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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Ryanjr TUG
KnightKiller's inc.
0
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Posted - 2015.01.12 11:03:00 -
[1] - Quote
Hello, I thank in PUBs that would be fine, but in FW I thank it would stay the same. If you read the PuB match "for lone players and small squads". I thank that the "Small Squads" (SS) need to be 4-4. Then FW we need 9-10 men in a squad just to follow the story line. We some thing to stop the lag, (if your squad lead) it's bad. We (Knightkiller's Inc) lag/DC 8 out of 10 match's we play. We don't Q sinc sadly there is only two or four of us in a squad at a time....... |
Ryanjr TUG
KnightKiller's inc.
2
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Posted - 2015.01.12 14:50:00 -
[2] - Quote
Lahut K'mar wrote:Gavr1lo Pr1nc1p wrote:CCP Rattati wrote:The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have 4 man squads for public and keep 6 or even 8 for FW. I would LOVE an eight man squad for FW, or even 16 Great idea: For the UI when you bring up the squad creation, give us 3 options: Create Squad (4 Man, can do pubs, FW, and PC) Create Patrol (8 Man, can do FW and PC) Create Platoon (16 Man, can do FW and PC) That'd be super super cool if you could do that. Personally, I'm against squad shrinking. Dust is all about teamwork and nerfing teamwork is defecating all over everything. However, I could live with this idea. PS: Squad up. PSS: Git gud.
Hello,
that's true, but look at it like this
PUBs - For new players to train, try out to kits, Etc.....
FW- PC training, big squads, pro stomping, Qsinc, Eve support, Etc...
Pc- I don't know I have never wanted to do one.
Want to be Dust 514 new helper :)
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Ryanjr TUG
KnightKiller's inc.
4
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Posted - 2015.01.12 15:31:00 -
[3] - Quote
Bright Steel wrote:Ryanjr TUG wrote:Lahut K'mar wrote:Gavr1lo Pr1nc1p wrote:CCP Rattati wrote:The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have 4 man squads for public and keep 6 or even 8 for FW. I would LOVE an eight man squad for FW, or even 16 Great idea: For the UI when you bring up the squad creation, give us 3 options: Create Squad (4 Man, can do pubs, FW, and PC) Create Patrol (8 Man, can do FW and PC) Create Platoon (16 Man, can do FW and PC) That'd be super super cool if you could do that. Personally, I'm against squad shrinking. Dust is all about teamwork and nerfing teamwork is defecating all over everything. However, I could live with this idea. PS: Squad up. PSS: Git gud. Hello, that's true, but look at it like this PUBs - For new players to train, try out to kits, Etc.....
FW- PC training, big squads, pro stomping, Qsinc, Eve support, Etc...
Pc- I don't know I have never wanted to do one. This would make pubs high sec to mirror eve... Concord can regulate meta level in pubs???
Hello ,
No, PUBs don't follow the eve online story at all. C.C.P made dust 514 like that when I can take my minatar BPO's to an Amarr FW... That would not happened back to this now......
I am not going here, because I will be not following the rules .... Thanks
Want to be Dust 514 new player helper :)
room: Knight Killers Pub join
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Ryanjr TUG
KnightKiller's inc.
4
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Posted - 2015.01.12 17:13:00 -
[4] - Quote
Stryker Syx Vector wrote:Why not add corp battles?
Hello what dose that have to do with this title "Reduce Squad Size"?
I Want to help Dust 514 new players :)
room: Knight Killers Pub
CEO of TUG
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Ryanjr TUG
KnightKiller's inc.
4
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Posted - 2015.01.12 18:31:00 -
[5] - Quote
Alex-ZX wrote:CCP Rattati wrote:The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have 4 man squads for public and keep 6 or even 8 for FW. Make squads fighting squads and solos fighting solos. Is a b########### when u are solo and u face a full team of 16 proto teddies, ( is easy survive by nit### out but new players will be stomped, LOL)
Hello, that is the dum. Q sinc vs Q sinc . More like it then leave squad alone
I Want to help Dust 514 new players :)
room: Knight Killers Pub
CEO of TUG
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Ryanjr TUG
KnightKiller's inc.
4
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Posted - 2015.01.12 19:01:00 -
[6] - Quote
GLOBAL fils'de RAGE wrote:CCP Rattati wrote:The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have 4 man squads for public and keep 6 or even 8 for FW. The only stomping occuring is when a team has 2 or 3 players that are "blue shield" laggers. why are laggers given near invincibility and better hit detection than low latency players? why is CCP silent on the daily posts that the poster questions latency and hit dtection? why not add a ping index next to each players name on the game scorecard @ end of game?
