Jack Galen
Knights Of Ender RISE of LEGION
9
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Posted - 2015.01.20 17:28:00 -
[1] - Quote
Atiim wrote:Lazer Fo Cused wrote: [...]
2. Means nothing, 3 volleys only kills LAVs and vehicles with Base HP. Even if it didn't 4s is ample time to react. 3. Depends on the vehicle, but ADSs can travel further than 175m in 4s and that's assuming they start from 0m away. 4. False, SL locks require a direct FOV and I've tested this myself. 5. My statement is true, yours has nothing to do with a comparison to FGs so it's irrelevant. 6. Forgot to link, see evidence here. 7. Swarms are rarely invisible, even if they were you can still hear them. Even if you couldn't hear them you still have time to react once the first volley is fired.
3:We can no longer straight up outrun Swarms - even on Afterburner. When we do escape, it is by employing the haphazard curved flight tactic, or due to us being already on the very edge of your lock range when you fire. Both occasions require that at the time of firing, we are already up to top speed.
4: once you have that lock, you can choose a different angle to launch towards, which should be considered, but I see your point.
I particularly disagree with 7 The thing is, not all of our hardware is the same. My PS3, for whatever reason, seems to slightly underperform. For me, swarms are 50/50 invisible/visible.
We can no longer straight up outrun Swarms - even on Afterburner. When we escape, it is by employing the haphazard curved flight tactic, or we are already on the very edge of your lock range when you fire, both of which implies that at the time of firing, we are already up to top speed.
I saw a post with the idea that dropships would be given +75 pg and cpu, which would help immensely. I don't believe that nerfing the swarms again will help, rather a slight buff to dropships tanking ability through fitting. The issues for us arose because AV was buffed against all vehicles, rather than tanks and dropships separately.
What we really need is to stop having a go at each other like small children, and have a meaningful discussion... |
Jack Galen
Knights Of Ender RISE of LEGION
10
|
Posted - 2015.01.21 09:31:00 -
[2] - Quote
Atiim wrote:Jack Galen wrote: What we really need is to stop having a go at each other like small children, and have a meaningful discussion...
See the problem with this, is that there's nothing to discuss. CCP Rattati already claimed that Swarms were fine and that they needed no immediate balance attention.
We can still discuss it, as that allows ideas for making the game better for all to arise. Discussion is a very good thing for this sort of game.
I just can't stand the whole 'I think this' -> 'You're stupid' -> 'No YOU'RE stupid'. Sadly these forums are rife with it; I haven't come across such concentration of bickering since playing CoD 5 or 6 years ago!
The main thing people need to realise (and CCP are getting much better at this - props to you Rattati and team) is that a little goes a long way, and as such small tweaks are all that are required.
My position is that, aside from the age old rendering issues etc that will never be fixed, swarms are absolutely fine. I may not like that they are fire-and-forget, but meh, I'm not going to like everything. I believe dropships could just do with a tiny bit more fitting room, but that is just icing on an already tasty cake. |