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Thread Statistics | Show CCP posts - 4 post(s) |
Breakin Stuff
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6474
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Posted - 2015.01.16 10:38:00 -
[1] - Quote
4 man squads would also justify dropping high end OB WP requirements.
The original 2500 WP drop was actually balanced around the 4 man squads In closed beta where a highly efficient squad could drop three but a decent squad might pull one or two.
The advent of 6 man squads saw the "steel rain" weather patterns that brought about the nerf to begin with.
There are a lot of reasons for baseline 4 man squads.
At the most basic level in military forces, four man "fire teams" led by corporals are the baseline unit. The 8-16 man unit is more appropriately called a squad, whereas a 32-36 man unit would be a platoon.
I know, don't bring real life into my game, but this doctrinal pattern , with minor variation, hasn't changed a whole lot over the last hundred years because it works.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
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6501
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Posted - 2015.01.16 21:33:00 -
[2] - Quote
while I agree to an extent with some of the objections:
This game has no New Player Forgiveness factor. At all. You dive in, yer screwed.
How many people are going to find it fun being a newbie stacked and packed in with guys like me and half the rest of you?
They don't learn the ropes, they don't learn the tactics and bluntly when a six man nyain san squad rolls in like the wicked witch of the west on her broomstick, they don't have fun either.
A lot of you spergs forget: Most people refuse to play a game that isn't fun.
This isn't EVE where that one in ten engineer/CIA spook/Economist/naval officer is going to pop in, see the immersive NUMBERS and go *GASP!!!* "My PEOPLE! I have come home!!!"
This is an FPS. If you cannot compete, you cannot get kills and you cannot get a feeling of advancement, you are going to quit.
Unless you are an idiotic masochist, just like everyone here on this forum who's been here for longer than a month.
Quit crying that it's ruining your playstyle.
Your playstyle is CRUSHING new players' ability to define THEIR playstyle.
Yes it happened to you. No it's not fair. But without new blood, this game stagnates and ceases being fun.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
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6539
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Posted - 2015.01.17 10:43:00 -
[3] - Quote
Operative 1174 Uuali wrote:CCP Rattati wrote:The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have 4 man squads for public and keep 6 or even 8 for FW. How about no pre-mades for pubs and no comms to even out the odds for solo, casuals and new players. Then bring back corp battles for friends to que with. Then 8 or more in squads for FW so the team kill meta makes a bit more sense due to better control of who you play with.
Because no. That's why.
Punishing peoplefor having the audacity of making online friendships is dumbass.
Making modes that reward team play better than pubstomping will solve most of the issue.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
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6550
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Posted - 2015.01.17 15:53:00 -
[4] - Quote
A-P-P-Baby wrote:Darth-Carbonite GIO wrote:CCP Rattati wrote:The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have 4 man squads for public and keep 6 or even 8 for FW. PLEASE don't reduce squad size. Rather, increase FW squad size to eight, and keep public squads at six. I for one do not fancy the idea of going back to the old days of small squads, as I believe that playing with your friends is a key component to an engaging multiplayer experience. Why take that away? That was one (of many) things that turned me off of Destiny. I couldn't play with the people I enjoyed hanging out with, and therefore became frustrated and ultimately quit. My fondest memories of Dust will always be of the times where six, twelve, or even sixteen of my companions all joined together to enjoy the game we love. This. Please don't take steps backwards. The social aspect of this game is what keeps most vets here. You should be adding to the social elements, not taking away friendly opportunities.
I believe the intent is 4 man for pubs, 6/8/16 man for FW and PC. Not an unreasonable breakdown, unless your objective is pubstomping.
but the 6 man squad in pubs is by and large an insurmountable challenge for most players in a pub match.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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Breakin Stuff
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6572
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Posted - 2015.01.18 15:12:00 -
[5] - Quote
Echo 1991 wrote:Why not just auto squad everyone that joins a battle and as default have voice comms on? I'm sorry but, lowering squad size will not stop proto stomps. Just have players auto squadded would help, especially if there was a deploy screen showing squads like there was in MAG. Get out.
I pick my squads, I don't get shoved into squads with some random twit.
And God help the universe if I get shoved into a squad with a few of you.
I'd spend the first part of the match insuring I would never have to hear your voices again.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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