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Breakin Stuff
Internal Error. Negative-Feedback
6437
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Posted - 2015.01.15 09:02:00 -
[1] - Quote
I have suggested things like this before but have to acknowledge a few problems.
1. While we have a lot of sentinel spam maybe one out of ten has forge guns really specced out. This would lead to teams getting facerolled by HAVs because they have the poor luck of not having an AV av fatty in the queue or an AV tanker In the queue.
2. Balancing light weapons for light AV and heavy for HAV would need to be done carefully. If not done just so it would mean sentinels pop dropships like zits. While I gave them crap about it dropships were and remain an expensive investment. Making them too fragile against any particular weapon seems off.
3. Anti infantry. HMG with aim assist.
If it were just as I would have it, Heavy weapons would be able to do 100% vs vehicles and infantry without having to hit the 800-1000 DPS mark.
You could tool light AV to do 50-80% vs. Medium vehicles and 100% vs light. While HAVs would be 30-50.
Tje problem with this is very simple.
How do you cope as infantry if you don't have an AV sentinel or an AV HAV driver?
Perfect imbalance is a neat concept but unless you have enough people in each role the battles start getting lopsided fast.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
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6453
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Posted - 2015.01.15 16:53:00 -
[2] - Quote
Atiim wrote:I fail to see why Light AV Weapons should be inferior to Heavy AV Weapons. Unfortunately there's really no way to get around this statement. Light vehicles and medium vehicles are neither prolific enough, nor more available than HAVs and dropships except by circumstance of BPO.
Then of course, there's the problem of making swarms less effective against heavier vehicles but retaining their gimpiness vs. infantry. I've suggested it before, but I don't necessarily think it's a good idea. the downsides outweigh any advantage.
As it stands swarms have the highest DPS, lowest alpha.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
Internal Error. Negative-Feedback
6459
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Posted - 2015.01.15 19:45:00 -
[3] - Quote
True Adamance wrote:Breakin Stuff wrote:Atiim wrote:I fail to see why Light AV Weapons should be inferior to Heavy AV Weapons. Unfortunately there's really no way to get around this statement. Light vehicles and medium vehicles are neither prolific enough, nor more available than HAVs and dropships except by circumstance of BPO. Then of course, there's the problem of making swarms less effective against heavier vehicles but retaining their gimpiness vs. infantry. I've suggested it before, but I don't necessarily think it's a good idea. the downsides outweigh any advantage. As it stands swarms have the highest DPS, lowest alpha. I could attempt to explain why swarm launchers would be inferior in terms of penetrative power to a forge gun by way of real work technologies....but I don't think that would do much of ease the situation. unfortunately, until Light vehicles are used as more than cheap, expendable transport by more than a handful of people it's really hard to justify. Therein lies the problem. Nevermind it's EVE where Caldari engineers figured out how to deliver a kinetic shockwave through vacuum.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
Internal Error. Negative-Feedback
6460
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Posted - 2015.01.15 19:56:00 -
[4] - Quote
also depends on what kind of warheads are in play.
But now we're getting into esotera. It's not a really bad idea, the problem is...
it entirely eliminates the functional usefulness of the swarm launcher on the battlefield.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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