Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Skullmiser Vulcansu
246
|
Posted - 2015.01.16 17:04:00 -
[1] - Quote
I suggest the addition of a secondary objective for each map that will actively target enemy Eve pilots with a null cannon, or other offensive system, It could be anything, really. The locations of these could be the same objective as in a domination match, and would not require new assets.
It's nice when an Eve Pilot will join a factional war channel, and travel to the location of each fray. They are helpful, and can turn the tide. I've seen some games, though, where the side for which we are fighting have no points, and the eve pilot with have a dust character idling, and will drop an orbital strike with it wherever, because eve pilots get rewarded regardless of helpfulness or victory. I think that if one team is holding every point, and an enemy Eve pilot happens to be in the system, they should be at greater risk.
If this game was fun, I wouldn't be playing it.
|
Booby Tuesdays
Ahrendee Mercenaries
1208
|
Posted - 2015.01.16 17:05:00 -
[2] - Quote
This was originally planned, but sadly will have to wait for Legion at best.
Half-Assed Forum Warrior / Half-Decent Commando / Damn Good Logi / Matari Loyalty 7
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16638
|
Posted - 2015.01.16 22:29:00 -
[3] - Quote
Skullmiser Vulcansu wrote:I suggest the addition of a secondary objective for each map that will actively target enemy Eve pilots with a null cannon, or other offensive system, It could be anything, really. The locations of these could be the same objective as in a domination match, and would not require new assets.
It's nice when an Eve Pilot will join a factional war channel, and travel to the location of each fray. They are helpful, and can turn the tide. I've seen some games, though, where the side for which we are fighting have no points, and the eve pilot with have a dust character idling, and will drop an orbital strike with it wherever, because eve pilots get rewarded regardless of helpfulness or victory. I think that if one team is holding every point, and an enemy Eve pilot happens to be in the system, they should be at greater risk.
Firstly you do know how big EVE systems are right?
Given that a Null Cannon is probably no bigger than a Medium Missile Turret it would not have the range to project a missile at a random EVE pilot in System who could be in station, in warp, in a mission, in their own complex, etc.
Plus it would be a bad mechanic. Out of the blue being shot at by some terrestrial based jackasses while I might be engaging other pilots or doing other things.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
|
Lady MDK
Kameira Lodge Amarr Empire
258
|
Posted - 2015.01.16 23:23:00 -
[4] - Quote
True Adamance wrote:Skullmiser Vulcansu wrote:I suggest the addition of a secondary objective for each map that will actively target enemy Eve pilots with a null cannon, or other offensive system, It could be anything, really. The locations of these could be the same objective as in a domination match, and would not require new assets.
It's nice when an Eve Pilot will join a factional war channel, and travel to the location of each fray. They are helpful, and can turn the tide. I've seen some games, though, where the side for which we are fighting have no points, and the eve pilot with have a dust character idling, and will drop an orbital strike with it wherever, because eve pilots get rewarded regardless of helpfulness or victory. I think that if one team is holding every point, and an enemy Eve pilot happens to be in the system, they should be at greater risk. Firstly you do know how big EVE systems are right? Given that a Null Cannon is probably no bigger than a Medium Missile Turret it would not have the range to project a missile at a random EVE pilot in System who could be in station, in warp, in a mission, in their own complex, etc. Plus it would be a bad mechanic. Out of the blue being shot at by some terrestrial based jackasses while I might be engaging other pilots or doing other things.
There was at some point going to be an installation called a skyfire battery (at least if the trailers are to be believed) that could take down supercaps in a single shot.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
|
pumping up
Crux Special Tasks Group Gallente Federation
36
|
Posted - 2015.01.16 23:55:00 -
[5] - Quote
A factional war pilot, is always at risk. You should get yourself a 14day invite or you can have a 21day buddy invite from me. Then try it yourself and see that it's not that "risk free".
PS. The payout is okay-good, the travel time you have to do from match to match is ****. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16642
|
Posted - 2015.01.17 00:10:00 -
[6] - Quote
Lady MDK wrote:True Adamance wrote:Skullmiser Vulcansu wrote:I suggest the addition of a secondary objective for each map that will actively target enemy Eve pilots with a null cannon, or other offensive system, It could be anything, really. The locations of these could be the same objective as in a domination match, and would not require new assets.
It's nice when an Eve Pilot will join a factional war channel, and travel to the location of each fray. They are helpful, and can turn the tide. I've seen some games, though, where the side for which we are fighting have no points, and the eve pilot with have a dust character idling, and will drop an orbital strike with it wherever, because eve pilots get rewarded regardless of helpfulness or victory. I think that if one team is holding every point, and an enemy Eve pilot happens to be in the system, they should be at greater risk. Firstly you do know how big EVE systems are right? Given that a Null Cannon is probably no bigger than a Medium Missile Turret it would not have the range to project a missile at a random EVE pilot in System who could be in station, in warp, in a mission, in their own complex, etc. Plus it would be a bad mechanic. Out of the blue being shot at by some terrestrial based jackasses while I might be engaging other pilots or doing other things. There was at some point going to be an installation called a skyfire battery (at least if the trailers are to be believed) that could take down supercaps in a single shot.
..... Yeah because there are SOOOOOOOOOOOOOOOOOO many super caps in the Min Amarr warzone.....
CCP would never have put the ability to destroy $4000 US of content in the hands of attention deficit misfits who can't handle half their intended content features....
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
|
THUNDERGROOVE
Fatal Absolution
1295
|
Posted - 2015.01.17 01:15:00 -
[7] - Quote
True Adamance wrote: ..... Yeah because there are SOOOOOOOOOOOOOOOOOO many super caps in the Min Amarr warzone.....
CCP would never have put the ability to destroy $4000 US of content in the hands of attention deficit misfits who can't handle half their intended content features....
There's more than one would think.
None the less, this idea is idiotic. Maybe the ability to hit someone on beacon, but even that would do nothing but make OB support more rare than it already is.
Dual tanking is for bad players.
Come play a better game.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16643
|
Posted - 2015.01.17 01:41:00 -
[8] - Quote
THUNDERGROOVE wrote:True Adamance wrote: ..... Yeah because there are SOOOOOOOOOOOOOOOOOO many super caps in the Min Amarr warzone.....
CCP would never have put the ability to destroy $4000 US of content in the hands of attention deficit misfits who can't handle half their intended content features....
There's more than one would think. None the less, this idea is idiotic. Maybe the ability to hit someone on beacon, but even that would do nothing but make OB support more rare than it already is.
Well there were a few about. But you just don't see them since their pilots don't use them actively.
I know we have a couple of Cap pilots in PIE but we never use the ships and the times I flew with ILAW and what not they didn't deploy any of their dreads.
Only Super Caps I've found were the Erebus the Min used to boost their fleets in Huola and a Revenant that was passing through low sec.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
|
killertojo42
KnightKiller's inc.
120
|
Posted - 2015.01.17 02:02:00 -
[9] - Quote
Honestly I think the problem is the cost of war barges in EVE
Because both of us dying as I'm in my nomad BPO is to my benefit
|
axis alpha
Namtar Elite Gallente Federation
480
|
Posted - 2015.01.17 02:57:00 -
[10] - Quote
This would be orbital artillery that was planned to destroy warbarges in orbit. Would probably work to attack eve pilots. But this is something that probably would have to happen with legion
I cut you up so bad.... You gonna wish I no cut you up so bad.
|
|
|
|
|
Pages: 1 :: [one page] |