hit and run speed/stam style that everyone else uses with it. (with the exception of that one crazy bastered with the speed shotgunner fit.... hes just got skills.)
the reason is so potent is becuase it causes a bug inn aim assist... wich the cal scout previously abused to obtain domanance (remember all the hitbox shield flair complaints? yup caused by aim assist bugs, turning off aim assist eliminated that problem against them :P)
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
|
Ghosts Chance
New Eden Headhunters
2867
|
Posted - 2015.01.30 13:22:00 -
[9] - Quote
Reign Omega wrote:Ghosts Chance wrote:bolsh lee wrote:Ghosts Chance wrote:bolsh lee wrote:Kb/m is awful, the controller has the advantage vs kb/m because the controller has aim assist. With a real kb/m aim assist would not be needed but Dusts kb/m is actually emulated as the controller so CQC with kb/m is like taking the controller and using your palm to aim... KBM has the advantage because strafe macros (super strafing in general as well) bug out aim assist causing more shots to miss than if you had aim assist turned off. so the reason you cite for the controller being better is ACTUALLY the reason its worse in competitive play. and dusts KB/m is NOT an emulated controller... thats an entirely different setup used to give KB/M aim assist (wich is counter productive) false look at my edited post and try to do your magic super strafe and it has been confirmed numerous times kb/m is emulated. Hence why the weapon selection wheel acts like an analog stick... Edit: I love people that l claim the KB/M is so OP but don't actually use it.. i dont activley use it because of my headset setup. BUT i DO have high end programmable keyboard/mouse/nostro and yes... it does work AND is directly respocable for the "omg cal scout is OP it doesnt take damage" and so called "hitbox" problems that are so pupular. its also the reason why min assaults are so damn pupuylar right now, as high end players abuse the fact that its the highest strafe speed of the medium frames combined with KB/M super strafing to replicate teh sucess of the cal scout now that the cal scout no longer has insane wall hacks. people see this sucess and try to emulate it by also specing into the min assault without understanding WHY its powerful. im talking from experiance and im not making this **** up, i break games as a form of entertainment. my experiance comes from memory editing (hacking), building complex macro control schemes to control multiple characters simultaniously (multiboxing) and creating automated Bots for use in real money trading schemes. i dont do any of that with dust hoever due to the ps3 platform and all but im vary aware of what can be acomplised with programable KB/M on their own and have done it myself for ***** and giggles on occasion. What country you from?
one with a high enough standard of living that ensure real money trading never amounts to anything more than coffee money (or in my case more computer parts)
i did it for fun rather than profit
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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