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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6927
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Posted - 2015.01.08 15:54:00 -
[1] - Quote
It feels kind of Redundant in 1.10. I don't know why but in almost all combat situations I would prefer any other weapon. It felt good in 1.9 and now it doesn't. Anybody have any ideas as to why?
What are your thoughts on the rail rifle?
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![robin williams' ghost robin williams' ghost](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
robin williams' ghost
whisky tango foxtrot sir
425
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Posted - 2015.01.08 16:22:00 -
[2] - Quote
I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh...
Robin Williams endorses this corp
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![2Berries 2Berries](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
2Berries
Ghosts of Dawn General Tso's Alliance
517
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Posted - 2015.01.08 16:32:00 -
[3] - Quote
It's still the goto on my scout suits, paired with a breach smg. Not a fan of the assault variant snce there are better options at it's optimal range. It needs a reduction in kick while ADS, actually putting fire on targets at 100m gets challenging. Be sure auto aim is off, if you fire on a group thats packed together you can watch the auto aim cycle through all the targets & defeats the purpose of sneaking up on them. Turn it off & you can pick out individuals easily within a group.
Have you considered a career in costumed aggression?
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6927
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Posted - 2015.01.08 16:35:00 -
[4] - Quote
robin williams' ghost wrote:I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh... I'm talking about the regular one not the assault.
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![robin williams' ghost robin williams' ghost](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
robin williams' ghost
whisky tango foxtrot sir
425
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Posted - 2015.01.08 16:37:00 -
[5] - Quote
DeadlyAztec11 wrote:robin williams' ghost wrote:I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh... I'm talking about the regular one not the assault. Yeah I pretty much stopped using it. Pretty much every other rifle out performs it in one way or another imo
Robin Williams endorses this corp
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![bolsh lee bolsh lee](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
bolsh lee
Ahrendee Mercenaries
1223
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Posted - 2015.01.08 16:45:00 -
[6] - Quote
It becomes uncontrollable in CQC they need to dial down the kick at the end of the clip.. |
![TooMany Names AlreadyTaken TooMany Names AlreadyTaken](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
TooMany Names AlreadyTaken
Going for the gold
521
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Posted - 2015.01.08 16:46:00 -
[7] - Quote
RR sucks, ARR rocks. --^UP?^-------^OP?^----
I may not have a mic, but trust me, you NEED me in your squad if you want to win.
When I'm on a roll, I'm unstoppable.
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![TooMany Names AlreadyTaken TooMany Names AlreadyTaken](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
TooMany Names AlreadyTaken
Going for the gold
521
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Posted - 2015.01.08 16:47:00 -
[8] - Quote
bolsh lee wrote:It becomes uncontrollable in CQC they need to dial down the kick at the end of the clip.. Well that's because it's a long range rifle, the assault variant is more suitable for CQC.
I may not have a mic, but trust me, you NEED me in your squad if you want to win.
When I'm on a roll, I'm unstoppable.
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![CrotchGrab 360 CrotchGrab 360](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CrotchGrab 360
Yon Hyaku Nijuu Moyase
1867
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Posted - 2015.01.08 16:49:00 -
[9] - Quote
DeadlyAztec11 wrote:It feels kind of Redundant in 1.10. I don't know why but in almost all combat situations I would prefer any other weapon. It felt good in 1.9 and now it doesn't. Anybody have any ideas as to why?
What are your thoughts on the rail rifle?
i haven't broken 50 kills with it since 1.8
it's still good but purely a long range weapon, i mainly only use it when the enemy are so far away that the breach, tac or burst won't get them.
so umm it's good for redlining?
scrubs complained and they got their wish ![Evil](https://forums.dust514.com/Images/Emoticons/ccp_evil.png)
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![al nize mk2 al nize mk2](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
al nize mk2
No Skillz inc.
239
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Posted - 2015.01.08 16:53:00 -
[10] - Quote
DeadlyAztec11 wrote:It feels kind of Redundant in 1.10. I don't know why but in almost all combat situations I would prefer any other weapon. It felt good in 1.9 and now it doesn't. Anybody have any ideas as to why?
What are your thoughts on the rail rifle?
it's fine. it still works at distance and works well. If I use one for the whole battle I get over 20 kills on a good day and 10 on a bad one. I only play advanced or standard gear.
having said that it's not as powerful as it was but who cares! If you've been learning to use it and you've skilled into it - stick with it.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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![Forlorn Destrier Forlorn Destrier](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Forlorn Destrier
Incorruptibles
3171
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Posted - 2015.01.08 17:04:00 -
[11] - Quote
robin williams' ghost wrote:I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh...
