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Echo 1991
Titans of Phoenix VP Gaming Alliance
653
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Posted - 2015.01.15 10:42:00 -
[1] - Quote
Stupid Blueberry wrote:Okay, have we thought of just making them dumbfire again with a single round clip like the PLC? And that would make it useless against dropships. Swarms are not OP. If you fit a vehicle properly you can get away from a proto swarmer fairly easily. However, it is harder for armour vehicles to get away as they have bad fitting room as well as not having good enough modules to protect against it. Not to mention they manoeuvre like a weighed down brick. Fix vehicles, don't touch AV. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
653
|
Posted - 2015.01.15 10:45:00 -
[2] - Quote
DeadlyAztec11 wrote:Magazine not clip.
Anyways, dumbfire should return with a 40m minimum arming distance. Given the small blast radius it would be like shooting very slow Breach Flaylock rounds with very low blast radii. No. Just No. Does a plasma cannon have to 40m away to deal damage? |
Echo 1991
Titans of Phoenix VP Gaming Alliance
654
|
Posted - 2015.01.15 11:56:00 -
[3] - Quote
DeadlyAztec11 wrote:Echo 1991 wrote:DeadlyAztec11 wrote:Magazine not clip.
Anyways, dumbfire should return with a 40m minimum arming distance. Given the small blast radius it would be like shooting very slow Breach Flaylock rounds with very low blast radii. No. Just No. Does a plasma cannon have to 40m away to deal damage? No, but a Plasma Cannon doesn't shoot a hive of missiles in one shot. No one would appreciate having to deal with an explosive shotgun: the MD already does that. Anyways 40m isn't that far anyways as it is only double shotgun distance. Shotty optimal is 10 metres. To stop it from being an explosive shotgun, you make splash damage small. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
654
|
Posted - 2015.01.15 11:58:00 -
[4] - Quote
xavier zor wrote:Echo 1991 wrote:Stupid Blueberry wrote:Okay, have we thought of just making them dumbfire again with a single round clip like the PLC? And that would make it useless against dropships. Swarms are not OP. If you fit a vehicle properly you can get away from a proto swarmer fairly easily. However, it is harder for armour vehicles to get away as they have bad fitting room as well as not having good enough modules to protect against it. Not to mention they manoeuvre like a weighed down brick. Fix vehicles, don't touch AV. lol i stopped reading after swarms are not OP they are VERY OP. My triple-repped madrugar was solo'd in 12 seconds by a swarmer, NOT EVEN A MINMANDO! I ran away obviously but he was on a rooftop. You would have been back at full armour by the time he had reloaded. So don't talk ****. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
656
|
Posted - 2015.01.15 12:07:00 -
[5] - Quote
No you don't. A triple rep Maddy does not get killed by one guy on a roof. It would take about 3 seconds for each volley to hit you due to travel time by which time you would have repped near 1000hp. Then during the reload you would be close to full HP. You are talking rubbish. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 12:20:00 -
[6] - Quote
xavier zor wrote:Echo 1991 wrote:No you don't. A triple rep Maddy does not get killed by one guy on a roof. It would take about 3 seconds for each volley to hit you due to travel time by which time you would have repped near 1000hp. Then during the reload you would be close to full HP. You are talking rubbish. 1900+ damage per hit (can't remember off the top of my head) i had no shield, just armor 300 reps/second obviously i am ****** at 4000 armor edit: i was about 40 metres from him when they hit So the guy didn't get rid of your shields first? What did then? Magic? He would only have got 2 shots into your armour, as soon as the first swarm hit did you not think to run? |
Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 12:23:00 -
[7] - Quote
Sorry, I just hate people talking complete rubbish. It took 12 seconds to kill him, in which time he could have got back to his redline, repped up and came back. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 12:28:00 -
[8] - Quote
Operative 1174 Uuali wrote:How about we make swarms just like a modern day RPG only you have to type "allahu akbar" three times before firing? Come on. No need for that. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 13:18:00 -
[9] - Quote
So this swarmer was on a roof, and in a 175m radius of him there was no cover? Not even a building to hide behind? This leads me to believe you are talking even more crap. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 13:25:00 -
[10] - Quote
Lazer Fo Cused wrote:Stupid Blueberry wrote:Okay, have we thought of just making them dumbfire again with a single round magazine like the PLC?
It shoots one missile at a much higher velocity than current swarms. Basically a Caldari PLC instead of the current swarms we have. 1. Have we thought of them being laser guided so that the user actually has to aim for once instead of fire and forget without aiming at the vehicle and having the missiles go around 3 corners Don't exaggerate about swarms going around corners. It isn't nearly as bad as you pilots make it out to be. |
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Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 13:33:00 -
[11] - Quote
Stupid Blueberry wrote:Okay, have we thought of just making them dumbfire again with a single round magazine like the PLC?
