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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
139
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Posted - 2015.01.28 02:41:00 -
[1] - Quote
The amarr is supposed have more ehp.....but they actually don't.
I'll brake it down simple so you understand...
the amarr assault have 6.5% more health than gal/cal while suffering a 4.1% speed reduction in 3 diffrent speed traits. the amarr assault have 13% more health then the min while taking a 10 % speed reduction.....
the health difference seems right but the speed doesn't.... speed to health ratio wise either the min assault is too fast or has to much health or the amarr assault has to little hp...missing around 15, maybe lower or higher. .or bump up every assault but the min by 1% in every speed stat....so the speed difference follows the same rule.
oooh but you guys are stamina ......yea but 80 more than cal/gal.. with a 30 regen while the min have 50 regen... so we are second place when it comes to that...
bump up every assault but the min stamina by 10... it will help the gal close in for thier CQC and the amarr to actually have 1st when it comes to stamina (regen + pool) like everyone claims they are supposed to be.
this suit is lacking in the stats but our suit bonus make up for it so I use it :)
but IMO I want whats our!!
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
139
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Posted - 2015.01.28 02:58:00 -
[2] - Quote
True Adamance wrote:Why the **** does it matter?
Amarr things are usually slower than other things. Amarr things have slightly more eHP than other things. Amarr things have more cap/stamina than most other things.
Just harden up like the rest of us have. The Amarr Assault was much worse at one point.
but we dont the transiton from amarr - cal/gal - min is + 6.5% throughout but for speed its 4.1 then 10?! if the reasoning behind the min having a different speed difference is "lore wise they are speed".... lore wise "aren't we health"??? if you don't see whats missing you are a fool. but now that I think about it the min did have 15+ health buff across all suits.... they forgot to add it to the amarr
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
139
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Posted - 2015.01.28 03:22:00 -
[3] - Quote
Dude stop I'd **** on you 1v1 with ScR you dookey lol
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
139
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Posted - 2015.01.28 16:43:00 -
[4] - Quote
THUNDERGROOVE wrote:True Adamance wrote:Why the **** does it matter?
Amarr things are usually slower than other things. Amarr things have slightly more eHP than other things. Amarr things have more cap/stamina than most other things.
Just harden up like the rest of us have. The Amarr Assault was much worse at one point. I don't mind the assault as it is. I just find it a huge joke how the Minmatar Assault is faster than my Amarr scout base. Slowest scout should be faster than the fastest assault. It's pathetic. P.S. Nerf all assault strafe
I don't either , I shred in a basic assault most of the time but for balance reasons we are missing health or speed.... which ever way you look at it I am fine with a buff to either. and our suit bonus shouldn't make up for our messed up speed to health ratio.
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
139
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Posted - 2015.01.28 17:14:00 -
[5] - Quote
gustavo acosta wrote:Buffing all assaults again seems like a really bad idea. The min assault can do with a speed nerf, but the community won't like it considering most of them have switched to the min assault... hopefully the Cal and Gal community can come together and see they are being skimped on some health/speed to... but barely, not as much as amarr but together we will prevail over these Fotm chasers!!
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
139
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Posted - 2015.01.28 17:59:00 -
[6] - Quote
knight guard fury wrote:THUNDERGROOVE wrote:True Adamance wrote:Why the **** does it matter?
Amarr things are usually slower than other things. Amarr things have slightly more eHP than other things. Amarr things have more cap/stamina than most other things.
Just harden up like the rest of us have. The Amarr Assault was much worse at one point. I don't mind the assault as it is. I just find it a huge joke how the Minmatar Assault is faster than my Amarr scout base. Slowest scout should be faster than the fastest assault. It's pathetic. P.S. Nerf all assault strafe HTFU and this is how I view it Amarr scout - assault Amarr assault - heavy Amarr heavy - huge tanks beast Don't take that literally but you get what I'm saying and the min assault is faster than a lot of other suits so it's just naturally like that. All matari are faster in all ways and the amarr are just tankier and can be fit in many ways
but we are missing the tank..... we follow the same hp ratio as the cal/gal when we are supposed to be the hp race..... while min doesn't follow the same Speed ratio as cal/gal its overpowered because its health to speed ratio is bigger then all the other suits by a wide margin it need 2% less speed or 15 less health....while the amarr need 1% more speed or 15 more hp.. do the math if you think I am making **** up...
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
140
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Posted - 2015.01.28 18:24:00 -
[7] - Quote
knight guard fury wrote:BLOOD Ruler wrote:There's nothing wrong with it,I killed a proto heavy just using a basis and mili gear on a standard suit on an alt. ^^ I can kill anything in my amarr alt account. Don't know why the OP thinks it's lacking in certain areas but it obviously makes up for it in combat , weapons, and how you got it
but that's when you are using the ScR....I kill proto anything with my basic ScR but when I decided to throw a different weapon on I notice the suit is lacking in the stats...
