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Kodho
Hidden Suppression
138
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Posted - 2015.01.20 14:03:00 -
[1] - Quote
As we all know the range nerf on sniper rifles has not limited the amount of redline sniping that occurs during a match. I has also been a contributing factor in the inability to counter the said redline snipers. Here's an idea that may have been mentioned before but may help elevate both problems at once.
If you snipe from inside your redline the existing ranges apply. However, if you snipe outside of your redline, your range will go up a certain amount (100 meters?). This will allow redline snipers to be countered and force them to move out of the redline in order to compete at range with those who are countering them. Or, assume the higher risk of being killed with no ability to kill the counter sniper.
I'm in know way suggesting this as a definate solution to the sniping issue. I just wanted to start the discussion and see if it is a viable solution. However, it does seem to solve three of the big issues that concern the current state of snipers (range, counter play and redline).
Let's here everyone's thoughts on this.
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
138
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Posted - 2015.01.20 15:51:00 -
[2] - Quote
Would this be a step in the right direction?
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
139
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Posted - 2015.01.20 18:37:00 -
[3] - Quote
The Hanks for the input everyone. Like I said in my original post, I'm not sure this is a viable fix for the situation. However, in order to fix the situation that snipers are currently in, we must think out of the box to come up with a solution. This is my take on the situation. I am a sniper. I do find myself in the redline a lot. However, I will engaugement on objectives when my help is needed. I do think sniping is a viable method in helping your team. Unfortunately, map design and current game mechanics related to snipers have severely hampered this viability.
All I'm asking for is constructive discussion on this matter. Don't hate. Based on where the game is heading for snipers, I believe something needs to be done to save this role. If not, you might as well remove all sniper weapons from the game. For me, a dedicated sniper, that would prevent me from playing the game I love.
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
140
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Posted - 2015.01.20 21:41:00 -
[4] - Quote
Thanks for input!
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
140
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Posted - 2015.01.20 21:44:00 -
[5] - Quote
I would really like some dev input if possible!
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
140
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Posted - 2015.01.21 00:27:00 -
[6] - Quote
Vesta, how would you propose we do that? There has to be more than fixing sway while standing.
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
141
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Posted - 2015.01.21 22:43:00 -
[7] - Quote
Thanks for your input Aeon. It's much appreciated.
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
143
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Posted - 2015.01.22 19:14:00 -
[8] - Quote
Ok. What I gather from the conversation is that sway while standing and map design are the two biggest factors that are hampering snipers at the moment. It seems that most believe that if these two items are addressed, the redline issue will somewhat be eliminated.
Thanks to everyone who has provided constructive and civil input into this matter. CCP, please hear our opinions on this matter!
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
143
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Posted - 2015.01.22 19:55:00 -
[9] - Quote
Nice recap Vesta. Thanks!
Long Live the Scout!
Kodho
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