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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
150
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Posted - 2015.01.17 14:22:00 -
[1] - Quote
Pros- detonates in impact
Cons- expensive as $h!t 20k -1 grenade only - damage of standard grenade, 300 -2.5 meters only.
As you can see, this grenade NEEDS TO BE FIXED.
PLEASE
Fix- 2 grenades -400-500 damage -3-4 meter range.
Like for real. Who new grenades in the future sucked?
While you're at it, add std and adv contact grenades.
If it won't be fixed, then at least reduse the price by 95% cause it's ridiculous.
48th Special Operations Force.
"As a team or alone, I dominate the battlefield."
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Joel II X
Bacon with a bottle of Quafe
5559
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Posted - 2015.01.17 17:40:00 -
[2] - Quote
It sucks because it's an easy grenade to use. Only buff I'd think wouldn't be overdoing it would be: -1 grenade -350 DMG -5m Splash
This way, it's still the easiest grenade to use, but isn't worth using if you're good with the Core. |
BL4CKST4R
Crux Special Tasks Group Gallente Federation
3526
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Posted - 2015.01.17 18:50:00 -
[3] - Quote
Insta armor kill nade... Yep I still hate it
supercalifragilisticexpialidocious
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2841
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Posted - 2015.01.17 19:28:00 -
[4] - Quote
It's supposed to be used in a pinch, assumedly up close to finish off a weakened enemy.
-2 Grenades -350 damage -same splash range -lowered price (whatever the Core is) -lower fitting (I've always thought proto grenades had ridiculous fitting)
I'd be nice if there was an ADV tier as well.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Drecain Midular
Molon Labe. General Tso's Alliance
40
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Posted - 2015.01.17 19:37:00 -
[5] - Quote
Just learn to cook grenades instead. EZ mode grenade is fine as is. |
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
151
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Posted - 2015.01.17 19:39:00 -
[6] - Quote
Vulpes Dolosus wrote:It's supposed to be used in a pinch, assumedly up close to finish off a weakened enemy.
-2 Grenades -350 damage -same splash range -lowered price (whatever the Core is) -lower fitting (I've always thought proto grenades had ridiculous fitting)
I'd be nice if there was an ADV tier as well.
Price is really ridiculous. 600 for std. 3000 for adv. 14,000 for proto. 20000 for thukker
48th Special Operations Force.
"As a team or alone, I dominate the battlefield."
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JUDASisMYhomeboy
xCosmic Voidx
277
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Posted - 2015.01.18 01:46:00 -
[7] - Quote
They were nerfed to death for good reason
"In a world gone mad,only a lunatic is truly insane"
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
151
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Posted - 2015.01.18 01:56:00 -
[8] - Quote
JUDASisMYhomeboy wrote:They were nerfed to death for good reason
You said it your self. "Nerfed to death..." They need to come back to life without being op. Although, if the price remains the same, then I don't mind it being op. The isk would be worth it. 20k+ is a lot tho
48th Special Operations Force.
"As a team or alone, I dominate the battlefield."
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Kain Spero
Negative-Feedback
4261
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Posted - 2015.01.18 03:36:00 -
[9] - Quote
Lightning35 Delta514 wrote:Pros- detonates in impact
Cons- expensive as $h!t 20k -1 grenade only - damage of standard grenade, 300 -2.5 meters only.
As you can see, this grenade NEEDS TO BE FIXED.
PLEASE
Fix- 2 grenades -400-500 damage -3-4 meter range.
Like for real. Who new grenades in the future sucked?
While you're at it, add std and adv contact grenades.
If it won't be fixed, then at least reduse the price by 95% cause it's ridiculous.
People hated the nade being spammed so it was intentionally nerefed into the ground. Only reason it probably hasn't been removed is so the versions wouldn't have to be refunded. It's fine for it to stay in the grave.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
304
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Posted - 2015.01.18 05:31:00 -
[10] - Quote
I think they should incrementally buff the radius until it becomes usable. The problem is the radius is so crap right now only jesus could hit anyone with them. |
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
153
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Posted - 2015.01.18 13:58:00 -
[11] - Quote
Vesta Opalus wrote:I think they should incrementally buff the radius until it becomes usable. The problem is the radius is so crap right now only jesus could hit anyone with them.
Amen. True. But still, it should AT LEAST be better than the standard grenade. Giv it 350 damage. 3m blast and 2 nades. Is that a lot for a proto nade?
It would have 50 more damage than the std nade and equal radius. Only difference is that you skilled all the way up to proto and wasted 20k+ for 50 damage more and the ability for it to blow on impact. That's not a lot really.
48th Special Operations Force.
"As a team or alone, I dominate the battlefield."
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THUNDERGROOVE
Fatal Absolution
1298
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Posted - 2015.01.18 14:49:00 -
[12] - Quote
Joel II X wrote:It sucks because it's an easy grenade to use. lololololol
I spent four matches running around on a suit with 3 sets of Ishukone Gauged hives. Nearly every single suit you have to weaken them first, and go out of your way for the kill.
Might as well rename them to pop-its and sell them for the 4th of July and New Years.
Dual tanking is for bad players.
Come play a better game.
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Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
305
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Posted - 2015.01.18 18:30:00 -
[13] - Quote
Lightning35 Delta514 wrote:Vesta Opalus wrote:I think they should incrementally buff the radius until it becomes usable. The problem is the radius is so crap right now only jesus could hit anyone with them. Amen. True. But still, it should AT LEAST be better than the standard grenade. Giv it 350 damage. 3m blast and 2 nades. Is that a lot for a proto nade? It would have 50 more damage than the std nade and equal radius. Only difference is that you skilled all the way up to proto and wasted 20k+ for 50 damage more and the ability for it to blow on impact. That's not a lot really.
Well, theres a balance concern here.
You can spend like .5 seconds throwing a grenade for 300 dmg, or you can keep shooting your weapon. Normal grenades are balanced around cooking times, where it takes dramatically more time to deliver the grenade than the thukker does. Thats why the normal grenades do more damage per tier.
I think the damage for the thukker right now is fine, the problem is that you cant actually deliver the damage due to the tiny blast radius. Increase radius until its usable but not abusable, then we can talk about increasing the damage, those things were nerfed to hell for a reason. |
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