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Iron Wolf Saber
Den of Swords
18265
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Posted - 2015.01.12 12:25:00 -
[1] - Quote
There are other rifles aside from the charged.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Iron Wolf Saber
Den of Swords
18270
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Posted - 2015.01.12 21:35:00 -
[2] - Quote
I will agree sense of progression has been lost though and I am going to try to convince a scaling headshot damage bonus per tier leaving protos where they're at now.
Charge magazine I do not think will ever go back up to 5 shots again, 4's pushing it but that is highly risking putting the Standard or Tactical out of play again and I really don't want it to break it anywhere else
Range is not likely to change for any of the weapons.
Ammo Skill I have been asking for a change in to 2-3+ shots a level instead of the measly 5% which is about 6 shots
Damage of the charged was very considerate of at least giving scouts the opportunity to fit against a charge shot of a full proto maxi fit. While it is unreasonable for a scout to fit in such manner the option IS there.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Iron Wolf Saber
Den of Swords
18273
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Posted - 2015.01.12 23:15:00 -
[3] - Quote
Aeon Amadi wrote: Drama Flourish Garnish
Would be more inclined to listen if you got the point.
CPM 1
Omni-Soldier, Forum Warrior
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Iron Wolf Saber
Den of Swords
18273
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Posted - 2015.01.12 23:33:00 -
[4] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote: Drama Flourish Garnish Would be more inclined to listen if you got the point. If the 'point' were in any way clear or concise. EDIT: Or did you mean if -I- got to the point? In which case, here: Your headshot scaling idea is a nerf. It is dumb. I gave reasons why.
Those were not reasons.
Reasons are something that I should not have to ask the 5 whys or the 5 questions to get to the bottom of.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Iron Wolf Saber
Den of Swords
18275
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Posted - 2015.01.12 23:46:00 -
[5] - Quote
Aeon Amadi wrote: STD and ADV get -lower- headshot multipliers (dumb for reasons of #UnnecessaryNerf and #WhyDoYouStillHateSnipers)
This is not a reason.
This is drama.
Aeon Amadi wrote: STD and ADV get -higher- headshot multipliers (unlikely)
This is clearly not the path to go for the following reasons
1. It devalues higher level game play severely reducing the values of progression for a sense from a new player and old players who already progressed on the skill; does nothing to address the original complaint that is no or lesser of a reason to skill up the rifle at all as sway is not much of a factor unless you're playing around with the tactical.
2. It defies logic as to why a more advanced weapon in a normal tier progression would lose combat stats. No other weapon does this in the entire game.
3. Increasing the headshot multiplier would greatly devalue the use of damage mods. In many conditions the sniper rifle is a very powerful weapon in the correct circumstances and with the more recent armor nerf there is I am afraid no more maxi suits that can tank a maxi charge rifle let alone the officer one.
4. Because of the devaluation of damage mods the value of more HP mods would lead to more tankier snipers to which may be able to get their shield high enough that it would knock a larger number of countering suit fits off the table as they're no longer able to arm themselves sufficiently to deal with the issue anymore and thus has a cascade effect of further devaluing their SP investments and ultimately
5. Proto or go home mentality will set in again just no longer focusing on the rifle but the mods supporting it and with lower fitting penalties of the lower tier rifles the suit can easily afford to prototype everything else.
CPM 1
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Iron Wolf Saber
Den of Swords
18275
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Posted - 2015.01.12 23:55:00 -
[6] - Quote
Let me stop you right there
We're not playing uprising 1.0 anymore.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Iron Wolf Saber
Den of Swords
18275
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Posted - 2015.01.13 00:06:00 -
[7] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:Let me stop you right there
We're not playing uprising 1.0 anymore. Yeah, we get that, so why are we using the same mechanics of Uprising 1.0 on the Sniper Rifles when they were unanimously considered bad..? Do you understand what I'm trying to tell you?
I'll be honest
No; I don't; too many distractions in your arguments; far too much reliance on me trying to read your mind.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Iron Wolf Saber
Den of Swords
18275
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Posted - 2015.01.13 00:15:00 -
[8] - Quote
Aeon Amadi wrote:
Pull up a calculator and put in 300 - whatever number you want headshot multiplier to be.
Is it lower?
Then it's a nerf.
So how does that fix the complaint about 4<3<2 ?
CPM 1
Omni-Soldier, Forum Warrior
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Iron Wolf Saber
Den of Swords
18280
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Posted - 2015.01.13 12:00:00 -
[9] - Quote
I would only agree to longer charge if the weapon can fire without charge and does a decent amount of damage (more than current) without it.
CPM 1
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Iron Wolf Saber
Den of Swords
18314
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Posted - 2015.01.14 11:40:00 -
[10] - Quote
demonkiller 12 wrote:I used to have a lot of fun with the tactical, worth specing back into?
It has a larger mag and does far more damage than it used to.
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Iron Wolf Saber
Den of Swords
18314
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Posted - 2015.01.14 11:41:00 -
[11] - Quote
demonkiller 12 wrote:How much dmg does the FORK do with 3x dmg mods and max skills on headshot? I got 1 hit by it in my amarr sentinel and it said 2300 dmg but I cant see anyway thats possible unless i lagged and it seemed like a single shot
accounted for cal sentinel and armor resistances on that officer weapon?
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