CCP Ratatatatatata said the other day that the data on the Assault RR is way lower than others - meaning there are fewer kills with it than others, so no they are not that common yet, or if they are, people aren't killing with them to the same degree as other weapons.
I am the Forgotten Warhorse, the Lord of Lightning
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6927
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Posted - 2015.01.08 17:05:00 -
[12] - Quote
bolsh lee wrote:It becomes uncontrollable in CQC they need to dial down the kick at the end of the clip.. That's fine. I dislike the fact that it has very high recoil at long range. Makes it almost impossible to shoot people if they decide to shoot behind cover.
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![robin williams' ghost robin williams' ghost](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
robin williams' ghost
whisky tango foxtrot sir
428
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Posted - 2015.01.08 17:08:00 -
[13] - Quote
Forlorn Destrier wrote:robin williams' ghost wrote:I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh... CCP Ratatatatatata said the other day that the data on the Assault RR is way lower than others - meaning there are fewer kills with it than others, so no they are not that common yet, or if they are, people aren't killing with them to the same degree as other weapons. Lately it's the second most common rifle I die to. Second to only the ScRub rifle
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![Ku Shala Ku Shala](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Ku Shala
The Generals
1117
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Posted - 2015.01.08 17:09:00 -
[14] - Quote
hip fire it a 6 m while making little circles on the left joystick in a high speed suit.
just doesnt kill at range ... soo many people repping? just doesnt finish them off
played a match solo did 40 000 damage total in battle with sb-39 RR went 2 and 10 ( jokes aside) ive tried everything to get it to perform better , yes my cal assault is squishy in sustained fire but im running out of clip and running for cover or the reds just get away.
it could be bad server latency on top of other issues but ive notice ttk has been very high in some matches ambush oms yesterday had 60 and 45 clones left after the timer expired in a 16 vs 16 match and points were made at least 3 major war barge strikes.....
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist)
Caldari Loyalist
Burst RR should fire like a charge sniper
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![2Berries 2Berries](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
2Berries
Ghosts of Dawn General Tso's Alliance
518
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Posted - 2015.01.08 17:12:00 -
[15] - Quote
I tried running the arr on my assault suits but found that the standard still outperforms it.
The standard works like a assault sniper rifle, keep distance & plug away. Thats where the breach smg comes in, a very strong cqc sidearm to take care of those that think they can close the distance & gank you.
The rr nerf only really efffects those who can't take their finger off the trigger in cqc. Fire in bursts & it still works fine.
Have you considered a career in costumed aggression?
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![DDx77 DDx77](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
DDx77
The Exemplars RISE of LEGION
72
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Posted - 2015.01.08 17:14:00 -
[16] - Quote
It's not good. Ads kick makes it unreliable at range.
I've stopped using it
Other rifles such as tac ar and scrambler are much better
We've been asking to have the cal assault bonus changed
I'm hoping they go 5% kick/charge reduction rail/hybrid weapon per level
The arr is in a good place atm |
![Cavani1EE7 Cavani1EE7](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Cavani1EE7
Murphys-Law
816
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Posted - 2015.01.08 17:36:00 -
[17] - Quote
It may just be that I'm more of a CQC player but I consider it the most boring rifle to use in the game and it's also relatively a very weak weapon in general (low arse DPS, huge kick, high charge up time).
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Shield tanking is hard mode /period.
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![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Bacon with a bottle of Quafe
5400
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Posted - 2015.01.08 17:53:00 -
[18] - Quote
Vanilla is situational.
Assault is your standard rifle. |
![7th Son 7 7th Son 7](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
7th Son 7
Chatelain Rapid Response Gallente Federation
232
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Posted - 2015.01.08 18:02:00 -
[19] - Quote
DeadlyAztec11 wrote:It feels kind of Redundant in 1.10. I don't know why but in almost all combat situations I would prefer any other weapon. It felt good in 1.9 and now it doesn't. Anybody have any ideas as to why?
What are your thoughts on the rail rifle?
Hey Aztec, if you have it upgraded to prof 5 it still wrecks ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
Conduct on the battlefield is the ultimate measure of a man
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6928
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Posted - 2015.01.08 18:08:00 -
[20] - Quote
Joel II X wrote:Vanilla is situational.
Assault is your standard rifle. My problem with that is that none of the other rifles are limited like that.
