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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Hector Carson
 G0DS AM0NG MEN
 General Tso's Alliance
 
 142
 
 
      | Posted - 2015.01.13 19:59:00 -
          [1] - Quote 
 I find it kind of annoying that when I shoot this weapon it does basically nothing to infantry, with a 1.5 meter radius I find this to be extremely low for a missile turret, I believe it should be increased to about 4 meters for it to actually be a valued vehicle on the field as of right now its only thing its good for is shooting structures and other vehicles.
 
 And also what I don't understand is why the small turret has a larger blast radius. I believe they should reverse it.
 
 Assault c.k0 Proto Tankers | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2794
 
 
      | Posted - 2015.01.13 20:02:00 -
          [2] - Quote 
 It's an AV turret.
 
 It's not even too difficult to hit infantry with it. Just stagger you shots as they actually have kick. Don't forget to lead moving targets as well.
 
 Dust is there! I was real! Dear diary, Rattati senpai noticed me today~ | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 5470
 
 
      | Posted - 2015.01.13 20:02:00 -
          [3] - Quote 
 Because the small turret takes arguably more skill to use than the large one thanks to the rate of fire. Remember that small turret that shot 3 missiles? Those had less damage and radius as well. I'm guessing this is the reason.
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        |  Hector Carson
 G0DS AM0NG MEN
 General Tso's Alliance
 
 142
 
 
      | Posted - 2015.01.13 20:10:00 -
          [4] - Quote 
 
 Vulpes Dolosus wrote:It's an AV turret.
 It's not even too difficult to hit infantry with it. Just stagger you shots as they actually have kick. Don't forget to lead moving targets as well.
 Ok I'll give your idea a try
 
 Assault c.k0 Proto Tankers | 
      
      
        |  TEBOW BAGGINS
 GREATNESS ACHIEVED THRU TROLLING
 
 1550
 
 
      | Posted - 2015.01.13 21:31:00 -
          [5] - Quote 
 
 Joel II X wrote:Because the small turret takes arguably more skill to use than the large one thanks to the rate of fire. Remember that small turret that shot 3 missiles? Those had less damage and radius as well. I'm guessing this is the reason.  yea ST AT and XT are far more effective.. not looking forward to them being butchered soon because some ppl think they need a "strafing" missile..
 
 AKA Zirzo Valcyn AFKing since 2012 | 
      
      
        |  Operative 1174 Uuali
 Y.A.M.A.H
 
 322
 
 
      | Posted - 2015.01.13 23:25:00 -
          [6] - Quote 
 
 Hector Carson wrote:Vulpes Dolosus wrote:It's an AV turret.
 It's not even too difficult to hit infantry with it. Just stagger you shots as they actually have kick. Don't forget to lead moving targets as well.
 Ok I'll give your idea a try 
 
 Also, at close range the missiles fire from either side of the reticule (the arrow in the middle). Aim at infantry from one side of that. Also, remember the missiles alternate fire left and right so you have to fire more than one shot.
 
 At longer ranges you can aim right on someone with the arrow reticule and snipe them believe it or not.
 
 I'm better than laser focused; I'm hybrid focused. | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 16556
 
 
      | Posted - 2015.01.13 23:53:00 -
          [7] - Quote 
 
 Hector Carson wrote:I find it kind of annoying that when I shoot this weapon it does basically nothing to infantry, with a 1.5 meter radius I find this to be extremely low for a missile turret, I believe it should be increased to about 4 meters for it to actually be a valued vehicle on the field as of right now its only thing its good for is shooting structures and other vehicles.
 And also what I don't understand is why the small turret has a larger blast radius. I believe they should reverse it.
 
 Hmmmm I'd honestly suggest you have a little more practice with them. They are pretty good for killing infantry.
 
 However I could never support or expect Missiles as they are now to have an increased blast radius as such would unbalance them incredibly.
 
 *"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one. | 
      
      
        |  Yokal Bob
 Murphys-Law
 General Tso's Alliance
 
 630
 
 
      | Posted - 2015.01.14 00:58:00 -
          [8] - Quote 
 
 Hector Carson wrote:I find it kind of annoying that when I shoot this weapon it does basically nothing to infantry, with a 1.5 meter radius I find this to be extremely low for a missile turret, I believe it should be increased to about 4 meters for it to actually be a valued vehicle on the field as of right now its only thing its good for is shooting structures and other vehicles.
 And also what I don't understand is why the small turret has a larger blast radius. I believe they should reverse it.
 
 
 no your missiles 1 shot armour tanks
 
 /{o.o}/ ---L Inflatable hammer strikes again | 
      
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