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Thread Statistics | Show CCP posts - 1 post(s) |
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1432
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Posted - 2015.01.28 05:05:00 -
[1] - Quote
Aeon Amadi wrote:This thread makes my freaggin head hurt.
Maybe CCP Rattati needs to release a dev-blog on the amount of people actually working on Dust 514 right now to put kittens into perspective for the people who think that they're capable of shelling out massive updates.
I mean we can infer strongly that its only 5 people because of the new officer suits but kittengod Ratatti, please?
I've seen more bad ideas on these forums than the US Congress over the last decade.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1432
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Posted - 2015.01.28 05:09:00 -
[2] - Quote
Aeon Amadi wrote:Soldner VonKuechle wrote:Aeon Amadi wrote:This thread makes my freaggin head hurt.
Maybe CCP Rattati needs to release a dev-blog on the amount of people actually working on Dust 514 right now to put kittens into perspective for the people who think that they're capable of shelling out massive updates.
I mean we can infer strongly that its only 5 people because of the new officer suits but kittengod Ratatti, please? Considering that some of the officer dropsuits are named after a team of devs, could even be less than that xD
like, scotsman.....and logibro.....
Just wondering out loud here, please dont exile me forum gods, but didnt scotsman leave the company?
and Logibro works eve events/pr now.....
I've seen more bad ideas on these forums than the US Congress over the last decade.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1433
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Posted - 2015.01.28 05:21:00 -
[3] - Quote
Xocoyol Zaraoul wrote:I'm kinda happy wolfman left, iirc he butchered vehicles into the over-simplified mess we have now with the cookie-cutter builds. The current vehicle rehaul plan sounds lovely, oh so lovely.
I miss heat sinks and resistance mods so much, its kinda disturbing. My poor tank alt hasnt been touched in a month because boooooooooooooooo
I've seen more bad ideas on these forums than the US Congress over the last decade.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1441
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Posted - 2015.01.28 15:08:00 -
[4] - Quote
Soraya Xel wrote:For people trying to guess dev numbers from named suits, bear in mind that there have always been a number of devs in Shanghai that have never posted on the forums, and hence who have names that are not public, hence do not have named suits. And of course, as other players pointed out, some named suits may be named after devs no longer working on DUST as well. Unfortunately, suits will not give you any realistic answer about the size of the dev team. DJINN Jecture wrote:Here is my feedback, mr CPM.
Go talk to CCP and tell them to drop the warbarges until it is a corporate ship used to transport mercs in Eve where one of our pilots controls them. Then tell them to scrap the Free-to-play model and port in to Legion and put the characters on the same subscription model as Eve. Oh and by-the-way, this sucks. I will reserve my stronger wording of my opinion on this matter for my bathroom. No. :)
Ah damm.
Could yooooouuuuu clue us in further than that Soraya?
New term: Quitter-vet. Someone who hasn't played for a substantial time but thinks they can solve its problems.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1502
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Posted - 2015.02.06 01:11:00 -
[5] - Quote
Mobius Wyvern wrote:sabre prime wrote:Rattati and his team are putting a lot of hard work into the updates and it is appreciated I'm sure...
But, warlords does not seem like the next major build of Dust 514. It is the same thing as Uprising. It looks just like a regular update patch/hotfix for Uprising (1.11 if you will?).
Adding more content and re-working existing aspects of the game is all well and good. But what this game needs is some serious work on its basic nuts-and-bolts mechanics.
Fix stuff! Make it perform better, clean up the buggy code, work on the gameplay mechanics. That kind of stuff won't add any shiny new bells and whistles like the recent updates, but the game will be immeasurably and objectively better for it.
Having said that, I haven't played in 4-5 months (PS3 broke). But I want to! He mentioned on Trello that they've done hardware testing that has found them a way to squeeze more frames out of the game, but they aren't sure if they want to use that for just buffing current framerates, or increasing the player count to 48 like it was supposed to be in the first place.
...
Why not both! ?!?
Life's a numbers game. Good fuuuucking luck loading the dice in YOUR favor.
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