The AR is good all around and can be used at range if you feather the trigger. The CR has good recoil so you can use it at all but the most extreme ranges. The Scrambler Rifle is all around versatile.
The RR?
Only good if your enemy isn't shooting behind cover, if they are very far away and as long as they don't have a Scrambler Rifle or especially not a Laser Rifle.
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![JUDASisMYhomeboy JUDASisMYhomeboy](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
JUDASisMYhomeboy
xCosmic Voidx
251
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Posted - 2015.01.08 18:43:00 -
[21] - Quote
I see it on the killfeed more than any other weapon besides hmg. Can't be that bad.
on a side note, how can you guys tolerate that awful sound it makes when it fires? The only more annoying sound is the charge sniper.
"In a world gone mad,only a lunatic is truly insane"
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![PARKOUR PRACTIONER PARKOUR PRACTIONER](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
PARKOUR PRACTIONER
G0DS AM0NG MEN General Tso's Alliance
2423
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Posted - 2015.01.08 18:51:00 -
[22] - Quote
I use both. On my cal assault with high ground i use regular, good for lots of cover fire and gets tons of assists. You just have to realllllllllly know how to use it. Ask CHECKMATE.
For my scout i use ARR. Its good to pre-fire it and aim above who your shooting basically making a guesstimate on were the enemy is and were your shots going to land.
I think right now there both niche weapons.
PSN Sil4ntChaozz/Protofits Silent Chaozz
Non-Cloak Lone Wolf Scout GLF Gk.0
2COM SH 2COM PD 2COM KC DSSG BSMG F/45
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![2Berries 2Berries](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
2Berries
Ghosts of Dawn General Tso's Alliance
518
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Posted - 2015.01.08 19:59:00 -
[23] - Quote
Once you get the timing down it's pretty fun to cap fools who try popping in/out of cover.
Have you considered a career in costumed aggression?
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6929
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Posted - 2015.01.08 21:10:00 -
[24] - Quote
JUDASisMYhomeboy wrote:I see it on the killfeed more than any other weapon besides hmg. Can't be that bad.
on a side note, how can you guys tolerate that awful sound it makes when it fires? The only more annoying sound is the charge sniper. I actually like the sound. A lot better than the Shotgun's wet bag popping sound.
Put your flags up in the sky.
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Show the world where you're from.
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![2Berries 2Berries](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
2Berries
Ghosts of Dawn General Tso's Alliance
518
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Posted - 2015.01.08 21:12:00 -
[25] - Quote
DeadlyAztec11 wrote:JUDASisMYhomeboy wrote:I see it on the killfeed more than any other weapon besides hmg. Can't be that bad.
on a side note, how can you guys tolerate that awful sound it makes when it fires? The only more annoying sound is the charge sniper. I actually like the sound. A lot better than the Shotgun's wet bag popping sound. And the only sound i hear from a sniper rifle is the headshot BONG...you gotta love that!
Have you considered a career in costumed aggression?
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![Red OfDust Red OfDust](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Red OfDust
S.K.I.L.L OF G.O.D RISE of LEGION
112
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Posted - 2015.01.08 21:15:00 -
[26] - Quote
Creo que tu situacion es parecida a la mia. El fusil gauss es el primer fusil en el que me dedique a mejorarle todo. Desde que salio siempre lo use montado en exploradores y a medida que fue pasando el tiempo le fui cogiendo practica. Hasta que probe el de asalto y me encanto.
Antes del gran nerfeo llevaba el gauss normal en el traje para los enlaces, en un traje avanzado hecho para combatir a larga distancia y en el proto para conquistas planetarias. El de asalto al no tener variante basica lo utilizaba en varios roles de asalto por su buena respuesta en combate cercano y en otro proto dise+¦ado tambien para CP.
Despues de la gran caga** que hicieron, me frustre mucho porque ninguno servia en combate cercano y no me podia defender solo con el subfusil. Al tener el fusil de combate al 4, el mismo dia lo mejore a proto y le subi dominio y demas al 4.
Despues de todo esto a dia de hoy uso mas el fusil de combate, tanto el normal como el de asalto.
Solo conservo un traje con gauss sb-39 que es el de larga distancia para matar camperos subidos en sitios altos y casi nunca lo utilizo. El de asalto si que lo tengo con varias variantes de traje pero para mi es otro arma, antes apuntabas y casi no tenia retroceso, ahora a pesar de tener mas balas es una loteria al apuntar ya que oscila tanto que no sabes si estas quitando vida o no. Se han lavado las manos y han copiado el modelo del fusil de asalto de combate, eso es todo.
