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Ripley Riley
Incorruptibles
6700
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Posted - 2015.01.16 14:22:00 -
[1] - Quote
Clone D wrote:Conclusion: strafe penalty encourages HP tanking. My number of fittings that use armor plates has been cut in half since the strafe penalty was introduced. They were mostly replaced with ferroscales, some with reactives, depending on the dropsuit's role.
EDIT: checked the usage numbers for armor plates and noted they are still prevalent. I wish I could view the historical data to compare usage pre-strafe penalty introduction to post.
Clone D wrote:Without some form of HP modification we call our suits squishy. Why is that? Do they not already have enough HP to perform the role for which they were intended? Or do we face, yet again, another game design flaw concerning the amount of default HP given to a dropsuit in comparison to the variations of HP tanking that we encounter on the field? In the case of most dropsuits, they do in fact have the HP required to perform their role. The one exception that comes to mind is the logistic dropsuit; poor guys get primaried more than Mr. King at a klan rally.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Ripley Riley
Incorruptibles
6701
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Posted - 2015.01.16 14:38:00 -
[2] - Quote
Clone D wrote:Yes, I hope that ferroscale and reactives remain untouched by this rule. I noticed in Ratatti's announcement "Reactives and Ferroscales may be omitted in the first pass". That leaves it ominously open ended. I could potentially see reactives having the penalty, as they have a walk/sprint speed penalty already. Ferroscales, on the other hand, lack a mobility penalty. That's their schtick: they are armor HP without mobility loss.
Here's hoping Rattati agrees...
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Ripley Riley
Incorruptibles
6712
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Posted - 2015.01.16 19:01:00 -
[3] - Quote
Clone D wrote:Were the actual numbers for the penalties posted anywhere?. The strafe penalties are equal to twice the walk/sprint speed penalties.
Also, shield modules never received a strafe speed penalty, due to community feedback. At least, that's the last I heard.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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