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
140
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Posted - 2015.01.28 18:28:00 -
[8] - Quote
Heimdallr69 wrote:All Gucci wrote:gustavo acosta wrote:Buffing all assaults again seems like a really bad idea. The min assault can do with a speed nerf, but the community won't like it considering most of them have switched to the min assault... hopefully the Cal and Gal community can come together and see they are being skimped on some health/speed to... but barely, not as much as amarr but together we will prevail over these Fotm chasers!! I've tried for so long that idgaf anymore.. I find Scr EZ mode, and I fit mine with 540 armor, that is my choice I could stack 7-900 but hey I got game. So I am not the only one that has seen this issue.... did you bring this up and only to be ignored ?
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
141
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Posted - 2015.01.28 23:28:00 -
[9] - Quote
True Adamance wrote:Templar XIII wrote:Quote: I simply don't understand why you think you feel the Amarr Assault needs any more than it already has...... we have everything we need to function effectively on the battlefield....what could possibly warrant more? The fact that other suits, in this case the Minmatar assault suit, perform a lot better, which is why I support All Gucci's request for an Amarr Assault buff, preferring a minmatar speed/strafe speed nerf though. I wrote this all before and passed the ball to CCP to check their numbers and see how these imbalances, if they do see any in it, can be amended, so we do not have to rely on what we think we feel. Did you not get enough sleep or chose deliberately to oppose on grounds of just because? I do not intent to be rude, but I know you for far better forum postings. I'm just confused..... since I don't understand the flaws you see. you are choosing to not see these flaws..... ccp makes mistakes ,is it so hard to believe they made a mistake in balancing when they created 4 races with different fighting styles?
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
141
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Posted - 2015.01.29 00:52:00 -
[10] - Quote
gustavo acosta wrote:This thread should just turn to a min assault nerf thread tbqh. Any buff to any assault would be ludicrous...
Well we want everyone else to decide really...... I cant say which one would be better buff amarr or nerf the min...
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
142
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Posted - 2015.01.29 14:31:00 -
[11] - Quote
Like I said , If it wasn't for the racial bonus this suit would suck.... that shouldn't be reason enough to be content with the suit....
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
142
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Posted - 2015.01.31 04:43:00 -
[12] - Quote
DeadlyAztec11 wrote:Stamina, therefore your argument is invalid.
gal/cal: 6.5% more hp then min with 4.1% speed decrease...
amarr: 13% more hp then min with 10.2% speed decrease..... that's not very consistent.... either reduce min to 8.2% or buff amarr health up so its not consistent with the Gal/Cal to Min health difference...
they are getting to little hp for such a huge speed decrease... If anything give us the mobility and health of Gal/Cal because I would gladly trade that extra 6.5% health for a 6.1% speed increase
assaults btw ^ Idk about other suits.... someone else could check
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
142
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Posted - 2015.01.31 04:45:00 -
[13] - Quote
DeadlyAztec11 wrote:Stamina, therefore your argument is invalid. also stamina regen > stamina pool ..... so just another reason to nerf min or buff amarr
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
142
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Posted - 2015.01.31 05:26:00 -
[14] - Quote
Atiim wrote:All Gucci wrote:The amarr is supposed have more ehp.....but they actually don't. Yes, they do. Amarr Assault: 460 eHP Caldari Assault: 430 eHP Gallente Assault: 430 eHP Minmatar Assault: 400 eHP All Gucci wrote:the amarr assault have 6.5% more health than gal/cal while suffering a 4.1% speed reduction in 3 diffrent speed traits. the amarr assault have 13% more health then the min while taking a 10 % speed reduction.....
the health difference seems right but the speed doesn't.... speed to health ratio wise either the min assault is too fast or has to much health or the amarr assault has to little hp...missing around 15, maybe lower or higher. .or bump up every assault but the min by 1% in every speed stat....so the speed difference follows the same rule. You claim that the Amarr Assault has to little HP for the speed that it looses, yet your math states that you receive +13% HP at the cost of only 10% Speed, meaning that you gain more health than you lose speed. Given how it's apparently your goal to make the Speed : HP ratios equal, wouldn't that mean the Amarr Assault would need either a speed or HP nerf ? Surely you thought this through before you posted your QQ thread, no?
Here let me brake it down nice and simple for you little atiim...
460/4.0 (1% of Min health) = 115% take that number and now multiply by .0742 (1 of min speed ) = 8.533 meters per second !!!! If we amarr were following the same health/speed ratio, we would be running at 8.533 meters per second with 460 health...
here I'll compare gal/cal to amarr
460/4.3 (1% Gal/Cal Health) =106.976 take that number and now multiply by .07 ( 1% Gal/Cal Speed ) = 7.488 meters per second!!! If we followed the Gal/Cal health/speed ratio we would be running at 7.488 meters per second with 460 health...
Now lets check if my math is wrong since you assume you are so smart lol
460/4.6 (1% Amarr Health) = 100 Take that number and multiply by .0672 (1% of amarr Speed) = 6.72 Meters per second which sounds about right so sit down or do some research/thinking before you try to refute someone lmao
Director / Slayer / Emperor
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
166
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Posted - 2015.02.01 18:59:00 -
[15] - Quote
I think the real fix is to use the gal/cal assaults health and speed ratio for both the amarr and the min.
Director / Slayer / Emperor
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