Conclusion, si te gustan las armas que hacen mas da+¦o al blindaje, cambiate al fusil de combate, una vez lo aprendes a usar es muy practico y gasta menos RA-CPU que el gauss. O almenos hasta que mejore la situacion con el gauss. Un saludo, |
![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6929
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Posted - 2015.01.08 21:24:00 -
[27] - Quote
Red OfDust wrote:Creo que tu situacion es parecida a la mia. El fusil gauss es el primer fusil en el que me dedique a mejorarle todo. Desde que salio siempre lo use montado en exploradores y a medida que fue pasando el tiempo le fui cogiendo practica. Hasta que probe el de asalto y me encanto.
Antes del gran nerfeo llevaba el gauss normal en el traje para los enlaces, en un traje avanzado hecho para combatir a larga distancia y en el proto para conquistas planetarias. El de asalto al no tener variante basica lo utilizaba en varios roles de asalto por su buena respuesta en combate cercano y en otro proto dise+¦ado tambien para CP.
Despues de la gran caga** que hicieron, me frustre mucho porque ninguno servia en combate cercano y no me podia defender solo con el subfusil. Al tener el fusil de combate al 4, el mismo dia lo mejore a proto y le subi dominio y demas al 4.
Despues de todo esto a dia de hoy uso mas el fusil de combate, tanto el normal como el de asalto.
Solo conservo un traje con gauss sb-39 que es el de larga distancia para matar camperos subidos en sitios altos y casi nunca lo utilizo. El de asalto si que lo tengo con varias variantes de traje pero para mi es otro arma, antes apuntabas y casi no tenia retroceso, ahora a pesar de tener mas balas es una loteria al apuntar ya que oscila tanto que no sabes si estas quitando vida o no. Se han lavado las manos y han copiado el modelo del fusil de asalto de combate, eso es todo.
Conclusion, si te gustan las armas que hacen mas da+¦o al blindaje, cambiate al fusil de combate, una vez lo aprendes a usar es muy practico y gasta menos RA-CPU que el gauss. O almenos hasta que mejore la situacion con el gauss. Un saludo, Yo voy a segir tratando de mejorar con el fusil de gauss.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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![2Berries 2Berries](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
2Berries
Ghosts of Dawn General Tso's Alliance
518
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Posted - 2015.01.08 21:26:00 -
[28] - Quote
Google translate-engage!
Have you considered a career in costumed aggression?
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![Academy Bully Academy Bully](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Academy Bully
Mikramurka Shock Troop Minmatar Republic
0
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Posted - 2015.01.08 21:51:00 -
[29] - Quote
robin williams' ghost wrote:Forlorn Destrier wrote:robin williams' ghost wrote:I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh... CCP Ratatatatatata said the other day that the data on the Assault RR is way lower than others - meaning there are fewer kills with it than others, so no they are not that common yet, or if they are, people aren't killing with them to the same degree as other weapons. Lately it's the second most common rifle I die to. Second to only the ScRub rifle Lol Scrub Rifle. |
![Jakkal Shoobah Jakkal Shoobah](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Jakkal Shoobah
Duck Corp 1.0
27
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Posted - 2015.01.09 01:16:00 -
[30] - Quote
Rail Rifle does its job. I run it it on a gal assault with 542 armor and 20ish reps or so. I find me a nice little hill and poke my head over. Anyone exposed for a second gets some bullets. Anyone exposed for too long dies. If im in cqc i switch to sidearm because its unreliable in cqc. It does its job. Thank you CCP.
Jakkal "Jammal" Shoobah,
The friendly/pissy Gallente Commando/Assault
Assault Rifles til I get stomped to the ground
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![Zindorak Zindorak](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zindorak
Nyain Chan General Tso's Alliance
1603
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Posted - 2015.01.09 02:16:00 -
[31] - Quote
Im glad you asked!
It's the most scrubby weapon in the game blap blap blap blap dead. Good at All ranges with superb damage ignoring the -10/+10 damage profile
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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![The Eristic The Eristic](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The Eristic
Dust 90210
686
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Posted - 2015.01.09 02:51:00 -
[32] - Quote
My Cal alt has it at Prof 2 or 3, it's still one of the best rifles imo, as long as you aren't trying to hipfire spam in CQC, and even that still works well enough pretty regularly. I've been having plenty of deathless matches playing to its strengths in a pure shield tanked Cal Assault, which is not something that happens regularly on my other chars. Guess I should skill it on my main!
