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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16553
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Posted - 2015.01.13 22:38:00 -
[1] - Quote
Have you given consideration to increasing the Shield Passive Recharge Values from the old Uprising Chormosome stats alongside the Shield Boosters?
Those were two reasons I remember that Shield Tanks of the past were inferior to Armour Tanks?
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16553
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Posted - 2015.01.13 22:51:00 -
[2] - Quote
Breakin Stuff wrote:True Adamance wrote:Have you given consideration to increasing the Shield Passive Recharge Values from the old Uprising Chormosome stats alongside the Shield Boosters?
Those were two reasons I remember that Shield Tanks of the past were inferior to Armour Tanks? If I do they won't be close to current values The 25 second recovery from near death is excessive without active reps
See above for the numbers on Thaddeus 90 Second Shield Regen model applied to the old Choromo Stats.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16554
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Posted - 2015.01.13 22:59:00 -
[3] - Quote
Joel II X wrote:Does that mean that you want modules to work like they did before, as well (i.e. active reps)?
Yup that's the plan.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16560
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Posted - 2015.01.14 00:32:00 -
[4] - Quote
xavier zor wrote:Monkey MAC wrote:Isn't Chromosone considered the Dark Age? When tanks roamed the map near unkillable?
If you want to balance vehicles you need to, 1) Designate an actual role to each vehicle 2) Increase player count so vehicles become useful
I would prefer not to have to be in a vehicle to enjoy this game afterall their is a vehicle limit and I don't want to race to get mine in first lest I end up cannon fodder to 6 enemy madrugars. It was the 'fun' age....for tanks 5v5 tank battles, where they were trying to kill other tanks and infantry was a side-dish, with enemy tanks as the main
I think arguably it also had fair balance for AV but as many players were new to the game and didn't understand the importance of AV it was left by the way side.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16560
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Posted - 2015.01.14 00:41:00 -
[5] - Quote
Toobar Zoobar wrote:Not the 3 AV grenades. I can't accept that. They were OP before okay, they really really were. So much so that they gave me cancer. And what, you want the breach forge gun to 1 shot every ADS from the sky?
*face palms......
Have you not seen his posts asking for AD pilot feedback?
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16645
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Posted - 2015.01.17 12:51:00 -
[6] - Quote
Breakin Stuff wrote:Shaman I appreciate the input but the only way any vehicle will be going from near dead to almost or completely repped in under 45 seconds will be with active reps and external rep assistance.
The 20 seconds in hiding to full recovery meta is utter BS.
Indeed. It's been a load of crap for a while.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16648
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Posted - 2015.01.17 23:39:00 -
[7] - Quote
shaman oga wrote:Spkr4theDead wrote:shaman oga wrote:
Shield Booster: the main problem with it, is that is only reliable if you are not uder attack, unlinke armor rep, shield is blocked by incoming fire, i have yet to find a balanced solution. The only thing i've thought is to add a resistance to each pulse of the shield booster, which immediatly wear off, something between 50% and 75%.
Shield boosters used to pulse over a short period of time, including while taking damage. That model needs to be restored. Old module restored only few HP per pulse, it wasn't much more useful than what we have today.
Yeah and I think we all universally recognise how bad that was but remember that pulse value did scale with your passive per second regeneration values which could back then have been pretty high at about 50 per second for any additional 150 per pulse if you had that statistic built up.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16673
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Posted - 2015.01.19 03:20:00 -
[8] - Quote
Godin Thekiller wrote:Breakin Stuff wrote:5250 in your back pocket.
and I remember what made them bad.
Standing on nanohives that'd regenerate twenty of them instead of like two of them.
I'm not even going to suggest changing how THAT nerf came off. the grenade regen rate was absolutely insane You could have a solid 8-13k of eHP on a Gal HAV. cutting that in half in such a short time isn't called for. At. All. You only balance on the basis of heavy with a forge. That isn't the only damn AV suit in the game Breakin. PLC's and Swarms exists, and one of them in a LAV with AV nades and their AV weapon of choice would rip apart HAV's. No.
I don't really see how its much of an issue. As was said 5250 in your pocket assumes 3 grenades and Breaking has already covered the grenade regeneration rate issue which means at best on landing all five grenades thats 8750 from a Prototype AV weapons.
That would not destroy an old Chromo Marauder, but it would put a dent in other types of tanks assuming you land those hits... if I've learnt anything from this and other games with tanks it's that getting up close and personal in a tank is ******* stupid.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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