It shoots one missile at a much higher velocity than current swarms. Basically a Caldari PLC instead of the current swarms we have. Any who, back on topic. If you gave it a 2 shot magazine that could fire fairly fast but had a longer reload I wouldn't mind. I just don't like dropships |
Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 13:47:00 -
[12] - Quote
Lazer Fo Cused wrote:Echo 1991 wrote:Lazer Fo Cused wrote:Stupid Blueberry wrote:Okay, have we thought of just making them dumbfire again with a single round magazine like the PLC?
It shoots one missile at a much higher velocity than current swarms. Basically a Caldari PLC instead of the current swarms we have. 1. Have we thought of them being laser guided so that the user actually has to aim for once instead of fire and forget without aiming at the vehicle and having the missiles go around 3 corners Don't exaggerate about swarms going around corners. It isn't nearly as bad as you pilots make it out to be. 1. It still does it 2. Yea it can be pretty bad 3. Its still a problem that has not been fixed along with locking through cover, firing while not looking at target, instant 180deg turns etc I never said it wasn't a problem. I said it isn't as bad as you make out. Locking through cover isn't something that I have had happen to me often.
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Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 13:48:00 -
[13] - Quote
Nonoriri ko wrote:Reload times are not a reliable argument with swarms as you can equip 2 with commando. 6 shots before having to reload.
I don't have max ammo specced yet, hmmm is 8 shots before reloading possible?
Also swarms are not OP, all single projectile can miss if you just hide behind something. Its safer to fly down that to fly up. Hide behind anything.
There is one balance issue that should be corrected. Tanks can only aim up about 30-45 degrees? If tanks could aim up and not have main turret restricted, they could target people up on rooftops. The only thing that person can destroy are people in installs and vehicles.
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Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 13:56:00 -
[14] - Quote
Lazer Fo Cused wrote: 1. It still does it
2. Yea it can be pretty bad
3. Its still a problem that has not been fixed along with locking through cover, firing while not looking at target, instant 180deg turns etc
I never said it wasn't a problem. I said it isn't as bad as you make out. Locking through cover isn't something that I have had happen to me often. [/quote]
1. Its bad when im behind cover and i still get hit
2. I lock through cover with my drens to give me a headstart when it pops out [/quote] Its only a problem if it goes through the cover and you still get hit.
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Echo 1991
Titans of Phoenix VP Gaming Alliance
658
|
Posted - 2015.01.15 14:02:00 -
[15] - Quote
OK, it only does that turn crap near the end of its range. If swarms went where you are it would be easier to hit you. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
661
|
Posted - 2015.01.15 14:18:00 -
[16] - Quote
Lazer Fo Cused wrote:Echo 1991 wrote:OK, it only does that turn crap near the end of its range. If swarms went where you are it would be easier to hit you. 1. If swarms went where my vehicle is then most likely it would hit a wall but swarms track were your vehicle was when it was 1st locked then it follows you after you have moved - Swarms still do this to an extent instead of just following a straight line to the vehicle which may have a wall inbetween No, they follow you. If swarms flew straight at you they would be more likely to hit as it is a shorter travel distance than following behind you. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
665
|
Posted - 2015.01.15 15:12:00 -
[17] - Quote
Lazer Fo Cused wrote:Echo 1991 wrote:Lazer Fo Cused wrote:Echo 1991 wrote:OK, it only does that turn crap near the end of its range. If swarms went where you are it would be easier to hit you. 1. If swarms went where my vehicle is then most likely it would hit a wall but swarms track were your vehicle was when it was 1st locked then it follows you after you have moved - Swarms still do this to an extent instead of just following a straight line to the vehicle which may have a wall inbetween No, they follow you. If swarms flew straight at you they would be more likely to hit as it is a shorter travel distance than following behind you. 1. But if move behind cover when swarms are fired they track my movement then they would hit the cover like what should happen 2. What happens is that they track to where i was when lock on was achieved and missiles were fired, even i move it does not matter because will travel to point A 1st then track to point b which is where i now am after moving No, they don't fly to where they locked on then move again. They fly towards you as soon as they are fired but it will try get behind you first.
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Echo 1991
Titans of Phoenix VP Gaming Alliance
669
|
Posted - 2015.01.15 15:46:00 -
[18] - Quote
Finn Colman wrote:Trivia question! What is the Splash damage done by Swarm Launchers? 19.00 |
Echo 1991
Titans of Phoenix VP Gaming Alliance
674
|
Posted - 2015.01.15 18:02:00 -
[19] - Quote
Spkr4theDead wrote:Echo 1991 wrote:Lazer Fo Cused wrote:Stupid Blueberry wrote:Okay, have we thought of just making them dumbfire again with a single round magazine like the PLC?
It shoots one missile at a much higher velocity than current swarms. Basically a Caldari PLC instead of the current swarms we have. 1. Have we thought of them being laser guided so that the user actually has to aim for once instead of fire and forget without aiming at the vehicle and having the missiles go around 3 corners Don't exaggerate about swarms going around corners. It isn't nearly as bad as you pilots make it out to be. lolwut I've been hit by swarms going around 3 corners. Do you even pilot? Yes i do, and i know for a fact that swarms dont bend around corners unless they were near you when you got to the corner. You are exaggerating to make it seem swarms are completely OP, when they aren't. |
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