Leadfoot10
Molon Labe. General Tso's Alliance
2907
|
Posted - 2015.01.19 17:54:00 -
[1] - Quote
If MKB raw input wasn't like running in sand, I'd use it. I finally gave up and now use an Aimon PS Elite. I honestly don't know how players like Whale do what they do with MKB, and I've yet to talk to anyone who has skills with both prefer raw MKB -- it's that bad. I did, however, get an XIM4 the other day, and I do intend on giving it another try as I've heard some players are having success with this device.
And for those of you who think MKB is some magical strafing/killing machine -- I challenge you to strafe side by side with a MKB and controller, and you will see virtually no difference in strafing between the two (but a VERY large change in your ability to aim).
Or hit me up in-game and I'll show you MKB and DS3 side-by-side...so you can form your opinion based on observable facts rather than rely on the mistaken groupthink exhibited in this thread. |
Leadfoot10
Molon Labe. General Tso's Alliance
2916
|
Posted - 2015.01.20 01:24:00 -
[2] - Quote
Funkmaster Whale wrote:Leadfoot10 wrote:I honestly don't know how players like Whale do what they do with MKB. A lot of patience and frustration. I use a really low in-game sensitivity while maxing out my mouse DPI (8200). It's the closest I've gotten to a "raw input" feel. I tried one of those "DS3 simulators", the Eagle Eye, and it just felt absolutely awful. The input delay on those things is through the roof on top of there being turn limitations because of the joystick simulation.
I had the penguin too. I could never get it to work well, and I'd call it worse than raw.
Funkmaster Whale wrote: The biggest thing that kills me is framerate drops. Whenever the framerate goes to sh-t, the input delay increases and makes it feel like the game just takes it sweet time to respond to your input, which in turn makes for very frustrating gameplay. I've been having just completely awful framerates since 1.09 and 1.10 which is why I've stopped streaming. It was bearable before being exclusive to maps like the Gallente Lag Facility, but now it's like anytime I get near enemies the framerate plummets.
I think the game struggles in situations like this regardless of the input method.
Funkmaster Whale wrote:That, I think, is the bigger issue with this whole strafing thing. In the PC shooters I play where people strafe just as much as they do in DUST, it's much much easier to track a moving target because the games I'm playing are consistently at 60+ FPS and respond to my input the microsecond I provide it. In DUST you're lucky to even get 30 FPS and the game is like "wait... let me think about that..." anytime you give it input.
Agreed on all counts. |