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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Ashley Swift
G0DS AM0NG MEN General Tso's Alliance
32
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Posted - 2015.01.12 20:27:00 -
[1] - Quote
If squads are brought back down to a 4 player maximum then I would yet again be in disbelief that CCP could ruin this game any further. If you suggest ideas like this then you need to stop playing Dust, get off the forums, and deactivate your Twitter. Rattati, don't even consider this.
Now that you're close I feel like coming undone
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Ashley Swift
G0DS AM0NG MEN General Tso's Alliance
32
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Posted - 2015.01.12 20:35:00 -
[2] - Quote
Vitantur Nothus wrote:Ashley Swift wrote:If squads are brought back down to a 4 player maximum then I would yet again be in disbelief that CCP could ruin this game any further. If you suggest ideas like this then you need to stop playing Dust, get off the forums, and deactivate your Twitter. Rattati, don't even consider this. Care to elaborate? CCP has already derailed the fun in this game over the course of the last year. Between ruining vehicles, equipment, orbitals, then onto suits and playstyles. Bringing down squads from 6 to 4 equals less fun for the squad and now unobtainable orbitals. Want to fix protostomping? Remove Officer weapons and Prototype suits and weapons from pubs. Problem = fixed.
Now that you're close I feel like coming undone
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Ashley Swift
G0DS AM0NG MEN General Tso's Alliance
32
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Posted - 2015.01.12 20:44:00 -
[3] - Quote
Buwaro Draemon wrote:Ashley Swift wrote:Vitantur Nothus wrote:Ashley Swift wrote:If squads are brought back down to a 4 player maximum then I would yet again be in disbelief that CCP could ruin this game any further. If you suggest ideas like this then you need to stop playing Dust, get off the forums, and deactivate your Twitter. Rattati, don't even consider this. Care to elaborate? CCP has already derailed the fun in this game over the course of the last year. Between ruining vehicles, equipment, orbitals, then onto suits and playstyles. Bringing down squads from 6 to 4 equals less fun for the squad and now unobtainable orbitals. Want to fix protostomping? Remove Officer weapons and Prototype suits and weapons from pubs. Problem = fixed. If I can get a Major Laser Strike with a 2 man squad, then you can easily get one with a 4 man squad. Poor excuse is poor. Yea rep tool on armor stacked heavy, such a challenge.
Now that you're close I feel like coming undone
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Ashley Swift
G0DS AM0NG MEN General Tso's Alliance
33
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Posted - 2015.01.12 21:05:00 -
[4] - Quote
Vitantur Nothus wrote:Ashley Swift wrote: ... and now unobtainable orbitals.
This seems a perfectly valid concern. Assuming orbital tables were revised to accommodate a reduced squad size, what other concerns would you have?
Well the biggest one being NOT HAVING 6 PEOPLE IN A SQUAD. "Oh another corpmate just logged on, we should invite him to squ- but we're already full, dang." That aspect alone is why squads should be kept as is. If anything there should already be larger deploys for things like Factional. Reducing sqaud size to 4 players does not fix any of the original problems you stated.
Now that you're close I feel like coming undone
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Ashley Swift
G0DS AM0NG MEN General Tso's Alliance
34
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Posted - 2015.01.14 06:29:00 -
[5] - Quote
Yea rep tool on armor stacked heavy, such a challenge.[/quote] If you know me, you would kmow that I run a STD 'Quafe' Gallente Assault.
My buddy is a logi but he doesn't stick to heavies. He distributes equipment, reps for everyone and revives anyone he can.
I've been Assault since Replication, he has been a Logi since Precursor.
Git gud.[/quote]
Kid, please, stop making a fool of yourself.
Now that you're close I feel like coming undone
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