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          iKILLu osborne 
          Dead Man's Game RUST415
  606
  
          
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        Posted - 2015.01.20 23:42:00 -
          [1] - Quote 
          
           
          i no longer fret over sp, in fact i could care less about it. this desperately needs a fix, new skills, new content, something to motivate me to grind away sp like i did in the days of old.
  and not just 1 or 2 new skills, i mean an entirely new skill tree so i would hope we could spitball some ideas to ccp.
  1.) movement speed- .5% per level (2.5% at 5) 2.) bandwith cost reduction- 2% per level (10% at 5) 3.) acrobatics- 2% to jump height (10% at 5)  acrobatics profiency- 5% reduction to stamina consumption when jumping(25% at 5) 4.) inertia dampning- 5% reduction to fall damage (25% at 5) 5.) diplomancy- 1% increase to purchases and sales prices (5% at 5) 
  if you have any of your own please keep the percentages at a modest figure and don't list skills that already exist or would be game-breaking.
 if you shoot me from the redline i will ensure your death will be a swift one 
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          iKILLu osborne 
          Dead Man's Game RUST415
  606
  
          
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        Posted - 2015.01.20 23:49:00 -
          [2] - Quote 
          
           
          Nocturnal Soul wrote:Me I just max out entire weapon trees now   i been throwing it all into vehicles even though i don't use them is just the "versatile merc" thing, seriously i was saddened when i looked through the entire skilltree and nothing excited me.
 if you shoot me from the redline i will ensure your death will be a swift one 
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          iKILLu osborne 
          Dead Man's Game RUST415
  606
  
          
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        Posted - 2015.01.20 23:53:00 -
          [3] - Quote 
          
           
          Juno Tristan wrote:I'm not a fan of further increasing the gap between vets and new players with core skills
  What if you could convert sp into loyalty rank   and when they achieve vet status they'll be met by the same dilemma i've been facing.
  good idea but it would hurt aurum sales so not likely.
 if you shoot me from the redline i will ensure your death will be a swift one 
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          iKILLu osborne 
          Dead Man's Game RUST415
  606
  
          
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        Posted - 2015.01.21 00:01:00 -
          [4] - Quote 
          
           
          TritusX wrote:As you guys wander about looking for something to do with your SP, I'm still grinding my butt over here trying to level the playing field. As a 6 month old player with only 5 million SP (i can only play on weekends), I literally play DUST non stop over the weekend to catch up. Heck, I have other games I have to play but DUST ends up being the game I play.
    get your core skills to a reasonable level (3 on each) , then start skilling into a suit and weapon that compliment each other(I'e cal assault and rr). 
  after that you can enter the experimental phase of testing stuff out.
 if you shoot me from the redline i will ensure your death will be a swift one 
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          iKILLu osborne 
          Dead Man's Game RUST415
  606
  
          
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        Posted - 2015.01.21 00:30:00 -
          [5] - Quote 
          
           
          many good ideas, however calling in installations (turrets,depots) could be problematic requiring a *ton* of dev work to be both balanced and non glitched. for example calling in large rail turret on a roof top would be op and by the size of it could crush many good campers (would be funny though).
  logi lav would need low ehp to be balanced. devalue'ing the pratical implications but, would be useful given the right scenario.
  jet bikes for gods sake yes
  30m is an exaggeration i'm setting on 46m sp and i was stomping long before then, but of course all my sp investments was properly spent :).  that is why all the skills i listed contributes to survival'bility more than combat'bility asides from movement speed which contributes too strafing and back peddling which is why i stated 0.5% per level.
 if you shoot me from the redline i will ensure your death will be a swift one 
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          iKILLu osborne 
          Dead Man's Game RUST415
  608
  
          
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        Posted - 2015.01.21 06:35:00 -
          [6] - Quote 
          
           
          @ bethny
  details about your installation proposal, you had not mentioned if it had same protocol as vehicles then yes you could call them in anywhere and it not be a problem, but oh wait i forgot i can call a tank in on almost any roof......... but the installation would have x2 ehp thus why it would require new protocols -_-.
  small turrets...............................,,,,,have you ever used small rail? and your saying i would be able to run and gun with one?!?
  my methana can tank close to 5000 ehp more than most tanks so YES the logi lav would need a lower ehp if not you would have 2 man murder taxis dominating the map.
  hmm your forgetting armor and shield upgrades that is core upgrades and do contribute to combat'bility
  lvl 5 cal scout lvl 5 cal assault lvl 4 cal logi lvl 5 min sentinel  lvl 5 hmg, 5 lvl 5 rr, 5 lvl 5 sg, p 5 lvl 5 scr, p 5 lvl 5 nk, p 5 lvl 5 scp, p 5  grenaded lvl 5 
  hmmm oh look my cores are maxed too with roughly 8m in vehicles again i say 30m is an exaggeration
 if you shoot me from the redline i will ensure your death will be a swift one 
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