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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16551
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Posted - 2015.01.13 18:59:00 -
[1] - Quote
Pokey Dravon wrote:Atiim wrote:The comparison to Supply Depots and Infantry is skewed, as the vehicle can be recalled in any location that the vehicle has access to, while there are only a few pre-defined locations where Infantry may swap fittings.
Allowing the Systems Hacking Skill to effect recall speed would undermine the purpose of the change, which was to prevent Pilots who were about to die from hopping out and re-calling their vehicle in ~3s.
Let's make changes which don't undo adjustments made to improve the game. Indeed. It's what, 15 seconds for an HAV which is the longest recall time? If infantry were always within 15 seconds of a supply depot, then t his would make sense, but typically they have to spend more time to swap out than a vehicle does. So the 15 second recall is really not that bad at all.
It's not even that bad when you are switching vehicles either. You just call down your vehicle and recall the other. By the time the latter is done you have your new vehicle.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16551
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Posted - 2015.01.13 19:53:00 -
[2] - Quote
Vulpes Dolosus wrote:Soraya Xel wrote:Vehicle recall time really should be replaced by having to wait for an RDV in the queue to come retrieve it, and haul it off into the air. In the meantime, the current setting is decent. NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!! RDVs are terrible as is, I don't need them wrecking any more of my vehicles. EDIT: in fact, I want to do away with RDVs all together and implement orbital deployment (StarHawk style). Have vehicles raining from the sky would be preferable (even if they can still kill my dropships) and cooler looking, imo.
Suggested that actually before. There is no reason that if a Dropsuit can have an inertia dampener why a vehicle cannot have something similar.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16553
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Posted - 2015.01.13 22:02:00 -
[3] - Quote
Soraya Xel wrote:
Infantry already can't swap suits wherever they want, there's limited choices on where to do so, and some maps there are practically no places to do so at all.
I can actually agree with this. Infantry are subject to a specific kind of mortality...... they'll likely be changing suits and roles far more frequently than a tanker or pilot either through death or necessity by suicide/supply depot.
No use comparing the two since they both are fundamentally different.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16559
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Posted - 2015.01.14 00:11:00 -
[4] - Quote
I don't know what "toys" are being referred to...
- Only two hulls of four - MLT and Standard Tier Hulls (others removed) - Module Variety Removed - Module Tiering Removed - Skill Tree Content Removed - Issues with Small Turret Hit Detection
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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