KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11925
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Posted - 2015.01.17 19:54:00 -
[1] - Quote
killertojo42 wrote:Every weapon has had its DPS hit except the scrambler rifle, it is not obnoxious to say that the scrambler rifle should follow suit A few builds ago when there was a low time-to-kill problem, the SCR had it's DPS nerfed like all other rifles. The proficiency also got nerfed so it only increased damage on shields. Later, the scrambler rifle had it's maximum ROF nerfed to 600, which reduces possible DPS. Saying the scrambler rifle never had it's DPS nerfed is objectively false. After that was the heat nerf, and the magazine size nerf.
The tactical assault rifle has the same ROF, more damage (meaning more DPS), and doesn't overheat. If you somehow think the scrambler rifle is a problem, yet have no problem with the DPS of the tactical AR, than you have o idea what you're talking about.
As for the charge shot, it takes 2 full seconds to fully charge, making the DPS extremely low (divide the charge shot damage by 2). There is also the massive heat build up generated by the charge shot, which greatly decreases the amount of follow up shots one can make to just a few before overheating.
So no. Nerf isn't needed, at all.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11925
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Posted - 2015.01.18 04:02:00 -
[2] - Quote
killertojo42 wrote:KAGEHOSHI Horned Wolf wrote:killertojo42 wrote:Every weapon has had its DPS hit except the scrambler rifle, it is not obnoxious to say that the scrambler rifle should follow suit A few builds ago when there was a low time-to-kill problem, the SCR had it's DPS nerfed like all other rifles. The proficiency also got nerfed so it only increased damage on shields. Later, the scrambler rifle had it's maximum ROF nerfed to 600, which reduces possible DPS. Saying the scrambler rifle never had it's DPS nerfed is objectively false. After that was the heat nerf, and the magazine size nerf. The tactical assault rifle has the same ROF, more damage (meaning more DPS), and doesn't overheat. If you somehow think the scrambler rifle is a problem, yet have no problem with the DPS of the tactical AR, than you have o idea what you're talking about. As for the charge shot, it takes 2 full seconds to fully charge, making the DPS extremely low (divide the charge shot damage by 2). There is also the massive heat build up generated by the charge shot, which greatly decreases the amount of follow up shots one can make to just a few before overheating. So no. Nerf isn't needed, at all. All proficiencies were hit, not just Scr, the charge up takes too long, the ROF reduction was for turbo controllers and every weapon but the Scr has gone through a secondary DPS nerf and the tac AR doesn't have anywhere near the effective range of the Scr LOL it's actually not even a significant range difference. Look at this thread by Rattati. While the damages are no longer relevant, the ranges are still correct. The ranges in the graph are displayed in centimeters instead of meters, but as you can see, the effective range difference is only like 5 meters. The Tac AR has a significant DPS difference from the SCR for the cost of a few meters.
The claim that the scrambler rifle's ROF was only decreased because of turbo controllers is also false. At the same time the scrambler rifle's ROF was decreased to 600, the tactical AR's was increased to 600 as well; clearly it was an an attempt to standardize these tactical rifles, and make them more in line with each other. After all, the tactical AR is a Gallente attempt to mimic the scrambler rifle, so it only makes sense that they would changed to be more similar. Rattati even said "By setting the Tac AR and Scrambler Rifle at 600 ROF, those two line up rather nicely". For turbo controllers or not, a DPS nerf is a DPS nerf.
I think you mentioned it before, but can't remember where, but you seem to have this idea that the SCR is meant to be used for charge shots, and not regular shots. Absolutely nothing suggests this assumption is true, and the tactical AR being the Gallente copy of the SCR wouldn't make any since at all since the tac AR has no charge.
Just because supposedly "evey weapon" was nerfed, that i no way means another weapon has to be nerfed, that is an absolitely terrible logic. I could come up with a theoretical situation in which a bunch of weapons get nerfed, and one weapon doesn't get nerfed, and that one weapon is still balanced if you like to illustrate that point for you i you like. The only basis for whether a weapon should be nerfed or not is if it's currently a balance issue.
There is also the fact that your "every weapon was nerfed" comment is objectively false. Plasma cannon for example has only ever been buffed, and others have not been nerfed in a long long time (like the shotgun, mass driver, etc). Also you seem to ignore all the weapons that have been buffed back up like the assault rail rifle, and the various assault rifles, etc. If by your logic the SCR needs to be nerfed because other weapons have been nerfed, than by that same logic, after you nerf the SCR, it would have to be buffed again because other weapons had be buffed.
Come up with better reasoning next time.
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