Sir Dukey wrote:True Adamance wrote:Sir Dukey wrote:True Adamance wrote:-crap-
Here is a better question... Who are you to tell CCP what to do? I don't see other games out there like Dust 514. If you want Battlefield tanks in Dust. How about you go play Battlefield of what ever the hell you wanna play.
I do. This is why I no longer play Dust. I cannot justify calling Dust HAV "Tanks".
As for who I am to tell them what is what? I'm no one to do any such thing. Just like you were no one to make similar comments in
the many threads I have seen you post it.
Nobody asked to to play DUST 514. Also- I don't just come in and say "HerP DerP- I got killed by X-weapon remove because no game has the same weapon D3Rp H3RP"
That's not what I am saying at all.
I am suggesting that when a weapon like the missile launchers has the potential to dish out between 3000- 4000 DPS effectually nullifying one kind of vehicle type something is iffy.
Imagine if there were a Laser turret in this game that dealt 4500 damage per second to Shield HAV? Would that be fair? Probably not.
I know when it comes to tanks short TTK vs Multiple Damage Modded Shield Tanks (the only ones that can do this right now) is a complete turn off. It's not clever gameplay at all, you are not being cunning by using this kind of fit. You are simply doing something most of the time (Armour Tanked Damage Modding a Shield Tank) should not be possible.
I have did not start to notice how powerful it was until I was getting DPSed down by it in a Double Extender, Single Hardener fit which roughly should have a very high level of durability vs that kind of tank.
I have presented an argument in which I outline two main things. One is that the DPS of the Missile Turret is by comparison to the others much greater if you are willing to look at it vs Rails it is 3.5x that of any other turret.
This being the case when according to examples in EVE Missiles are not DPS weapons but instead alpha weapons firing in volleys, and even the smaller variants called rockets are in most cases no higher in terms of DPS than other turret types.
Secondly that it completely removes any semblance of competitiveness from one type of tank when it is arrayed against it with no equivalent counter to balance it out.
Perhaps instead of the idea to remove content from the game I might suggest an alteration to the content. Either way it is not something you would like to be quite frank. It would mean the Large Missile Launcher would have to be adjusted in such a manner is that other turrets become competitive with it.