Reality is the original Rorschach.
Verily! So much for all that.
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![Tiny Pineapple Tiny Pineapple](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Tiny Pineapple
Molon Labe. General Tso's Alliance
61
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Posted - 2015.01.09 02:56:00 -
[33] - Quote
I use it almost exclusively and the problem I see is that it has too much kick while ADSing for a long range weapon. In CQC, it's absolute trash but that's the way it should be. I have Cal Assault 5 and Proficiency 2, btw.
Half of what I say is sarcasm. Don't take me too seriously.
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![Major IMPACT Major IMPACT](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Major IMPACT
Titans of Phoenix
53
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Posted - 2015.01.09 03:09:00 -
[34] - Quote
The rail rifle is fun when you fit damage mods on it.
Whenever I see a Min or a Caldari assault, I would just switch to my ScP to wreck their shields and finish them off with a RR in CQC.
In medium to long rang, I find it a whole lot easier if you aimed above their waistline, stop firing for a sec to restart kick, and just keep firing until the other guy dies.
Long range against the lazer rifle, RR gets outperformed. I use whatever resources with the RR because I find it too fun when I get a kill, but overall its greatest strength lies in MEd-Long range, while weakest is CQC and engaging multiple enemies.
Still waiting for the tanks to be reintroduced
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![JUDASisMYhomeboy JUDASisMYhomeboy](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
JUDASisMYhomeboy
xCosmic Voidx
253
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Posted - 2015.01.09 06:22:00 -
[35] - Quote
2Berries wrote:DeadlyAztec11 wrote:JUDASisMYhomeboy wrote:I see it on the killfeed more than any other weapon besides hmg. Can't be that bad.
on a side note, how can you guys tolerate that awful sound it makes when it fires? The only more annoying sound is the charge sniper. I actually like the sound. A lot better than the Shotgun's wet bag popping sound. And the only sound i hear from a sniper rifle is the headshot BONG...you gotta love that! I DO love that My pleas for a headshot 'ding' for plasma cannon go unheard
"In a world gone mad,only a lunatic is truly insane"
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![GLOBAL fils'de RAGE GLOBAL fils'de RAGE](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
GLOBAL fils'de RAGE
Consolidated Dust
134
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Posted - 2015.01.09 06:53:00 -
[36] - Quote
It's a POS-both RR & ARR. Both will get you killed.
why is it called a rifle when it would not have any rifling? |
![Michael Arck Michael Arck](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Michael Arck
6138
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Posted - 2015.01.09 07:00:00 -
[37] - Quote
It's bad man. Real bad. GD got what they wanted. A useless rifle that can't even kill a horsefly. It can't kill at long range. It won't cut it at close range. Spool time is ridiculous. The ammo capacity is not even balanced with its stability issues.
I've found some fun in the ARR. Just a little bit. But a shield defensive cal player using a RR against weapons that destroy you faster with suits taking longer to kill, is just making the hill steeper for himself.
*Sees target. Spools up. Spools up. Fires. Enemy aware of location. enemy fires back. Fire few more shots at enemy. Enemy fires back with SCR. Dead Cal merc*
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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![Vicious Minotaur Vicious Minotaur](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vicious Minotaur
1775
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Posted - 2015.01.09 07:30:00 -
[38] - Quote
I use the Assault Rail Rifle instead now.
That should show what I think of the Rail Rifle.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
6944
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Posted - 2015.01.09 11:20:00 -
[39] - Quote
The only thing I find bad is the high recoil at range. Unless my target has very low health I will generally have to stop firing and then restart firing, and that tends to let them get away. That's not an issue I experience with other rifles.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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![Slave of MORTE Slave of MORTE](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Slave of MORTE
Eyniletti Rangers Minmatar Republic
167
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Posted - 2015.01.09 12:42:00 -
[40] - Quote
CrotchGrab 360 wrote:DeadlyAztec11 wrote:It feels kind of Redundant in 1.10. I don't know why but in almost all combat situations I would prefer any other weapon. It felt good in 1.9 and now it doesn't. Anybody have any ideas as to why?
What are your thoughts on the rail rifle? i haven't broken 50 kills with it since 1.8 it's still good but purely a long range weapon, i mainly only use it when the enemy are so far away that the breach, tac or burst won't get them. so umm it's good for redlining? scrubs complained and they got their wish ![Evil](https://forums.dust514.com/Images/Emoticons/ccp_evil.png) Then it's where it belongs right next to my laser rifle
Yet another slave of Mortedeamor
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