Maken Tosch
DUST University Ivy League
10794
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Posted - 2015.01.19 05:20:00 -
[1] - Quote
Helghus Resther wrote:Eve forum excerpt
"I was looking around for some Blueprints on an industrial alt and I came across some tactical Hyrid charges. I was told that they are used to aid Dust players in their matches. I don't really know much about Dust. I remember back when Planetary interactions was introduced that Dust players were going to be used as Mercenaries to fight over the PI stuff. I've not seen any kind of interface for that though.
How are the two games linked? How would I even used a tactical charge to bombard a Dust site? What benefit does Dust give to Eve players?"
First question, by orbital bombardments and chat channels Second question, in factional warfare a Dust player orders the orbital strike while the Eve pilot hovers above the district Third question... nothing.. dust killmails the single exception I suppose
It would be nice if there were a forum where Dust and Eve players could communicate.
Eve players in FW get LPs as well for every Dust merc they kill. On top of that, the amount of effort required to put a system into a contested state can be affected by the FW battle on the ground.
For example:
Say I'm a FW pilot in Eve fighting for the Minmatar and I head over to Amamake to join my Minmatar buddies who are fighting on a District in that system. I get some merc kills with a bombardment and I get LP for helping them out. Apparently the Minmatar Dust players lost the battle to the Amarr and thus the Amarr have control of the District. The number of points needed to put the system of Amamake into a contested state reduces which makes it easier for the Amarr in Eve Online and harder for us Minmatar.
But FW seems to be the extent of it all. Beyond that, there appears to be no additional impact on Eve Online except for PC Districts which -- if I recall correctly -- has an impact on the neighboring control tower operations in Eve assuming the control tower is anchored by the moon orbiting the planet that has the district in question. But even then, I heard the impact is negligible at best.
Dust players can join Eve corps and vise versa.
So far, that's it.
Planetary Interaction was originally planned to incorporate Dust into it where Dust players can either protect or attack Eve-run colonies on behalf of player-run corporations. But the Jita Riots of 2011 happened which resulted in CCP being forced by the players to change their priorities to focus more on fixing the problems in Eve Online and less on Dust. Mainly due to over 1,000 players letting their subscriptions lapse a month later which greatly impacted CCP financially. Yes, you can blame players like me for this. I was among those in Eve who protested as well back in 2011.
Moving on, I was thinking perhaps that in one year or so, I'm hoping to see Dust finally have an impact on Planetary Interaction. Assuming CCP ever decides to revisit that old concept they brought up. Here is a glimpse on how PI works in Eve Online for those of you who don't know.
Video Tutorial https://www.youtube.com/watch?v=KRkSAVfCBqM
The planets I have colonies on which I'm currently using to create Nanite Repair Pastes. Color coded for easy reading. https://docs.google.com/spreadsheets/d/1YRQ-SwYweeyjSFHaWup_r8ZMGahXGahco7Mwe0DSkGI/edit?usp=sharing
Reference http://eveplanets.com/
Nanite Repair Pastes are used in Eve Online for repairing damaged modules while in space when you don't have access to a nearby station to do normal repairs. Planets happen to be the ONLY sources for materials needed to produce these things. The same goes for control towers and customs offices. In other words, PI is closely tied to our economy. Imagine the impact a Dust merc can have on Eve if they are ever allowed to defend or attack an Eve-run colony.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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