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Templar XIII
Vherokior Combat Logistics Minmatar Republic
47
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Posted - 2015.01.28 13:49:00 -
[1] - Quote
Just an idea, please contribute yours or even better: optimization inputs.
Faction warfare and EVE to DUST interdependence is quasi-non-existent. Interconnection?: Yes, slightly. Interdependence?: No. This is a given.
How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions?
Same counts for Space dominance affecting damage output on the ground. Sure, these influences are only allowed to be small, like 1-3% at best, but this would be another incentive to do more FW and work together with EVE pilots, as both parties profit from it.
Warlords 1.0 patch shows you can provide damage bonusses across the board, why not do it to make DUST more meaningful for EVE players and vice versa? |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1973
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Posted - 2015.01.30 15:53:00 -
[2] - Quote
Templar XIII wrote:Just an idea, please contribute yours or even better: optimization inputs.
Faction warfare and EVE to DUST interdependence is quasi-non-existent. Interconnection?: Yes, slightly. Interdependence?: No. This is a given.
How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions?
Same counts for Space dominance affecting damage output on the ground. Sure, these influences are only allowed to be small, like 1-3% at best, but this would be another incentive to do more FW and work together with EVE pilots, as both parties profit from it.
Warlords 1.0 patch shows you can provide damage bonusses across the board via war barges subsystems, why not do it to make DUST more meaningful for EVE players and vice versa?
No way would CCP allow Dust to have that much affect on Eve.
The amount of effect it has currently is a miracle.
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Hector Carson
G0DS AM0NG MEN General Tso's Alliance
176
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Posted - 2015.01.30 16:10:00 -
[3] - Quote
deezy dabest wrote:Templar XIII wrote:Just an idea, please contribute yours or even better: optimization inputs.
Faction warfare and EVE to DUST interdependence is quasi-non-existent. Interconnection?: Yes, slightly. Interdependence?: No. This is a given.
How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions?
Same counts for Space dominance affecting damage output on the ground. Sure, these influences are only allowed to be small, like 1-3% at best, but this would be another incentive to do more FW and work together with EVE pilots, as both parties profit from it.
Warlords 1.0 patch shows you can provide damage bonusses across the board via war barges subsystems, why not do it to make DUST more meaningful for EVE players and vice versa? No way would CCP allow Dust to have that much affect on Eve. The amount of effect it has currently is a miracle. And these are reasons we don't have anything good in this game
Assault c.k0
Proto Tankers
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1973
|
Posted - 2015.01.30 16:32:00 -
[4] - Quote
Hector Carson wrote:deezy dabest wrote:Templar XIII wrote:Just an idea, please contribute yours or even better: optimization inputs.
Faction warfare and EVE to DUST interdependence is quasi-non-existent. Interconnection?: Yes, slightly. Interdependence?: No. This is a given.
How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions?
Same counts for Space dominance affecting damage output on the ground. Sure, these influences are only allowed to be small, like 1-3% at best, but this would be another incentive to do more FW and work together with EVE pilots, as both parties profit from it.
Warlords 1.0 patch shows you can provide damage bonusses across the board via war barges subsystems, why not do it to make DUST more meaningful for EVE players and vice versa? No way would CCP allow Dust to have that much affect on Eve. The amount of effect it has currently is a miracle. And these are reasons we don't have anything good in this game
It is understandable that CCP would want to protect their mainstay.
As far as not having nice things I would attribute that to the fact that Dust, like WoD, ended up just a way to keep developers busy when they did not need them for Eve. |
Finn Colman
Immortal Guides Learning Alliance
133
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Posted - 2015.01.30 18:14:00 -
[5] - Quote
EVE and Dust were never meant to be interdependent, they were merely meant to enhance one another in their interactions (which is minimal still).
Edit: I see what you mean now after reading more fully (you should make sure you use the proper words to convey your thoughts), but I still don't think this is the right way to improve the EVE link.
PSA: Tell players to terminate in order to access mCRUs.
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Templar XIII
Vherokior Combat Logistics Minmatar Republic
54
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Posted - 2015.01.30 20:36:00 -
[6] - Quote
Finn Colman wrote:EVE and Dust were never meant to be interdependent, they were merely meant to enhance one another in their interactions (which is minimal still).
Edit: I see what you mean now after reading more fully (you should make sure you use the proper words to convey your thoughts), but I still don't think this is the right way to improve the EVE link.
Iam not native to this language, so please bear with me; but if you do not think this to be the right way for the DUST-EVE link, please contribute your ideas then. More ideas, better ideas are all most welcome. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2647
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Posted - 2015.01.30 20:41:00 -
[7] - Quote
Quote:How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions?
You do know district control on the ground makes flipping PLEX in space faster?
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Templar XIII
Vherokior Combat Logistics Minmatar Republic
54
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Posted - 2015.01.30 20:50:00 -
[8] - Quote
Aikuchi Tomaru wrote:Quote:How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions? You do know district control on the ground makes flipping PLEX in space faster?
District control weakening overall PLEX integrity? Yes, heard about that. I was rather aiming at the PVP aspect of FW in space that would benefit from my approach, which would give you a slight edge against enemy FW players. A bit like having additional or substitute command ship bonuses active in system. |
Finn Colman
Immortal Guides Learning Alliance
133
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Posted - 2015.01.31 01:01:00 -
[9] - Quote
Templar XIII wrote:Finn Colman wrote:EVE and Dust were never meant to be interdependent, they were merely meant to enhance one another in their interactions (which is minimal still).
Edit: I see what you mean now after reading more fully (you should make sure you use the proper words to convey your thoughts), but I still don't think this is the right way to improve the EVE link. Iam not native to this language, so please bear with me; but if you do not think this to be the right way for the DUST-EVE link, please contribute your ideas then. More ideas, better ideas are all most welcome. You did a pretty good job of writing it considering it is not your native language, a little better than some native english speakers even. Out of curiosity, what is your native language? Honestly, I'm probably not a great source of ideas or information about improving the link between the two games, as I haven't played EVE. For all I know, it could be a fairly good suggestion. There certainly does need to be more of an incentive for EVE players and Dust players to interact than there currently is.
PSA: Tell players to terminate in order to access mCRUs.
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