Because C.C.P support hacking, and laggers, cheaters, etc...
C.C.P also supports the AFKers, because I have ask lots of time to make it stop...
this goes with q sincs also..... CCP Has never posted me back on this subject.....
CCP open your eyes this is ruining your game
I Want to help Dust 514 new players :)
room: Knight Killers Pub
CEO of TUG
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Ryanjr TUG
10
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Posted - 2015.01.15 06:55:00 -
[7] - Quote
LAVALLOIS Nash wrote:killertojo42 wrote:Oh and by the way i run a FW squad and we need to do pubs often to keep doing FW, my isk wallet isn't set to unlimited, I'm not screwing friend 5 and 6 on our isk grinds so this would be a deal breaker on the game for me If thats the case, then you and your squad are not playing the game properly. You arent making the right choices with the right gear and its costing you. Im Lv6 in my Faction, i got 60mil ISK and im 50% of the way to my 2nd Gal BPO....and i roll solo 95% of the time. If I can make a New Eden living out of it, so can you. Just look at the system in a good light: When i FW, sure, sometimes i need to raise some ISK. About 5 pub matches covers my losses for about 8-10 FW games. So your 6 man squad, you break into a 4 man and 2 man squad, play 5 games, pick up 2 extra players on the small squad and voila...now you have an 8man team ready for the new FW deploy once the 5 ISK raising matches are complete. You get 8 other people to do like you, and youll have a 16 man team for FW. With a 16 man team, youll lose alot less ISK and will have to play less pubs. Do you see where im going with this? Just about everyone stands to gain.
Hello, FW is for squads, q sinc's, and more. Basely it's an PC, but not for your corp.....
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
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Ryanjr TUG
10
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Posted - 2015.01.15 07:05:00 -
[8] - Quote
Soraya Xel wrote:I think he stickied the one that was much closer to what had been proposed and discussed internally. That's why.
Thanks
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
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Ryanjr TUG
11
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Posted - 2015.01.16 11:47:00 -
[9] - Quote
voidfaction wrote:Kain Spero wrote:voidfaction wrote:Vitantur Nothus wrote:@ Voidfaction
There's no reason to put words in Atiim's mouth. Doing so is neither fair nor is it constructive. We'd do well to hear him out so we can better understand his concerns and counterpoints. I agree with almost everything that those that want the 6 or even 8 man squads in pubs are saying. I just don't agree with it in only 1 pub area. There needs to be someplace for noobs and casual players to play and not be stomped by the corps and proto players. I know I suck because my age and slower reaction time add on to that physical reasons from injury. So I play only in pubs while only in std gear MOST of the time. I don' t play to prove I am better than anyone I play to have fun. That is why I have spent all the money I have spent on this game is for enjoyment not to prove I am better than anyone. He defends proto stomping I defend the little man that just wants to have fun in a fair game. We are both right and both wrong. Only difference is I voice to add 2nd pub he wants to keep proto stomping the regular pubs. Big difference. My way gives both what they want his way only gives his way. The only downside to separate pub queues for solo players and squads is that right now we don't have a lot of players to work with. Only 40 to 100 matches can be supported by the number of players we have online at any given time. This also goes for meta lockout as well. The smaller and smaller you make individual pools the less efficient a matchmaking system ends up being. If steps can be taken that will improve player retention and increase the population of the game over time a lot of possibilities start to open up though. Player retention is not going to go up if noobs are slaughtered over and over in pubs by proto players I know [some] Vets and proto stompers make fun and laugh about getting players to quit. They do not care about player retention. If those are the types of people CCP is going to listen to then I am in the wrong game. When is the best time to worry about player retention? After everyone quits or before? Do we keep the players we have until the proto stompers drive more noob and casual players to quit? Or Do something now to try and keep new players and casual players? I need to know the answer to that.
Hello,
--- I think that's were we should have skill levels like BF4 (Battle Field ). We need a more advanced matching server. Dust has the player base, or a training server like with via corp, new , players, ETC... We need the PVE that would save this game. see more players like PVE. Here look at Destiny it's the fast growing PVE game out there, because of it's PVE. If Dust/ C.C.P would have done PVE before or even now it would have been a big "hit". I know it would there are what 3-4 games that are like destiny for PS3 ? Dust 514 would be come a new game for sure. I was in close beta, and I stopped playing. I did not like the way Dust was going with the game. I came back to it, and notice a lot of the stuff was never added/tacked out of Dust 514. I wish C.C.P would watch what I post. Can I get a like ?
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
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