el OPERATOR
Capital Acquisitions LLC Bad Intention
751
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Posted - 2015.01.20 23:29:00 -
[1] - Quote
CCP Rattati wrote:Hi everyone,
We are going to try and implement a few tweaks to shake up PC a little bit.
An interesting thought was been proposed.
After a PC battle, team A gets the ISK equivalent of team B's losses, and vice versa. The same Salvage rules apply as normal.
This should mean that corporations could run harassment missions, using only low level gear to bleed the opponent.
There would be no winner bonus or loser, as the conflict is initiated by the corps themselves.
If the holding corp wants to keep its land, they may use overwhelming force, but lose ISK, and the attacking corporation could decide to switch up their tactic and go full proto if they see the opportunity to win the district.
This is an idea, please discuss. There will be more small iteration ideas posted over the next few days.
I like this idea in that it adds a payout to a loss, hypothetically taking some of the sting out of it for new players.
Aside from that I don't see the point. I've ended countless PCs laughing at the garbage in the salvage pile, mlt this, mlt that, that someone thought they could use to save a buck that instead cost them a win.
Truth is, if you aren't able to defeat your opponent you will lose. And to try and whittle at them economically through a mechanism like this would require: A) You be in possession of a TEAM that can excel in substandard gear vs. upper level gear (which, based on Pubs and people's inability to do anything there without their fullproto binkie in hand, isn't likely) and B) The group you're fighting effectively cease ALL financially gainful activities (they would have to STOP making isk in any way) so that there could be a finite total to whittle at. Whittling at an opponent on one side while it just grows on the other equals a wash, all losses balanced out by new gains. A Zero Sum Game.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC Bad Intention
751
|
Posted - 2015.01.20 23:36:00 -
[2] - Quote
One Eyed King wrote:I like this idea. Plus it would be a good way for newer corps to get something out of PC without having as much to put on the line, and I think it could be amended or adapted to suit other needs or open up PC in other ways. Vitantur Nothus wrote:LAVALLOIS Nash wrote:Optimistic about Attrition If Ambush is any indication, one squad of guys in proto gear don't tend to lose many suits to entire teams of MLT-clad opposition. 70-0 is not an uncommon sight end-of-match, and 10 kills at 200k per suit only amounts to 2M. Split 16 ways, you're looking at a 125k paycheck. Getting stomped pays better in pubs. I don't know that comparing PC Skirmish to Ambush Pubs is an appropriate measure. I think that you are more likely to see many more squads working together even if they are in standard gear, and likely to do better. Plus, you don't have that stupid "Smart Deploy" and have a redline (I think, if its anything like Pub Skirm).
Ambush is probably the best relative comparison tho, since the point will be clone/asset destruction not map control.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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