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Sir Snugglz
Red Star.
1139
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Posted - 2015.01.21 17:03:00 -
[1] - Quote
I refuse to use the basic MCRU. I believe it is equivalent to a militia uplink with the benefit of being mobile. Will there be different variants of MCRU like there are uplinks? (faster spawns, lower pg/cpu, etc)
What about tiers? Why should I fit a enhanced or proto MCRU over the basic? Assuming they will have higher cpu/pg requirements.
I'm glad we got all dropsuits, light weapons, and most side arms.
Time to finish the MCRU. It needs some love.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1140
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Posted - 2015.01.21 17:18:00 -
[2] - Quote
DUST Fiend wrote:Honestly we need more slots to fit things otherwise CRUs will only ever be fit to standard ships, and tanks.
I do believe there should be a sacrifice to equipping a CRU. You shouldnt be able to tank a CRU vehicle. But that sacrifice shouldn't be huge either.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1140
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Posted - 2015.01.21 17:25:00 -
[3] - Quote
DUST Fiend wrote:Sir Snugglz wrote:DUST Fiend wrote:Honestly we need more slots to fit things otherwise CRUs will only ever be fit to standard ships, and tanks. I do believe there should be a sacrifice to equipping a CRU. You shouldnt be able to tank a CRU vehicle. But that sacrifice shouldn't be huge either. True, but do you think an incubus with no AB will be able to insert troops succesfully, or would it just fly around thw flight ceiling all match. AB is the only reliable defense vs swarms
I believe that an "ASSAULT" derpship should not be able to equip an MCRU. If anything it would make myrons and grimsnes more viable. Especially when they reintroduce logi variant.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1140
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Posted - 2015.01.21 17:27:00 -
[4] - Quote
Operative 1174 Uuali wrote:Only need on mCRU. Just make the skill mean something. Each level knocks off fitting cost and gives faster spawn time.
I can settle for this too. Remove the militia and just have a general MCRU module. Skills provide bonuses.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1145
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Posted - 2015.01.21 17:34:00 -
[5] - Quote
DUST Fiend wrote:Im all for getting those modules on game, i just dont see them being relevant without logi ships being a success.
How often would a Grimsnes be requested in a PC?
This also does nothin to address the simple fact that passengers cant see ****, so blueberries will spawn in and waste time like thy always do. Unless of course, your PC team truly believes a standard dropship is survivable enough to bother calling it in the first place
Gimme a 5 sec MCRU and 'll go back to my myron for PC. Jump out of and clear the uplinks my self.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1145
|
Posted - 2015.01.21 17:42:00 -
[6] - Quote
DUST Fiend wrote: Mmmm, Incubus bait :3
Exactly. ADS should counter general purpose derpships. It will make air to air combat more funner. But because no one flies derpships, we are limited to fighting other ADS
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1145
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Posted - 2015.01.21 17:47:00 -
[7] - Quote
DUST Fiend wrote: Except anything less than an ADS cant keep up in a dogfight, even with proto turrets and competent gunners for the simple fact that they cant maintain height advantage, thus losing by default.
Rock paper scissors. They are not suppose to be able to take on an ADS. Fly low and carry forges/minmandos
An ADS wouldn't be a counter if the DS can fight back.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1145
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Posted - 2015.01.21 17:54:00 -
[8] - Quote
DUST Fiend wrote: Im just pointing out that MCRUs will remain irrelvant for dropships if only standard and militia ships can fit them, since their added tank in no way makes up for their vastly reduced mobility
Which is why vehicles need to get revamped when they reintroduce the variants again. and this time do it right.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1145
|
Posted - 2015.01.21 18:07:00 -
[9] - Quote
Spkr4theDead wrote: Don't tell me you're actually considering putting this on your Python. I used to have ADS to level 5 and Python probably to level 5 before I bought the respec. It's squishy as all hell and only someone with your experience can make it work really well.
At any rate, I hope the logistics dropship gets a great bonus to the mCRU, at operation level, at most a 5 second spawn, at best a 3 second spawn. It would encourage people to go level 5 to get the maximum bonus.
FOOL CANT YOU READ!!!!
I said if it had bonuses I would go back to the Myron and stated what possible bonuses they could get.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Sir Snugglz
Red Star.
1148
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Posted - 2015.01.21 18:54:00 -
[10] - Quote
saxonmish wrote:
lol dont tell me you got that skill to 5 in hope that they will add it sometime soon right?
Hell no! but if something is implemented I wouldn't mind the sink either
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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