Lorhak Gannarsein
Nos Nothi
4323
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Posted - 2015.02.23 23:07:00 -
[1] - Quote
Quote:I think that the maximum amount of damage a swarm user can achieve should be at the current level of damage achievable by a non-Commando. Way too much damage can be currently achieved given the reliability of swarms.
This I cannot agree more with.
There's no need for HAVs to be destroyed anymore; one (perhaps unintended) side-effect of the WP damage changes is that it's far more profitable to let it survive; as such AV suits are actually superior for extended WP gain than a HAV.
With that in mind, the only thing that absolutely has to be able to destroy a HAV is another HAV (this is because of the nature of HAV v HAV; one can't very well escape from something the same size and speed as you, whereas infantry have more manoueverability). AV needs, therefore, to be able to drive them off for a significant period of time.
ADSes are in a good place (on the whole; I think we're closer to balance now than previously) and their resistance to AV seems about what I'm suggesting (difficult to solo a sensible pilot, easy for him to escape, although a very short turnaround) but I would like HAVs to be given significant regeneration penalties, cooldown penalties and eHP increases (all tied into the frame; perhaps as an automatically-unlocked precursor skill?).
HAV speeds would also have to be decreased somewhat.
Hopefully this would allow for small numbers of AV to successfully drive multiple HAVs away from the field of battle for an extended period of time, while still being rewarded (quite extensively, to be honest) as a result of doing so.
To clarify in no uncertain terms: with the WP reward system in place, I feel it is more valuable for AV to drive HAVs away than to destroy them, and I would like to facilitate this 'meta' by making it more difficult for HAVs to be soloed, but also increasing their 'downtime' by an extended period.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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Lorhak Gannarsein
Nos Nothi
4323
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Posted - 2015.02.23 23:08:00 -
[2] - Quote
Sir Dukey wrote:Atiim is about to drop a bomb about how you as a tank driver have no skill like earlier today he said to a poor ADS pilot that he had no skill and should get gud when poor guy asked for ADS buff. Atiim is either blissfully unaware or has a keen sense for the ironic.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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Lorhak Gannarsein
Nos Nothi
4325
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Posted - 2015.02.23 23:15:00 -
[3] - Quote
QRT30 wrote:But sniping in gunlogi with rail on redline is balanced? Good gunlogi tanker always escape out of my swarms lock range. I can shoot up to 3 volleys and you have still some shields and armor. How many times have you been killed by swarm? I'm very often being killed from rail tank from distance over 200 meters. How many times do you see over 2 minimatando in one match but 2-5 tanks are always.
mate do you know how many WP I would get if there were always 2-5 tanks in a match?
many.
the answer is many.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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