Greiv Rabbah
13Art of War13
61
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Posted - 2015.02.06 05:51:00 -
[1] - Quote
Rattati wrote:what is your feeling on blaster ROF, not DPS, just feeling.
do you generally like the
dum dum dum dum dum (current)
or you prefer
dum...dum...dum...dum more like an APC turret from other fpss
or dum.....dum......dum like a tank from other fpss
;) vote now
I still don't want them to be anywhere close to a rail, there is a sweet spot there, i think
also missiles, i feel the rof is way too high right now
Agree with aeon amadi. APC style is nice. http://youtu.be/eh1Cc0UbM8k
However, why not have different types of each turret? http://wiki.eveuniversity.org/Turrets shows multiple types of blasters with different rates of fire, as well as different types of ammo useful for different situations.
Also since I'm grinding the eve axe, we could use to have autocannon/artillery and pulse/beam lasers. When will we have something other than hybrid turrets and missiles? Some ppl wonder why old heads call CCPcaldari favoritists, but how will you ever reach balance without expanding beyond caldari fighting style weapons? Yes missiles and hybrid turrets are neat, but we only have one type of missile which is so noncanon it hurts (http://wiki.eveuniversity.org/Missile_Launchers) we have infantry with guided missiles but no dumbfire missiles and vehicles with dumbfire missiles but no guided missiles.
For missiles I think each size should have two varieties of missile launcher: guided and dumbfire (long range low rof and short range high rof, respectively) and a couple different types of warhead that can be loaded (including anti missile missiles).
Still, were stuck for now with hybrid turrets and missiles but that's only suitable to caldari and some gallente. When are artillery and autocannons coming? Bomb launchers and drone bays? Pulse and beam turrets? Target painters and stasis webs? Cal tech got used a lot to show off the game, but we need a diversified battlefield for vehicles to be more fun and relevant to other players.
If you take a squad of matari pilots with a scout lav using a target painter, a recon drop ship with a bomb launcher, a logistics drop ship supporting a hav with a large artillery cannon, and a mtac carrying a Gatling autocannon running alongside a mav with a full drone bay... And face them off against a squad of amarr pilots with a couple of logi drop ships, one spitting out a squad of sentinels and commandos sporting lazors galore and the other throwing webs, a scout lav running tracking disruptors, an imperial hav beaming lazory death accompanied by a smartbomb-toting lav backed up by an mtac with pulse lasers...
I couldnt guess at who'd win, but I bet everybody would have fun, feel as a team, and the battle would be godly. It would be worthy of the glory found in those old trailers that drew us to dust 514 in the first place.
But about turret ROF, I guess I think it should be all 3 for blasters, and slow long range lock-on missiles, fast short range dumbfire missiles, and extremely fast anti missile missiles. I think all 3 of both could be implemented without requiring any art assets |